# Model Explorer guides, in full > Every guide at https://0xr.space/m/how, as Markdown. Model Explorer (https://0xr.space/) is a 3D model viewer and inspector by ZeroXR that runs in a browser tab, including the browser in a Meta Quest or Android XR headset. --- # On a headset, phone or computer ## How to view a GLB file in VR on Meta Quest, without installing anything Source: https://0xr.space/m/how/view-glb-in-vr-on-quest Published 2026-09-02, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Meta Quest browser, press Open and choose your GLB or glTF, or press a model in the Gallery, then press View in your space. The model appears in the room with you, about 70 cm across; press Scale, then 1:1 Size, to see it at the size the file says. There is nothing to install: the headset browser already supports WebXR, so a URL is the whole delivery mechanism. This is worth saying because the usual answers are not that. Viewing your own 3D files in VR normally means buying a viewer from the Meta Horizon Store or sideloading one through SideQuest, and both are an install before you have seen anything. Besides GLB and glTF, more than 50 file types open, including USDZ, OBJ, STL, FBX, CAD and BIM files, splats and point clouds. On a Quest 3 a heavy model is shown as a lighter copy of about 690,000 triangles built on the headset, and the file is never uploaded unless you make a share link. The free Model Explorer app on the Meta Horizon Store runs the same viewer, for anyone who prefers an icon. ### Steps 1. Put the file where the headset can reach it: a cloud drive opened in the Quest browser, or a USB copy into the Download folder. 2. Open 0xr.space in the Quest browser, press Open and choose the .glb, or a .gltf with its .bin and textures, or a ZIP of them. 3. Press View in your space and allow the permission the browser asks for. 4. Grab, turn and scale the model with your hands or controllers. Scale, then 1:1 Size, sets it to the size the file says. ### Questions #### Do I need to install an app on my Quest? No. The Quest browser supports WebXR, so the page enters an immersive session by itself. There is no Store app to buy and nothing to sideload; the free Model Explorer app is optional. #### Does it work on Quest 2, or only Quest 3? It runs in the browser, so it works on Quest 2 and Quest Pro too. Those headsets show a heavy model as a lighter copy of about 350,000 triangles, half what a Quest 3 gets, and the Store app is listed for Quest 3 and 3S only. #### Is the model shown at real size? It opens at a comfortable viewing size. Press Scale, then 1:1 Size, for the size the file says: glTF is in metres, so a model made to real dimensions then stands at real size. #### Why does my glTF have no textures? A .gltf names a separate .bin and images. Choose them together with it, or a ZIP of the whole folder. #### Are my files uploaded anywhere? No. A file you open is decoded and stored on the headset by the browser. Nothing about it is sent to a server unless you deliberately create a share link. ### Related guides - [GLB viewers for Meta Quest compared](https://0xr.space/m/how/glb-viewers-for-meta-quest-compared) - [Model Explorer on Meta Quest: the app or the browser?](https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser) - [How to view 3D models on Meta Quest 2 and Quest Pro](https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro) - [How to open a large 3D model on Meta Quest](https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest) - [How to send a 3D model from your computer to Meta Quest](https://0xr.space/m/how/send-3d-model-from-pc-to-quest) - [How to open a 3D file that has lost its extension on Meta Quest](https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest) ## GLB viewers for Meta Quest compared Source: https://0xr.space/m/how/glb-viewers-for-meta-quest-compared Published 2026-09-17, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). There are six practical ways to look at your own 3D file on a Meta Quest in 2026, and they differ mostly in three things: which formats they open, whether you have to install or sideload something, and whether they only display a model or also let you inspect it. This page is written by the maker of one of them, Model Explorer, so the others are described only by what their own listings say, and the places where they are the better choice are stated. Short version: for GLB, glTF, USDZ, OBJ, STL, FBX and over 40 other file types with nothing to install and with section planes, exploded view and per-part counts, use Model Explorer in the Quest browser. If you would rather install an app than open a browser tab, Glimpse or ModelView. For a wireless push straight from Blender use Model Viewer. For models that already live on Sketchfab, Sketchfab's own VR mode needs no file at all. ### The options - Model Explorer (0xr.space, and a free app on the Meta Horizon Store). Opens GLB, glTF folders, USDZ, USD, VRM, OBJ, STL, PLY, FBX, Collada, 3MF, 3DS, AMF, OFF and VOX, CAD and BIM files such as STEP, IGES, Rhino, SketchUp, SOLIDWORKS parts and IFC, Blender's .blend, Gaussian splats and point clouds, and every one of them is read on the headset itself. Runs from a URL in the Quest browser, so there is nothing to install. Places the model in your room, with a 1:1 Size button for its authored size, and adds section planes, an exploded view, wireframe and UV views, animation playback and per-part triangle, material and texture counts. With a free account a model can be downloaded again as GLB, STL or USDZ. - Glimpse (Meta Horizon Store and SideQuest, also listed as Glimpse GLB). Its own site describes GLB, FBX, OBJ and STL support, PBR materials, animation with skeletal rigs, and a passthrough toggle that puts the model in your room. It does not list USDZ or glTF folders. A solid choice if you prefer an installed app to a browser tab. - Model Viewer (SideQuest). Its listing describes GLB and glTF import, passthrough AR placement, and a Blender add-on that sends a model to the headset wirelessly, which no browser-based viewer offers. - Modelspace VR (SideQuest). Its listing describes a GLB-only viewer for the headset. - ModelView (SideQuest and itch.io). Its listing describes support for glTF, GLB, STL, OBJ and FBX, in an installed app rather than a browser. - Sketchfab (in the Quest browser). Models hosted on Sketchfab can be viewed in VR from their page. Your own file has to be uploaded to Sketchfab first, which rules it out for unreleased or client work. ### Questions #### Which of these needs no install? Model Explorer and Sketchfab both run in the Quest browser. The others are apps installed from the Meta Horizon Store or sideloaded through SideQuest. #### Which one opens USDZ on Quest? Of the six, Model Explorer is the one whose listing includes USDZ. It reads the USD data in the browser, so no conversion is needed first. #### Which one keeps my file private? Any viewer that loads a local file keeps it on the headset, and that includes Model Explorer, which never uploads an imported file. Sketchfab is the exception, because it displays what has been uploaded to it. #### Which one should I use for 3D printing files? Model Explorer opens STL and 3MF directly, so a part can be stood in the room at real size and cut through with a section plane before it is printed. Glimpse and ModelView list STL as well, if you would rather install an app. ### Related guides - [Model Explorer on Meta Quest: the app or the browser?](https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser) - [How to view 3D models on Meta Quest 2 and Quest Pro](https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro) - [How to open a large 3D model on Meta Quest](https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest) - [How to send a 3D model from your computer to Meta Quest](https://0xr.space/m/how/send-3d-model-from-pc-to-quest) - [How to open a 3D file that has lost its extension on Meta Quest](https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest) - [How to view glTF and GLB models on an Android XR headset](https://0xr.space/m/how/view-3d-models-on-android-xr) ## Model Explorer on Meta Quest: the app or the browser? Source: https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). They are the same viewer. The free Model Explorer app on the Meta Horizon Store runs 0xr.space in a wrapper, for Quest 3 and Quest 3S, with a launcher icon that goes straight into XR. In the app, Add on the dock opens Android's file picker without leaving XR, and Share sends a link through Android's share sheet. In the browser, Add inside XR opens a tray of recent and gallery models, and Share is pressed before entering XR. The browser needs no install and runs on a Quest 2 and Quest Pro too, which the app does not. Both are free and neither needs an account. A file picked in the app can be up to 2 GB, or 3 GB for one video, and the app checks there is room for it first. In the browser, opening another file of your own means leaving XR and pressing Open. ### Steps 1. On a Quest 3 or 3S, install Model Explorer from the Meta Horizon Store, or open 0xr.space in the Quest browser. 2. Open a model and press View in your space. The app starts in XR from its launcher icon. 3. To bring in another file inside XR, press Add. The app opens the file picker; the browser opens the tray of recent and gallery models. 4. To share inside XR, press Share in the app. In the browser, share from the page before entering XR. ### Questions #### Where do I get the app? Search Model Explorer on the Meta Horizon Store, or open Settings at 0xr.space and use Get the app. #### Can I use it on a Quest 2? Yes, in the browser at 0xr.space. The app is listed for Quest 3 and 3S only. #### Is anything uploaded in either? Not unless you share a model. Files are read on the headset in both. ### Related guides - [How to view 3D models on Meta Quest 2 and Quest Pro](https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro) - [How to open a large 3D model on Meta Quest](https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest) - [How to send a 3D model from your computer to Meta Quest](https://0xr.space/m/how/send-3d-model-from-pc-to-quest) - [How to open a 3D file that has lost its extension on Meta Quest](https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest) - [How to view glTF and GLB models on an Android XR headset](https://0xr.space/m/how/view-3d-models-on-android-xr) - [How to view your own 3D models on Android XR glasses](https://0xr.space/m/how/view-3d-models-on-android-xr-glasses) ## How to view 3D models on Meta Quest 2 and Quest Pro Source: https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Meta Quest browser on a Quest 2 or Quest Pro, press Open and choose a file, then press View in your space. It works the same way as on a Quest 3: hands or controllers, the dock, section planes and exploded views. The free Model Explorer app on the Horizon Store lists only Quest 3 and Quest 3S, so on these headsets use the website. These headsets have a slower graphics chip, so a heavy model opened from your files is shown as a lighter copy of about 350,000 triangles, half what a Quest 3 gets. A model over 2.5 million triangles, or with a thousand or more separate parts, waits for that copy before it is drawn. A Gaussian splat is held to about 300,000 splats on a headset that reports 4 GB of memory or less. ### Steps 1. Put the file on the headset: a cloud drive opened in the browser, or a USB cable into the Download folder. 2. Open 0xr.space in the Quest browser and press Open. 3. Choose the file. A heavy model is copied into a lighter one the first time, once. 4. Press View in your space, and use your hands or controllers to place and turn it. ### Questions #### Can I install the Model Explorer app on a Quest 2? No. The Store listing is for Quest 3 and Quest 3S. The website does the same work in the browser. #### Why does my model look less detailed than on a computer? The headset is showing its lighter copy, so it keeps a steady frame rate. The file itself is unchanged. #### Will a large model open at all? Usually, after the copy is built. A model whose copy cannot be built opens as it is, and may run slowly. #### Is my file uploaded? No. It is read and copied on the headset, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a large 3D model on Meta Quest](https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest) - [How to send a 3D model from your computer to Meta Quest](https://0xr.space/m/how/send-3d-model-from-pc-to-quest) - [How to open a 3D file that has lost its extension on Meta Quest](https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest) - [How to view glTF and GLB models on an Android XR headset](https://0xr.space/m/how/view-3d-models-on-android-xr) - [How to view your own 3D models on Android XR glasses](https://0xr.space/m/how/view-3d-models-on-android-xr-glasses) - [How to view your own 3D models on XREAL Aura](https://0xr.space/m/how/view-3d-models-on-xreal-aura) ## How to open a large 3D model on Meta Quest Source: https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space on the Quest, press Open and choose the file. A heavy model is shown first as it is while a lighter copy of about 690,000 triangles, with its parts merged, is built on the headset; the copy then takes its place. A model over 1.5 million triangles gets a rough copy of 500,000 triangles first, then the finer one. The copy is kept, so later opens go straight to it. A model over 5 million triangles, or with a thousand or more separate parts, is not drawn until its copy is ready, which can take 5 to 15 seconds. The original file is never changed. Some files are refused before that: STEP, IFC, Rhino, DXF and VRML over 4 million triangles, STL over 12 million. A Gaussian splat keeps its 500,000 most visible splats. The Quest app takes files up to 2 GB, and one video up to 3 GB. ### Steps 1. Put the file on the Quest by cloud drive or USB, into the Download folder. 2. Open 0xr.space in the browser or the Model Explorer app and press Open. 3. Choose the file. The first open builds the lighter copy in the background. 4. Press View in your space. Next time the model opens straight as its copy. ### Questions #### Does the copy change my file? No. It is kept beside the model on the headset, and deleting the model deletes it too. #### Why does the Quest app say there is not enough space? A file picked in the app is written twice while it is imported, so it needs about twice its size free, plus 64 MB. #### Is a computer better for a huge model? A computer draws the original without a copy, and holds up to 2 million splats where the Quest holds half a million. #### Is the model uploaded to make the copy? No. The copy is built on the headset itself. ### Related guides - [How to send a 3D model from your computer to Meta Quest](https://0xr.space/m/how/send-3d-model-from-pc-to-quest) - [How to open a 3D file that has lost its extension on Meta Quest](https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest) - [How to view glTF and GLB models on an Android XR headset](https://0xr.space/m/how/view-3d-models-on-android-xr) - [How to view your own 3D models on Android XR glasses](https://0xr.space/m/how/view-3d-models-on-android-xr-glasses) - [How to view your own 3D models on XREAL Aura](https://0xr.space/m/how/view-3d-models-on-xreal-aura) - [How to open a GLB or USDZ file on Apple Vision Pro in Safari](https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro) ## How to send a 3D model from your computer to Meta Quest Source: https://0xr.space/m/how/send-3d-model-from-pc-to-quest Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space on the computer, press Open and choose the model, then press Send to your headset. A QR code appears. On the Quest, open 0xr.space or the free Model Explorer app, press Scan and point the headset at the screen: the model opens there, ready to place in the room. To make that link, your model is uploaded and kept for 30 days, after which the link stops working. A model from the site's own gallery is not uploaded; its link is permanent. If you would rather nothing leaves your machines, copy the file over a cloud drive or a USB cable instead and open it on the headset. ### Steps 1. On the computer or phone, open 0xr.space, press Open and choose the file. 2. Press Send to your headset. The upload starts and a QR code and link appear. 3. Put on the Quest, open 0xr.space in the browser or the Model Explorer app, press Scan and look at the code. Or type the link into the Quest browser. 4. Without a link: put the file in a cloud drive and open the drive in the Quest browser, or copy it over USB into the Quest's Download folder, then press Open there. ### Questions #### Is my model uploaded? Only when you make a link. Send to your headset uploads the converted model so the other device can fetch it, and the link expires 30 days later. Opening a file uploads nothing. #### How large a model can be sent? Up to 512 MB in all, 350 MB for any one file. Over that, nothing is uploaded and the dialog says so; copy the file by cloud drive or USB instead. #### Can I send a Gaussian splat or a point cloud? Not yet. Splats and point clouds stay on the device they were opened on, so copy the file itself to the headset. #### Do I need an account? No. There is nothing to sign into to make the link. A free account, opened with a code sent to your email, lets you list and delete your links from any device. Making links is not offered in every country. ### Related guides - [How to open a 3D file that has lost its extension on Meta Quest](https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest) - [How to view glTF and GLB models on an Android XR headset](https://0xr.space/m/how/view-3d-models-on-android-xr) - [How to view your own 3D models on Android XR glasses](https://0xr.space/m/how/view-3d-models-on-android-xr-glasses) - [How to view your own 3D models on XREAL Aura](https://0xr.space/m/how/view-3d-models-on-xreal-aura) - [How to open a GLB or USDZ file on Apple Vision Pro in Safari](https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro) - [Viewing your own 3D models on Steam Frame: what is known so far](https://0xr.space/m/how/view-3d-models-on-steam-frame) ## How to open a 3D file that has lost its extension on Meta Quest Source: https://0xr.space/m/how/open-a-3d-file-with-no-extension-on-quest Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space or the Model Explorer app, press Open and choose the file as it is, even if it is called download with nothing after it. Before refusing a file without a known extension, Model Explorer reads its first 4 KB and recognises the format from what is inside: GLB and glTF, FBX, STL, OBJ, PLY, USDZ, USDC and USDA, 3MF, .blend, .3dm, COLLADA, VRML, STEP, DXF, LAS point clouds, G-code, splat files, and ZIP, RAR or 7z archives. The file is given the right extension and opens as usual. Nothing is uploaded to do this. Some files cannot be told apart this way. An OBJ is recognised only when its first lines are geometry, a binary STL only when its size matches its triangle count, and a glTF's .bin or an OBJ's .mtl has no signature of its own. When nothing matches, the message ends The chosen file has no extension and its contents are not a format we read. ### Steps 1. Download the model in the Quest browser, or copy it to the headset. 2. Open 0xr.space or the Model Explorer app and press Open. 3. Choose the file, whether it is named download or anything else. 4. If it is refused, download it again under its proper name, or open it on a computer and send it to the headset from there. ### Questions #### Why does my file have no extension? The headset's file picker, or the site it came from, can drop the name and leave a file called download. The contents are still the model. #### Is the file uploaded to work out its type? No. The first bytes are read on the device, and nothing is sent to a server unless you create a share link yourself. #### What about a glTF with separate .bin and texture files? The .gltf itself is recognised, but its .bin and images need their own names to be matched to it. Choose a ZIP of the whole folder instead. ### Related guides - [How to view glTF and GLB models on an Android XR headset](https://0xr.space/m/how/view-3d-models-on-android-xr) - [How to view your own 3D models on Android XR glasses](https://0xr.space/m/how/view-3d-models-on-android-xr-glasses) - [How to view your own 3D models on XREAL Aura](https://0xr.space/m/how/view-3d-models-on-xreal-aura) - [How to open a GLB or USDZ file on Apple Vision Pro in Safari](https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro) - [Viewing your own 3D models on Steam Frame: what is known so far](https://0xr.space/m/how/view-3d-models-on-steam-frame) - [How to view 3D models on iPhone and iPad](https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad) ## How to view glTF and GLB models on an Android XR headset Source: https://0xr.space/m/how/view-3d-models-on-android-xr Published 2026-09-02, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome on an Android XR headset such as Samsung Galaxy XR, press Open and choose a GLB, glTF folder, USDZ, OBJ, STL, FBX or one of more than 50 file types, then press View in your space. The model is placed in the room in front of you, about 70 cm across; press Scale, then 1:1 Size, to see it at the size the file says. It is a web page, so there is nothing to install, and the file is read on the headset rather than uploaded. Google documents Chrome on Android XR as supporting WebXR immersive-AR sessions, the same kind the Meta Quest browser offers, so one URL covers both. There is no Model Explorer app for Android XR on Google Play; the browser is the way in. If the browser does not offer an immersive session, the page says so and keeps the model in the flat view. Glasses rather than a headset have their own guide, because a see-through display changes what a model looks like. ### Steps 1. Open 0xr.space in Chrome on the headset. 2. Press Open and choose the file. A ZIP, or a .gltf with its .bin and textures, is read together. 3. Press View in your space and allow the permissions Chrome asks for. 4. Use your hands to grab, rotate and scale the model, and Scale, then 1:1 Size, for real size. ### Questions #### Does this need the Play Store? No. It is a web page, so Chrome is the only thing required. #### Is real-world scale accurate? Only when the source file was authored to scale, and a great many published models are not: in the public catalogue on this site, close to half have a bounding box that cannot be a real object. A size is shown on a model page only where it is believable. #### Which formats open? GLB, glTF, USDZ, OBJ, STL, FBX and over 50 file types in all, including STEP, IFC, SketchUp, Rhino, .blend, Gaussian splats and LiDAR point clouds. #### Does it work on Android XR glasses too? Where the glasses' browser offers WebXR immersive-AR, yes. The glasses guide covers what a see-through display and a narrower view change. #### Is my file uploaded? No. It is read and stored on the headset by the browser, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view your own 3D models on Android XR glasses](https://0xr.space/m/how/view-3d-models-on-android-xr-glasses) - [How to view your own 3D models on XREAL Aura](https://0xr.space/m/how/view-3d-models-on-xreal-aura) - [How to open a GLB or USDZ file on Apple Vision Pro in Safari](https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro) - [Viewing your own 3D models on Steam Frame: what is known so far](https://0xr.space/m/how/view-3d-models-on-steam-frame) - [How to view 3D models on iPhone and iPad](https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad) - [How to view a GLB or USDZ file in AR on an Android phone](https://0xr.space/m/how/view-glb-in-ar-on-android-phone) ## How to view your own 3D models on Android XR glasses Source: https://0xr.space/m/how/view-3d-models-on-android-xr-glasses Published 2026-09-14, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open Model Explorer in the glasses' browser, open a GLB, glTF folder, USDZ, OBJ, STL or FBX, and press View in your space. The model is placed in the room in front of you, and Scale, then 1:1 Size, shows it at the size it was authored. You can walk around it. It is a web page, so there is nothing to install. It needs one thing from the glasses: a browser that supports WebXR immersive-AR sessions, which Chrome on Android XR does. If your glasses do not offer that session, the page says so and opens the model in a flat view instead of failing silently. ### Steps 1. Open 0xr.space in the browser on the glasses. 2. Press Open and choose the .glb, .gltf folder, .usdz, .obj, .stl or .fbx file. 3. Press View in your space and allow the permission the browser asks for. 4. Grab, rotate and scale it with your hands. A section plane cuts through the model and the exploded view pulls its parts apart. ### Questions #### Why does my model look faint or partly see-through? Most AR glasses use a see-through display that adds light to the room. Black and very dark colours cannot be drawn, so they show as transparent, and a bright room washes out what can. Dim the room or turn the model toward a plain wall for a clearer view. A headset with camera passthrough, such as Meta Quest, does not have this limit. #### Why is a large model cut off at the edges? Glasses show a narrower field of view than a headset, so a car or a room-sized model does not fit inside it at real size. Step back, or scale the model down to look at the whole thing, then back up to check its size. #### Is the size in the room accurate? Only when the file was authored in real units. Many published models are not, so a model can appear as big as a house or as small as a coin. Files exported from CAD tools and Blender scenes set up in metres come in at the right size. #### Is my file uploaded? No. It is decoded and stored on the device by the browser, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view your own 3D models on XREAL Aura](https://0xr.space/m/how/view-3d-models-on-xreal-aura) - [How to open a GLB or USDZ file on Apple Vision Pro in Safari](https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro) - [Viewing your own 3D models on Steam Frame: what is known so far](https://0xr.space/m/how/view-3d-models-on-steam-frame) - [How to view 3D models on iPhone and iPad](https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad) - [How to view a GLB or USDZ file in AR on an Android phone](https://0xr.space/m/how/view-glb-in-ar-on-android-phone) - [How to view a 3D model in a desktop browser](https://0xr.space/m/how/view-3d-models-on-a-desktop-browser) ## How to view your own 3D models on XREAL Aura Source: https://0xr.space/m/how/view-3d-models-on-xreal-aura Published 2026-10-08, updated 2026-10-08, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome on the Aura, open a GLB, glTF folder, USDZ, OBJ, STL, FBX or one of more than 50 file types, and press View in your space. The model is placed in the room, and Scale, then 1:1 Size, shows it at the size it was authored. It is a web page, so there is nothing to install, and the file is read on the device rather than uploaded. As of 8 October 2026 the Aura has not reached buyers. XREAL has priced it at $1,279 (12 GB, 256 GB) and $1,499 (16 GB, 512 GB), with pre-orders opening later in October and the first deliveries before the holidays in the US, Canada, Japan and South Korea. It runs Android XR, and Google documents Chrome there as supporting WebXR immersive-AR sessions, hit testing, anchors, depth sensing and hand input, which is what this viewer uses. It has not yet been tried on a retail Aura; this page will be updated once it has. ### Steps 1. Open 0xr.space in Chrome on the Aura. 2. Press Open and choose the .glb, .gltf folder, .usdz, .obj, .stl or .fbx file. 3. Press View in your space and allow the permissions Chrome asks for, one at a time. 4. Grab, rotate and scale the model with your hands. A section plane cuts through it and the exploded view pulls its parts apart. ### Questions #### Why do dark parts of my model look see-through? The Aura's display adds light to the room, so black and very dark colours cannot be drawn and show as transparent. Dim the room or turn the model toward a plain wall for a clearer view. A headset with camera passthrough, such as Meta Quest, does not have this limit. #### Do I need an app from the Play Store? No. Chrome is the only thing required, because the viewer is a web page. #### Can I try it before the Aura arrives? Yes. The same page places the same model in your room today in the Meta Quest 3 browser and in Chrome on an ARCore Android phone. #### Is my file uploaded? No. It is decoded and stored on the device by the browser, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a GLB or USDZ file on Apple Vision Pro in Safari](https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro) - [Viewing your own 3D models on Steam Frame: what is known so far](https://0xr.space/m/how/view-3d-models-on-steam-frame) - [How to view 3D models on iPhone and iPad](https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad) - [How to view a GLB or USDZ file in AR on an Android phone](https://0xr.space/m/how/view-glb-in-ar-on-android-phone) - [How to view a 3D model in a desktop browser](https://0xr.space/m/how/view-3d-models-on-a-desktop-browser) - [How to view 3D models on Pico 4 and Pico 4 Ultra](https://0xr.space/m/how/view-3d-models-on-pico-4) ## How to open a GLB or USDZ file on Apple Vision Pro in Safari Source: https://0xr.space/m/how/open-glb-usdz-on-apple-vision-pro Published 2026-09-15, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open Model Explorer in Safari on Vision Pro, open a GLB, glTF folder, USDZ, OBJ, STL or FBX, and enter the immersive view. The model appears in front of you, Scale, then 1:1 Size, shows it at the size it was authored, and you can move around it, cut through it and pull its parts apart. It is a web page, so there is nothing to install. One limit to know first: Safari on visionOS supports WebXR immersive-VR sessions but not immersive-AR, so the model is shown in a virtual space rather than over your real room. Headsets whose browser offers immersive-AR, such as Meta Quest 3, place the same model in the room itself. ### Steps 1. Open 0xr.space in Safari on Vision Pro. 2. Press Open and choose the .glb, .gltf folder, .usdz, .obj, .stl or .fbx file, for example from Files. 3. Press View in your space and allow the permission Safari asks for. 4. Look at a control and pinch to use it. A section plane cuts through the model and the exploded view separates its parts. ### Questions #### Vision Pro already opens USDZ. Why use this? Quick Look shows a USDZ file as it is. This also opens GLB, glTF, OBJ, STL, FBX and over 40 more file types, and adds section planes, an exploded view, wireframe and UV views and per-part triangle and material counts, which help when you are checking a model rather than just looking at it. #### Can it place the model in my room on Vision Pro? Not through the web. Safari on visionOS does not offer WebXR immersive-AR sessions, so the view is fully virtual. The size is still the size the file was authored at. #### Is my file uploaded? No. It is decoded on the device by the browser, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [Viewing your own 3D models on Steam Frame: what is known so far](https://0xr.space/m/how/view-3d-models-on-steam-frame) - [How to view 3D models on iPhone and iPad](https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad) - [How to view a GLB or USDZ file in AR on an Android phone](https://0xr.space/m/how/view-glb-in-ar-on-android-phone) - [How to view a 3D model in a desktop browser](https://0xr.space/m/how/view-3d-models-on-a-desktop-browser) - [How to view 3D models on Pico 4 and Pico 4 Ultra](https://0xr.space/m/how/view-3d-models-on-pico-4) - [How to view your own 3D models on Samsung Galaxy XR](https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr) ## Viewing your own 3D models on Steam Frame: what is known so far Source: https://0xr.space/m/how/view-3d-models-on-steam-frame Published 2026-09-15, updated 2026-09-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). As of 15 September 2026 it is not confirmed that you can open your own GLB or USDZ model in a web browser on Steam Frame. Valve has not documented which browser the headset ships with or whether it supports WebXR, which is what a browser-based viewer like Model Explorer needs. What is known: Steam Frame runs SteamOS on a Snapdragon chip, works both standalone and streaming from a PC, has black-and-white passthrough (colour needs an add-on camera), and can run Android apps that do not depend on Google Play Services. This page will be updated once the viewer has been tried on the headset itself. ### Steps 1. Until then, the same model can be opened today in the Meta Quest 3 or 3S browser, where it is placed in your room and 1:1 Size shows it at real size. 2. On a Quest, open 0xr.space, press Open and choose the .glb, .gltf folder, .usdz, .obj, .stl or .fbx file. 3. Press View in your space. Section planes and the exploded view work the same way. 4. If you own a Steam Frame and try 0xr.space in its browser, the page itself reports whether an immersive session is available. ### Questions #### Does Model Explorer work on Steam Frame? Not confirmed. It needs a browser with WebXR, and Valve has not said whether Steam Frame has one. No claim is made here until it has been tested. #### Could it work through PC streaming? Also not confirmed. A streamed desktop browser would need its own WebXR path to the headset, and that has not been tested either. #### Where does it work today? In the Meta Quest 3 and 3S browser with the model in your room, and in Safari on Apple Vision Pro in a fully virtual view. ### Related guides - [How to view 3D models on iPhone and iPad](https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad) - [How to view a GLB or USDZ file in AR on an Android phone](https://0xr.space/m/how/view-glb-in-ar-on-android-phone) - [How to view a 3D model in a desktop browser](https://0xr.space/m/how/view-3d-models-on-a-desktop-browser) - [How to view 3D models on Pico 4 and Pico 4 Ultra](https://0xr.space/m/how/view-3d-models-on-pico-4) - [How to view your own 3D models on Samsung Galaxy XR](https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr) - [How to view a 3D model in PC VR from a desktop browser](https://0xr.space/m/how/view-3d-models-in-pcvr-browser) ## How to view 3D models on iPhone and iPad Source: https://0xr.space/m/how/view-3d-models-on-iphone-and-ipad Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Safari, press Open and choose a file from Files, or tap a model in the gallery. It opens in the on-screen viewer: drag to turn it, pinch with two fingers to scale it, and use the dock for Section, Style, Explode and Info. GLB, glTF, USDZ, STL, OBJ, FBX and many other formats open the same way. There is no AR or VR on iPhone or iPad here: Safari does not give web pages an immersive AR session, so a model cannot be placed in your room from the website. What the iPhone can do is press Send to your headset to show a QR code, and open the model on a Meta Quest or an Android phone that has AR. ### Steps 1. Open 0xr.space in Safari on the iPhone or iPad. 2. Press Open and choose the file from Files, or tap a gallery model. 3. Drag to turn the model, pinch to scale it, and use Section or More, then Explode, to look inside. 4. To see it in a room, press Send to your headset and scan the code from a Quest. ### Questions #### Can I see the model in AR on my iPhone? Not from 0xr.space. Safari has no WebXR AR for web pages. Use an Android phone with ARCore, or a Meta Quest. #### Does it open USDZ? Yes, in the viewer on the screen, the same as a GLB. #### Why is Send to your headset missing on a splat? A Gaussian splat cannot be sent as a link yet; copy the file to the headset instead. #### Is my file uploaded? No. It is read on the device. Send to your headset uploads the model to make its link, and only when you press it. ### Related guides - [How to view a GLB or USDZ file in AR on an Android phone](https://0xr.space/m/how/view-glb-in-ar-on-android-phone) - [How to view a 3D model in a desktop browser](https://0xr.space/m/how/view-3d-models-on-a-desktop-browser) - [How to view 3D models on Pico 4 and Pico 4 Ultra](https://0xr.space/m/how/view-3d-models-on-pico-4) - [How to view your own 3D models on Samsung Galaxy XR](https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr) - [How to view a 3D model in PC VR from a desktop browser](https://0xr.space/m/how/view-3d-models-in-pcvr-browser) - [How to open a 3D file on Meta Quest with Open with Model Explorer](https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer) ## How to view a GLB or USDZ file in AR on an Android phone Source: https://0xr.space/m/how/view-glb-in-ar-on-android-phone Published 2026-09-17, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome on an ARCore-capable Android phone, import the file, and press View in your space. The camera view opens and the model stands in the room; press Scale, then 1:1 Size, to see it at the size it was authored. The file is decoded on the phone and is not uploaded. Android has no system-wide equivalent of iPhone's Quick Look for a file sitting in your downloads. Google's Scene Viewer shows a model in AR, but only one that a web page links to from a public URL. For a file of your own, a WebXR page that reads the file locally is the short route. ### Steps 1. Open 0xr.space in Chrome. The phone needs Google Play Services for AR, which most Android phones from the last several years have. 2. Press Open and choose the .glb, .gltf folder, .usdz, .obj, .stl or .fbx from the phone's storage. 3. Look at it inline first: orbit, wireframe, section planes and the exploded view all work in the page without AR. 4. Press View in your space and allow the camera permission. Move the phone so it can find the floor, then walk around the model. ### Questions #### Does it work on iPhone? The inline viewer does, in Safari. Safari on iOS does not offer WebXR, so there is no in-room view there; for a USDZ, iOS Quick Look already covers that. #### Why does nothing happen when I press View in your space? The browser did not offer an AR session. That usually means the phone is not ARCore-certified, Google Play Services for AR is missing or out of date, or the page is open in a browser other than Chrome. #### Is the size accurate? It is the size the file declares. glTF is defined in metres, so a model authored to real dimensions is placed at real size; a model authored without units can be far too large or too small, and you can scale it by hand. #### Is my file uploaded? No. It is read by the browser on the phone and stored there. Nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a 3D model in a desktop browser](https://0xr.space/m/how/view-3d-models-on-a-desktop-browser) - [How to view 3D models on Pico 4 and Pico 4 Ultra](https://0xr.space/m/how/view-3d-models-on-pico-4) - [How to view your own 3D models on Samsung Galaxy XR](https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr) - [How to view a 3D model in PC VR from a desktop browser](https://0xr.space/m/how/view-3d-models-in-pcvr-browser) - [How to open a 3D file on Meta Quest with Open with Model Explorer](https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer) - [How to share a 3D file to Model Explorer on an Android phone](https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android) ## How to view a 3D model in a desktop browser Source: https://0xr.space/m/how/view-3d-models-on-a-desktop-browser Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome, Edge, Safari or Firefox on the computer, press Open and choose the file. The model turns slowly until you touch it. Drag with the mouse to turn it, and use the scroll wheel or a two-finger trackpad scroll to scale it. On a touch screen, pinch to scale and drag two fingers to slide it. Press Esc or the × to close the viewer. Files can also be dragged onto Home or the viewer: a Drop to open sheet appears, and a file, a ZIP or a whole folder opens as it would from Open. There is no pan with the mouse, only on a touch screen. Auto-rotate, under More on the dock, keeps the model turning at 12 degrees a second, a full turn every 30 seconds, and pauses while you handle it. A computer shows the model on screen; for a room, use Send to your headset. ### Steps 1. Open 0xr.space and press Open, or click a model in the gallery. 2. Choose the file, or drag it onto the page. Several can be chosen at once, and a ZIP is unpacked for you. 3. Drag to turn the model and scroll to scale it. Use Section and Style on the dock to look inside. 4. Press Send to your headset to show a QR code that opens it on a Quest. ### Questions #### Can I drag and drop a file onto the page? Yes. Drag files, a ZIP or a whole folder onto Home or the viewer; Drop to open appears, and they open the way Open would, missing-file checks included. #### How do I move the model sideways? With two fingers on a touch screen. The mouse turns and scales the model but does not slide it. #### How do I stop it turning by itself? Touch it once. If Auto-rotate is on under More, turn it off there. #### Is my file uploaded? No. It is read in the browser, and nothing is sent to a server unless you create a share link or press Send to your headset. ### Related guides - [How to view 3D models on Pico 4 and Pico 4 Ultra](https://0xr.space/m/how/view-3d-models-on-pico-4) - [How to view your own 3D models on Samsung Galaxy XR](https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr) - [How to view a 3D model in PC VR from a desktop browser](https://0xr.space/m/how/view-3d-models-in-pcvr-browser) - [How to open a 3D file on Meta Quest with Open with Model Explorer](https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer) - [How to share a 3D file to Model Explorer on an Android phone](https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android) - [How to view a GLB file in VR on Meta Quest, without installing anything](https://0xr.space/m/how/view-glb-in-vr-on-quest) ## How to view 3D models on Pico 4 and Pico 4 Ultra Source: https://0xr.space/m/how/view-3d-models-on-pico-4 Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Pico browser, press Open and choose a file, then press View in your space. There is nothing to install: the page uses WebXR, which the headset browser has. Where the browser offers an immersive-AR session the model is placed in your room over passthrough; where it offers only immersive VR, the page opens that instead, at the same size. The page recognises the Pico browser by name and treats it as a headset: a heavy model is shown as a lighter copy of about 690,000 triangles, as on a Quest 3. Two limits. A web page cannot reach a Pico's cameras, so Scan cannot read a QR code there, and the free Model Explorer app is on the Meta Horizon Store only. As of 20 October 2026 the viewer has not been tried on a Pico. ### Steps 1. Put the file where the headset can reach it: a cloud drive opened in the Pico browser, or a USB cable into the headset's storage. 2. Open 0xr.space in the Pico browser and press Open. 3. Choose the file. A heavy model is copied into a lighter one the first time, once. 4. Press View in your space, allow what the browser asks, and use the controllers to place and turn the model. ### Questions #### Is there a Model Explorer app for Pico? No. The app is on the Meta Horizon Store for Quest 3 and Quest 3S. On a Pico, the website does the same work in the browser. #### Will the model be in my room or in VR? That depends on the browser. If it offers immersive-AR, the model stands in your room; if it offers only immersive VR, it stands in a virtual space. Either way it opens fitted to about 70 cm; press Scale, then 1:1 Size, for the size the file gives it. #### Can I open a link from my computer with Scan? No. The page cannot use the Pico's cameras. Type the link into the Pico browser instead, or copy the file over by cloud drive or USB. #### How do I sign in on a Pico? With a 6-digit code sent to your email. Sign in with your phone needs a headset camera, so it is not offered there. #### Is my file uploaded? No. It is read and copied on the headset, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view your own 3D models on Samsung Galaxy XR](https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr) - [How to view a 3D model in PC VR from a desktop browser](https://0xr.space/m/how/view-3d-models-in-pcvr-browser) - [How to open a 3D file on Meta Quest with Open with Model Explorer](https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer) - [How to share a 3D file to Model Explorer on an Android phone](https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android) - [How to view a GLB file in VR on Meta Quest, without installing anything](https://0xr.space/m/how/view-glb-in-vr-on-quest) - [GLB viewers for Meta Quest compared](https://0xr.space/m/how/glb-viewers-for-meta-quest-compared) ## How to view your own 3D models on Samsung Galaxy XR Source: https://0xr.space/m/how/view-3d-models-on-samsung-galaxy-xr Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome on Galaxy XR, press Open and choose a GLB, glTF folder, USDZ, OBJ, STL or FBX, then press View in your space. Chrome on Android XR runs WebXR immersive-AR and immersive-VR sessions through OpenXR, on by default since Chrome 129, so the model can stand in your room with nothing to install. This is a dated note, not a tested claim: as of 20 October 2026 the viewer has entered XR on XREAL Aura glasses running Android XR, not yet on a Galaxy XR. Three things differ from a Quest. The Model Explorer app on Google Play is still in closed testing, so use Chrome. Chrome does not say it is a headset, so the lighter copy a Quest makes of a heavy model is not made. And Galaxy XR recenters the room on its own, which may move a placed model. ### Steps 1. Open Chrome on the Galaxy XR, not Samsung Internet, and go to 0xr.space. 2. Press Open and choose the file from the headset's storage or a cloud drive. 3. Press View in your space and allow what Chrome asks for. 4. Pinch to grab, turn and scale the model. If a recenter moves it, set it down again. ### Questions #### Is there a Model Explorer app for Galaxy XR? One is built for Android XR, but as of October 2026 it is in closed testing on Google Play and not public. Chrome opens the same site. #### Why Chrome and not Samsung Internet? Galaxy XR comes with both. Chrome's WebXR support on Android XR is documented; Samsung Internet's has not been checked. #### Will a very heavy model run smoothly? Maybe not. On Quest and Pico a model over the budget is shown as a lighter copy; Chrome on Galaxy XR does not identify itself as a headset, so the model is drawn as it is. #### Is my file uploaded? No. It is decoded on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a 3D model in PC VR from a desktop browser](https://0xr.space/m/how/view-3d-models-in-pcvr-browser) - [How to open a 3D file on Meta Quest with Open with Model Explorer](https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer) - [How to share a 3D file to Model Explorer on an Android phone](https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android) - [How to view a GLB file in VR on Meta Quest, without installing anything](https://0xr.space/m/how/view-glb-in-vr-on-quest) - [GLB viewers for Meta Quest compared](https://0xr.space/m/how/glb-viewers-for-meta-quest-compared) - [Model Explorer on Meta Quest: the app or the browser?](https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser) ## How to view a 3D model in PC VR from a desktop browser Source: https://0xr.space/m/how/view-3d-models-in-pcvr-browser Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Connect the headset to a Windows PC through Quest Link, Air Link or SteamVR, then open 0xr.space in Chrome or Edge on the PC. Press Open, choose the file and press View in your space. The page asks the browser for an immersive session, and the browser hands it to the headset's OpenXR runtime, so the model appears in VR at its file's size. It is a fully virtual view: a desktop browser offers immersive VR but not AR, so there is no passthrough and no setting the model on a real table. Hand tracking is asked for only in AR sessions, so in PC VR you use controllers. A headset connected after the page opened is found on the next tap. As of 20 October 2026 this path has not been tried on a PC headset. ### Steps 1. Start the headset's PC runtime: Quest Link or Air Link in the Meta Horizon Link app, or SteamVR, set as the active OpenXR runtime. 2. In Chrome or Edge on the PC, open 0xr.space, press Open and choose the file. 3. Press View in your space, then put on the headset. 4. Use the controllers to grab, turn and scale the model. ### Questions #### Why do I not see my room? A desktop browser offers immersive VR only, so the model stands in a virtual space. For the room, open the site in the Quest browser instead. #### Can I use my hands? Not here. Hand tracking is asked for only in immersive-AR sessions, which a desktop browser does not offer. Use the controllers. #### Does it work on a Mac, or in Firefox or Safari? Not in VR. Those browsers offer no immersive session on a computer, so the model opens in the page instead. #### Is the model simplified? No. The lighter copy is made only in Quest and Pico browsers. On a PC the model is drawn as it is. #### Is my file uploaded? No. It is read in the browser, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a 3D file on Meta Quest with Open with Model Explorer](https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer) - [How to share a 3D file to Model Explorer on an Android phone](https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android) - [How to view a GLB file in VR on Meta Quest, without installing anything](https://0xr.space/m/how/view-glb-in-vr-on-quest) - [GLB viewers for Meta Quest compared](https://0xr.space/m/how/glb-viewers-for-meta-quest-compared) - [Model Explorer on Meta Quest: the app or the browser?](https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser) - [How to view 3D models on Meta Quest 2 and Quest Pro](https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro) ## How to open a 3D file on Meta Quest with Open with Model Explorer Source: https://0xr.space/m/how/open-3d-file-from-quest-files-app-with-model-explorer Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Install the free Model Explorer app from the Meta Horizon Store. Then, on a 3D file in the headset's Files app, a chat, a mail or the browser's downloads, choose Open with, or Share, and pick Model Explorer. The app copies the file, opens its immersive session and loads the model there, the way a file picked inside the app is loaded. Nothing is uploaded. It takes every format Open does, from GLB, USDZ, STL and OBJ to STEP, SketchUp, splats and ZIP, RAR or 7z archives, up to 2 GB at a time, and several files in one Share. Many apps label a .glb as a generic binary file, so the chooser may list other apps beside Model Explorer. It needs the app version released on 19 October 2026 or later; in the Quest browser, press Open instead. ### Steps 1. Install or update Model Explorer from the Meta Horizon Store on a Quest 3 or 3S. 2. Find the 3D file in Files, a chat, a mail or the browser's downloads. 3. Choose Open with or Share, and pick Model Explorer. Opening in Model Explorer… appears. 4. The immersive session opens with the model in front of you; place it and turn it with your hands or controllers. ### Questions #### It said Model Explorer could not read that file. What now? The app was not given the file's contents. Save the file to the Download folder, open Model Explorer and pick it there. #### Can I open an OBJ with its .mtl and textures this way? Yes. Select the .obj, the .mtl and the images together and Share them in one go, or share a ZIP of the folder. #### Is the file uploaded? No. It is copied into the app's own storage on the headset, handed to the viewer, and the copy is deleted once sent. Nothing goes to a server unless you create a share link yourself. #### Does this work on Quest 2? The Store app lists only Quest 3 and Quest 3S. On a Quest 2, open the file with Open in the Quest browser at 0xr.space. ### Related guides - [How to share a 3D file to Model Explorer on an Android phone](https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android) - [How to view a GLB file in VR on Meta Quest, without installing anything](https://0xr.space/m/how/view-glb-in-vr-on-quest) - [GLB viewers for Meta Quest compared](https://0xr.space/m/how/glb-viewers-for-meta-quest-compared) - [Model Explorer on Meta Quest: the app or the browser?](https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser) - [How to view 3D models on Meta Quest 2 and Quest Pro](https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro) - [How to open a large 3D model on Meta Quest](https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest) ## How to share a 3D file to Model Explorer on an Android phone Source: https://0xr.space/m/how/share-a-3d-file-to-model-explorer-on-android Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome on the phone, choose Install or Add to Home screen in the browser menu, and open Model Explorer once from its icon. From then on it is in Android's share sheet for 3D files: in Files, Drive, a chat or a mail, press Share on the file and pick Model Explorer. It opens and imports the file the way Open does, review dialog included. It takes every format Open does and several files at once, such as an OBJ with its .mtl and textures. Pictures, or one video, shared on their own are kept as a capture to make a model from, not opened as one. A share that arrives before the app has finished setting up says The shared file did not reach Model Explorer. Choose it with Choose files instead. The Google Play app does the same, but is still in closed testing. ### Steps 1. Open 0xr.space in Chrome on the phone and choose Install or Add to Home screen. 2. Open Model Explorer once from its icon. 3. In another app, press Share on the 3D file and pick Model Explorer. 4. If Some files are missing appears, add them or press Open anyway, then press View in your space to see it in AR on an ARCore phone. ### Questions #### Why is Model Explorer not in my share sheet? Only the installed app is listed, not a browser tab. Install it from Chrome's menu and open it once. #### Is the shared file uploaded? No. It is kept on the phone until the app takes it, then stored with your other models. Nothing goes to a server unless you create a share link yourself. #### Does this work on an iPhone? No. Sharing a file into a web app is an Android Chrome feature. On an iPhone, press Open and choose the file. #### Is there an app on Google Play? Yes, but as of October 2026 it is in closed testing. The app installed from Chrome does the same. ### Related guides - [How to view a GLB file in VR on Meta Quest, without installing anything](https://0xr.space/m/how/view-glb-in-vr-on-quest) - [GLB viewers for Meta Quest compared](https://0xr.space/m/how/glb-viewers-for-meta-quest-compared) - [Model Explorer on Meta Quest: the app or the browser?](https://0xr.space/m/how/model-explorer-quest-app-vs-quest-browser) - [How to view 3D models on Meta Quest 2 and Quest Pro](https://0xr.space/m/how/view-3d-models-on-quest-2-and-quest-pro) - [How to open a large 3D model on Meta Quest](https://0xr.space/m/how/open-a-large-3d-model-on-meta-quest) - [How to send a 3D model from your computer to Meta Quest](https://0xr.space/m/how/send-3d-model-from-pc-to-quest) --- # Hands, controllers and your room ## Which hand gestures move a 3D model on Meta Quest Source: https://0xr.space/m/how/hand-gestures-for-3d-models-on-meta-quest Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space on the Quest, open a model and put your hands in view. Pinch once to select. Pinch and keep still for about half a second to take hold, then carry the model to a floor, table or wall and let go. Pinch twice to pull its parts apart. Pinch with both hands to scale and turn it. Pinch and swipe sideways to spin it. The same list is in the headset under More, then Gesture Help. A select has to be a quick pinch: one held longer becomes a hold instead. A double pinch needs both pinches within about 0.7 seconds, and a swipe needs 5 cm of sideways travel within 0.7 seconds. Circle-select, drawing a closed loop round parts, works only while Explode is on. Gesture Help is not shown on a phone or a computer, which have no pinches. ### Steps 1. On the Quest, open 0xr.space in the browser or the Model Explorer app and open a model. 2. Press More on the dock, then Gesture Help, to see the seven gestures drawn as moving hands. 3. Pinch and hold still until the model is in hand, carry it where you want it, then open your fingers. 4. Swipe sideways with a pinch to spin it. A hard flick turns it further and it slows to a stop. ### Questions #### Why did my pinch not select anything? It was probably held too long, which reads as the start of a hold. Pinch and let go quickly. #### Where did the dock go? It folds into a small handle after 10 seconds untouched. Point at the handle or look at it to bring it back, or press the pin, Keep dock open, to stop it folding. #### Do I need hand tracking? No. Quest controllers work too: the trigger does what a pinch does. #### Can I spin the model without holding it? Yes. Pinch and swipe sideways, or turn on Auto-rotate under More for a slow, steady turn. ### Related guides - [How to resize and rotate a 3D model with two hands on Meta Quest](https://0xr.space/m/how/resize-and-rotate-a-3d-model-with-two-hands) - [How to use Quest controllers to move a 3D model](https://0xr.space/m/how/use-quest-controllers-with-model-explorer) - [How to place a 3D model on a table or wall in mixed reality](https://0xr.space/m/how/place-a-3d-model-on-a-table-or-wall-in-mixed-reality) - [How to keep a 3D model in the same place in your room](https://0xr.space/m/how/keep-a-3d-model-in-the-same-place-in-your-room) ## How to resize and rotate a 3D model with two hands on Meta Quest Source: https://0xr.space/m/how/resize-and-rotate-a-3d-model-with-two-hands Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space on the Quest and open a model. Pinch it with both hands, or hold both triggers if you use controllers. Pull your hands apart to make it bigger, bring them together to make it smaller, and turn them round each other to rotate it. A model standing on the floor grows from the middle of its base and only turns about the vertical, so it does not sink or tip over. Two hands scale a whole model between 10 cm and 10 m on its longest side, and stop there. Let go with one hand and the other keeps carrying the model, without a jump. This needs a headset: on an Android phone in AR, two fingers on the screen scale the model instead, and on a computer the mouse wheel does. ### Steps 1. Open a model on the Quest at 0xr.space or in the Model Explorer app. 2. Pinch the model with both hands, or point both controllers at it and hold both triggers. 3. Pull apart to resize, and turn your hands to rotate. The model follows while you hold. 4. Open one hand to keep carrying it with the other, or both to leave it where it is. ### Questions #### How do I see the gesture again? Press More on the dock, then Gesture Help. The Scale & rotate row shows it. After you have carried a model with one hand a couple of times, a short animation also shows it, until you have used it once. #### Can I go back to the real size? Yes. Press Scale on the dock, then Real-World Size. Fit to View brings it back to a size that fits in front of you. #### Why does it stop getting bigger? Two hands stop at 10 m on the longest side, and at 10 cm the other way. #### Does it work with controllers? Yes. Hold both triggers and move the controllers the way you would move your hands. ### Related guides - [How to use Quest controllers to move a 3D model](https://0xr.space/m/how/use-quest-controllers-with-model-explorer) - [How to place a 3D model on a table or wall in mixed reality](https://0xr.space/m/how/place-a-3d-model-on-a-table-or-wall-in-mixed-reality) - [How to keep a 3D model in the same place in your room](https://0xr.space/m/how/keep-a-3d-model-in-the-same-place-in-your-room) - [Which hand gestures move a 3D model on Meta Quest](https://0xr.space/m/how/hand-gestures-for-3d-models-on-meta-quest) ## How to use Quest controllers to move a 3D model Source: https://0xr.space/m/how/use-quest-controllers-with-model-explorer Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Each controller casts a laser with a cursor at its end. Point at the model or a dock button and pull the trigger: the trigger does everything a pinch does with bare hands. A quick pull selects. Pull and hold still to take the model, then move the controller to carry it. Hold both triggers and pull the controllers apart to resize it, or turn them to rotate it. Only the trigger is used. The grip button and the thumbstick do nothing in the viewer, so there is no thumbstick turn or thumbstick zoom. A trigger pull held longer than about a third of a second is not a click: it starts a hold. Put the controllers down and the hands take over, with the same gestures. ### Steps 1. Open 0xr.space in the Quest browser or the Model Explorer app and open a model. 2. Point a controller at a dock button and pull the trigger quickly to press it. 3. Point at the model, pull the trigger and keep still, then move the controller to carry the model. Release the trigger to let go. 4. Hold both triggers on the model and pull the controllers apart or together to resize, or turn them to rotate. ### Questions #### Can I zoom with the thumbstick? No. Resize with both triggers, or press Scale on the dock for Fit to View or Real-World Size. #### Why did my button press not work? The trigger was probably held too long. A press is a quick pull and release. #### Do the hand gestures work with controllers? The trigger stands in for the pinch, so select, hold, double press and both-hand resize all work. Gesture Help under More shows them as hands. #### Can I mix one hand and one controller? Yes. A bare hand and a controller count as the two hands of a resize. ### Related guides - [How to place a 3D model on a table or wall in mixed reality](https://0xr.space/m/how/place-a-3d-model-on-a-table-or-wall-in-mixed-reality) - [How to keep a 3D model in the same place in your room](https://0xr.space/m/how/keep-a-3d-model-in-the-same-place-in-your-room) - [Which hand gestures move a 3D model on Meta Quest](https://0xr.space/m/how/hand-gestures-for-3d-models-on-meta-quest) - [How to resize and rotate a 3D model with two hands on Meta Quest](https://0xr.space/m/how/resize-and-rotate-a-3d-model-with-two-hands) ## How to place a 3D model on a table or wall in mixed reality Source: https://0xr.space/m/how/place-a-3d-model-on-a-table-or-wall-in-mixed-reality Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space on a Meta Quest or an ARCore Android phone and press View in your space. On the Quest, pinch the model and hold still, then carry it to the floor, a table or a wall. A ring shows where it will land, teal on a floor or table and amber on a wall. Let go and it settles about 5 cm above a floor or table, or backs onto a wall facing the room. On a phone, touch the model and slide your finger to move it across the surfaces the phone has found. Tables and walls are found only when the headset tells the browser about them, and a Quest browser often does not; the floor always works. With no surface in reach, the model stays where you let go of it. On the Quest, the model hides behind your hand only while a hand or controller is within about 40 cm of it, not behind furniture all the time. ### Steps 1. Open the model at 0xr.space and press View in your space. 2. On the Quest, pinch the model and keep still until it is in hand. With controllers, hold the trigger. 3. Carry it down to the table or floor, or across to a wall, until the ring appears under it. 4. Let go. It settles onto the surface, and its position is saved for next time. ### Questions #### Why does it not snap to my table? The headset has not reported the table to the browser. Put it on the floor instead, or let go where you want it: it stays in the air there. #### Why does it stop above the surface? It rests about 5 cm off a floor or table on purpose, with its shadow beneath, so an estimated floor never swallows it. #### Does it work on iPhone? No. Safari on iPhone and iPad offers no AR to a web page, so the model opens in the viewer on the screen. #### Does placing a model upload anything? No. Placement happens on the device, and the saved position stays in the browser. ### Related guides - [How to keep a 3D model in the same place in your room](https://0xr.space/m/how/keep-a-3d-model-in-the-same-place-in-your-room) - [Which hand gestures move a 3D model on Meta Quest](https://0xr.space/m/how/hand-gestures-for-3d-models-on-meta-quest) - [How to resize and rotate a 3D model with two hands on Meta Quest](https://0xr.space/m/how/resize-and-rotate-a-3d-model-with-two-hands) - [How to use Quest controllers to move a 3D model](https://0xr.space/m/how/use-quest-controllers-with-model-explorer) ## How to keep a 3D model in the same place in your room Source: https://0xr.space/m/how/keep-a-3d-model-in-the-same-place-in-your-room Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Place the model where you want it and let go: the spot is saved for that model. Where the headset lets the browser keep a persistent anchor, as a Quest can, the headset itself remembers the spot, and next time the model goes back to it while the line under its name says Restoring placement. Its style, section plane, exploded view and scale are saved with it. Up to six models keep an anchor at once. A seventh releases the anchor of the one placed longest ago, which still keeps its saved position. Without an anchor the position is kept relative to the floor origin the headset gives the session, which can move between sessions, so the model may come back a little off. Placement unavailable means the anchor could not be found. ### Steps 1. Open the model at 0xr.space on the Quest, in the browser or the Model Explorer app. 2. Carry it to the floor, a table or a wall and let go. 3. Exit, and open the same model later in the same browser. It returns to its spot. 4. To start again, press More on the dock, then Reset. The saved spot is forgotten. ### Questions #### Why is the model in a slightly different place? No anchor was kept for it, so the position was measured from the session's floor origin, which moved. Place it again. #### How many models can keep their spot? Six hold an anchor at once. Older ones fall back to their saved position. #### What else is saved with the spot? The model's style, section plane, exploded view and scale. Reset clears them with the spot. #### Is my room sent anywhere? No. The anchor is kept by the headset and the position in the browser's own storage. ### Related guides - [Which hand gestures move a 3D model on Meta Quest](https://0xr.space/m/how/hand-gestures-for-3d-models-on-meta-quest) - [How to resize and rotate a 3D model with two hands on Meta Quest](https://0xr.space/m/how/resize-and-rotate-a-3d-model-with-two-hands) - [How to use Quest controllers to move a 3D model](https://0xr.space/m/how/use-quest-controllers-with-model-explorer) - [How to place a 3D model on a table or wall in mixed reality](https://0xr.space/m/how/place-a-3d-model-on-a-table-or-wall-in-mixed-reality) --- # Inspecting and measuring a model ## How to cut through a 3D model with a section plane Source: https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press Section in the dock and choose X Plane, Y Plane or Z Plane. A plane cuts the model halfway along that axis and everything on one side of it disappears, so you see inside. Drag the round knob under the plane to slide the cut, and press Flip to cut away the other side instead. It works the same on a computer, on an Android phone and in VR on Meta Quest. The cut is drawn, not built: the cut faces are not filled in, so a solid part shows as a hollow shell. The plane follows the model's own axes, not the room's, and cannot be tilted. Gaussian splats and point clouds cannot be cut, and Section is greyed out while the model is being placed in the room. ### Steps 1. Open 0xr.space, press Open and choose the model, or pick one from the gallery. 2. Press Section in the dock and choose X Plane, Y Plane or Z Plane. 3. Drag the round knob below the plane to move the cut through the model. In VR, pinch the knob and move your hand. 4. Press Flip to cut away the other side, or Original to put the model back whole. ### Questions #### Which formats can be cut? Any model opened as a mesh: GLB, glTF, OBJ, STL, FBX, USDZ, STEP, IFC and the other mesh formats. Gaussian splats and point clouds cannot. #### Is the cut surface filled in? No. The model is clipped at the plane, so you look into the inside of its surfaces rather than at a solid face. #### Can I cut on an angle? No. The plane follows one of the model's three axes. Turn the model to look at the cut from any side. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to see an exploded view of a 3D model](https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model) - [How to view a 3D model as wireframe or with a UV checker](https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker) - [How to count the polygons, materials and textures of a 3D model](https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model) - [How to check if a mesh is watertight](https://0xr.space/m/how/check-if-a-mesh-is-watertight) - [How to measure a 3D model in the browser or in VR](https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr) - [How to view a 3D model at real size](https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1) ## How to see an exploded view of a 3D model Source: https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press More in the dock, then Explode, and choose X, Y or Z. The parts move apart along that axis so each one can be seen on its own; Off puts them back. Click, tap or pinch a part to select it. With hand tracking on a headset you can also draw a loop round a part to select it, and a double pinch on the model turns explore mode on or off, in which each part can be pinched on its own. Explode only appears when the model has at least two parts, so a single-mesh STL or a scan has nothing to pull apart. The parts are the file's own: a STEP keeps its bodies, while an IFC building is merged by colour and comes apart in colour groups, not walls and doors. Animation stops while the model is exploded, and Explode is greyed out while you place the model. ### Steps 1. Open 0xr.space and open the model. 2. Press More, then Explode, and choose X, Y or Z. 3. Select a part by clicking or tapping it. In VR, pinch it, or draw a loop round it with your hand; a loop that misses says why, such as No part enclosed or Close the loop to select. 4. Choose Off to put the parts back together. ### Questions #### Why is there no Explode in the menu? The model has only one part. Explode is hidden for a single mesh, which is how most STL files and scans arrive. #### Does an IFC explode by storey? No. Element and storey data are not kept, and the geometry is grouped by colour, so it separates into colour groups. #### Can I move one part on its own? In VR, yes: a double pinch on the model turns on explore mode, and each part can then be pinched by itself. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a 3D model as wireframe or with a UV checker](https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker) - [How to count the polygons, materials and textures of a 3D model](https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model) - [How to check if a mesh is watertight](https://0xr.space/m/how/check-if-a-mesh-is-watertight) - [How to measure a 3D model in the browser or in VR](https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr) - [How to view a 3D model at real size](https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1) - [How to check a 3D print's real size before printing it](https://0xr.space/m/how/check-3d-print-size-before-printing) ## How to view a 3D model as wireframe or with a UV checker Source: https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press Style in the dock and choose Wireframe, Plain or UV. Wireframe draws the edges over grey shading, Plain drops the materials for an even grey, and UV paints an 8 by 8 checker coloured by the texture coordinates, so stretched, mirrored or overlapping UVs show at a glance. Original brings the materials back. It works in a browser, on an Android phone and in VR on Meta Quest. UV shows the coordinates on the model, not a flat UV layout, and a mesh with no texture coordinates turns solid magenta. On a dense mesh the wireframe draws a sample of the edges, about 180,000 lines in all, not every one. Style is greyed out while the model is being placed, and for a model with no mesh to restyle. ### Steps 1. Open 0xr.space, press Open and choose the model. 2. Press Style in the dock. 3. Choose Wireframe to see the edges, Plain to see the shape without materials, or UV to see the texture coordinates. 4. Choose Original to go back to the model's own materials. ### Questions #### Can I see the UV layout as a flat image? No. UV paints the checker on the model itself; there is no 2D UV editor. #### Why is my model magenta in UV? It has no texture coordinates, so there is nothing to draw the checker with. #### Does the wireframe show quads? No. Every file is read into triangles, so the wireframe shows triangle edges. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to count the polygons, materials and textures of a 3D model](https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model) - [How to check if a mesh is watertight](https://0xr.space/m/how/check-if-a-mesh-is-watertight) - [How to measure a 3D model in the browser or in VR](https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr) - [How to view a 3D model at real size](https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1) - [How to check a 3D print's real size before printing it](https://0xr.space/m/how/check-3d-print-size-before-printing) - [How to play a GLB animation in VR or AR](https://0xr.space/m/how/play-glb-animation-in-vr-or-ar) ## How to count the polygons, materials and textures of a 3D model Source: https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press More in the dock, then Info. A panel called Model information lists POLYGONS, PARTS / NODES, MATERIALS, TEXTURES and SIZE, with AUTHOR, LICENSE, SOURCE and FORMAT above them and VOLUME and WATERTIGHT below. It works in a browser, on an Android phone and in VR on Meta Quest, with nothing to install. POLYGONS counts triangles, written short, like ~1.2m tris, so a quad counts as two. SIZE is the model's own bounding box, in millimetres under a metre and in metres above. AUTHOR and LICENSE read Unknown and N/A when nothing is known about the file. Info is not offered for Gaussian splats or point clouds. ### Steps 1. Open 0xr.space, press Open and choose the model. 2. Press More in the dock, then Info. 3. Read the counts. VOLUME and WATERTIGHT say Checking for a moment while they are worked out. 4. Press Info again, or the panel's close control, to put it away. ### Questions #### Does it count quads or triangles? Triangles. Every format is read into triangles, so the count matches what a game engine would draw, not the quad count in a modelling tool. #### What does PARTS / NODES mean? Parts are the nodes that carry a mesh; nodes are every node in the scene, empty groups included. #### Why does AUTHOR say Unknown? No author came with the file. Most imported files show Unknown and N/A. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to check if a mesh is watertight](https://0xr.space/m/how/check-if-a-mesh-is-watertight) - [How to measure a 3D model in the browser or in VR](https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr) - [How to view a 3D model at real size](https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1) - [How to check a 3D print's real size before printing it](https://0xr.space/m/how/check-3d-print-size-before-printing) - [How to play a GLB animation in VR or AR](https://0xr.space/m/how/play-glb-animation-in-vr-or-ar) - [How to hide or delete parts of a 3D model](https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model) ## How to check if a mesh is watertight Source: https://0xr.space/m/how/check-if-a-mesh-is-watertight Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the file on 0xr.space, press More in the dock, then Info. The WATERTIGHT row says Yes when the surface is closed, Yes · faces flipped when it is closed but some faces point the wrong way, and No with the number of open edges and of edges shared by 3+ faces when it is not. VOLUME gives the enclosed volume in cm³ or litres. The check runs on the device, in a browser or on a Quest. Corners are welded first, so an STL that repeats each vertex per face still reads as one surface. When the mesh is open or has flipped faces, the volume is written with a ~ as an estimate, and an open sheet that encloses nothing reads None. A rigged model, a splat or a point cloud reads Not a mesh. The check only starts when Info is opened. ### Steps 1. Open 0xr.space, press Open and choose the STL, 3MF, OBJ or GLB. 2. Press More, then Info. The bottom rows read Checking while the mesh is walked. 3. Read WATERTIGHT and VOLUME at the bottom of the panel. 4. If it is open, More, then Fix, then Clean welds split corners, drops small loose pieces and fills holes. Press Keep as new under Edit and open the copy to check it again. ### Questions #### What does shared by 3+ mean? Edges used by three or more faces, called non-manifold. A slicer cannot tell inside from outside along them. #### Can it turn flipped faces round? No. Fix, then Normals rebuilds the shading from the faces as they are; it does not reverse them. #### Why does my rigged character say Not a mesh? A skinned model's rest pose is not the shape on show, so it is not checked. #### Is my file uploaded? No. It is read and checked on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to measure a 3D model in the browser or in VR](https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr) - [How to view a 3D model at real size](https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1) - [How to check a 3D print's real size before printing it](https://0xr.space/m/how/check-3d-print-size-before-printing) - [How to play a GLB animation in VR or AR](https://0xr.space/m/how/play-glb-animation-in-vr-or-ar) - [How to hide or delete parts of a 3D model](https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model) - [How to clean up a 3D mesh: smooth, simplify and mirror](https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror) ## How to measure a 3D model in the browser or in VR Source: https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press Scale in the dock (it shows the current percentage), then Measure. Tap one point on the model, then a second: a line joins them and its length appears, like ~ 42 cm. A third tap starts a new measurement. It works with a mouse or a finger in a browser, on an Android phone in AR, and with a pinch in VR on Meta Quest. The points land on the bounding box of the part you tap, not on its exact surface, which is why every reading has a ~; on a model of one part, that box is the whole model's. The length follows the scale on show, so measure at 1:1 Size to read real dimensions. Lengths are in centimetres and metres only. It is not a survey or CAD measuring tool. ### Steps 1. Open 0xr.space and open the model. 2. Press Scale in the dock, then 1:1 Size if you want real dimensions. 3. Press Measure. Tap the first point when it says Tap point, and the second when it says Tap next. 4. Read the length on the line. Tap again to start over, or press Measure to stop. ### Questions #### Why does every length start with ~? The points are taken on the tapped part's bounding box, not its surface, so the number is an estimate. #### Can it show inches? No. Lengths are shown in centimetres and metres only. #### Does it measure the model or the real object? The model as it stands. At 50% scale a 1 m edge reads about 50 cm, so press 1:1 Size first, and check the file's units are right. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a 3D model at real size](https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1) - [How to check a 3D print's real size before printing it](https://0xr.space/m/how/check-3d-print-size-before-printing) - [How to play a GLB animation in VR or AR](https://0xr.space/m/how/play-glb-animation-in-vr-or-ar) - [How to hide or delete parts of a 3D model](https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model) - [How to clean up a 3D mesh: smooth, simplify and mirror](https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror) - [How to cut through a 3D model with a section plane](https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane) ## How to view a 3D model at real size Source: https://0xr.space/m/how/view-a-3d-model-at-real-size-1-to-1 Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press Scale in the dock, then 1:1 Size. The model is shown at the size its file says, and the panel's size line reads it out, for example 45 × 90 × 50 cm. On Meta Quest or an Android phone with ARCore, press View in your space to stand it in the room next to real things. The - and + buttons step the scale by 5%, the slider catches at 25, 50, 75, 100, 125, 150 and 200%, and Fit View brings it back to a comfortable size. Real size is only as right as the file's units. GLB and glTF are in metres; STL, OBJ and PLY carry no unit, so one is assumed, for example an STL 10 or more units across is read as millimetres. The scale is also held so the longest side stays between 10 cm and 10 m: a smaller part or a bigger building stops at that limit instead of reaching 1:1. ### Steps 1. Open 0xr.space on a Meta Quest or an Android phone, press Open and choose the model. 2. Press Scale in the dock, then 1:1 Size, and read the size line. 3. Press View in your space and set the model down on the floor or a table. 4. If the size is wrong, use - and + or the slider; Fit View returns to a viewing size. ### Questions #### Why is my model a thousand times too big or too small? Its file is in millimetres and was read as metres, or the other way round. The size line shows what was assumed; scale it by hand. #### Can a 30 m building be shown at 1:1? No. The longest side is kept to 10 m at most, and 10 cm at least for small parts. #### Can I see real size on a computer? The size line gives the real dimensions, but a screen cannot show the model at 1:1. Use a Quest or an ARCore phone for that. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to check a 3D print's real size before printing it](https://0xr.space/m/how/check-3d-print-size-before-printing) - [How to play a GLB animation in VR or AR](https://0xr.space/m/how/play-glb-animation-in-vr-or-ar) - [How to hide or delete parts of a 3D model](https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model) - [How to clean up a 3D mesh: smooth, simplify and mirror](https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror) - [How to cut through a 3D model with a section plane](https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane) - [How to see an exploded view of a 3D model](https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model) ## How to check a 3D print's real size before printing it Source: https://0xr.space/m/how/check-3d-print-size-before-printing Published 2026-10-08, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the STL, 3MF or AMF in Model Explorer at 0xr.space and press View in your space on an Android phone or a Meta Quest, then Scale and 1:1 Size. The part stands upright on your desk at the size it will print, so you can see whether it fits the shelf, the hand or the other part it is meant for before spending an hour of filament. The Info panel gives its size in millimetres, its volume and whether the mesh is watertight. An STL file has no unit. Slicers and CAD tools write millimetres, so a file 10 or more units across is read as millimetres; a smaller one is read as metres, as scanners and Blender write it. 3MF and AMF say their unit and it is used. Print files stand on the Z axis and are turned upright on opening. ### Steps 1. Download the model from MakerWorld, Printables, Thingiverse or your own CAD tool as .stl, .3mf or .amf. 2. Open 0xr.space on the phone or the Quest browser, press Open and choose the file. 3. Open Info and read SIZE, VOLUME and WATERTIGHT. 4. Press View in your space, then Scale and 1:1 Size, put the part on the desk and walk around it. The section plane shows wall thickness inside. ### Questions #### Why is my STL a thousand times too big or too small? The file has no unit, so the size was guessed from how big the numbers are. A part modelled in metres but under 10 units across, or in millimetres but tiny, can be guessed wrong. Scale it by hand; the size readout follows. #### What does watertight mean here? Every edge of the mesh is shared by exactly two faces, so it encloses a volume a slicer can fill. A mesh that is not watertight may still print, but holes are worth fixing in a repair tool first. #### Can it slice the file or send it to my printer? No. It is a viewer and checker; slicing stays in your slicer. It does open G-code too, drawing the toolpath coloured by walls, infill and support. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to play a GLB animation in VR or AR](https://0xr.space/m/how/play-glb-animation-in-vr-or-ar) - [How to hide or delete parts of a 3D model](https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model) - [How to clean up a 3D mesh: smooth, simplify and mirror](https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror) - [How to cut through a 3D model with a section plane](https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane) - [How to see an exploded view of a 3D model](https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model) - [How to view a 3D model as wireframe or with a UV checker](https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker) ## How to play a GLB animation in VR or AR Source: https://0xr.space/m/how/play-glb-animation-in-vr-or-ar Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the GLB, glTF or VRM on 0xr.space and enter VR or AR: once the model is placed, its first animation clip plays and loops by itself. In a browser, press More, then Animation, then Start. Stop puts the model back in its rest pose, and Next Clip moves to the next clip when the file has more than one. It works on Meta Quest, on an Android phone and on a computer. Only glTF, GLB and VRM animations play. FBX, USDZ, Collada, .blend and the other formats open in a still pose, because their animation is not read. Clip names are not shown, and there is no timeline, speed control or scrubbing. Animation stops while the model is exploded, and the Animation row is hidden when the file has no clips. ### Steps 1. Export the animated model as GLB, from Blender or your animation tool. 2. Open 0xr.space, press Open and choose the GLB. 3. Press View in your space on a headset or an ARCore phone. The first clip starts once the model is placed. 4. Press More, then Animation, for Stop, Start and Next Clip. ### Questions #### Why does my FBX not move? FBX animation is not read; the model opens in its bind pose. Export it from Blender as GLB with animation and open that. #### Can I choose a clip by name? No. Next Clip steps through the clips in the file's order, without their names. #### Does it loop? Yes. A clip plays round until you press Stop or Next Clip. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to hide or delete parts of a 3D model](https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model) - [How to clean up a 3D mesh: smooth, simplify and mirror](https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror) - [How to cut through a 3D model with a section plane](https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane) - [How to see an exploded view of a 3D model](https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model) - [How to view a 3D model as wireframe or with a UV checker](https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker) - [How to count the polygons, materials and textures of a 3D model](https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model) ## How to hide or delete parts of a 3D model Source: https://0xr.space/m/how/hide-or-delete-parts-of-a-3d-model Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press More, then Explode, so each part can be picked on its own, and click, tap or pinch the part. Then press More, then Edit, then Hide or Delete. Undo and Redo step through the changes, and Keep as new saves the result as a new model beside the original; the row then reads Kept as with its name. It works in a browser, on an Android phone and in VR on Meta Quest. Hide and Delete act on one part, never the whole model: with nothing picked, the dock says Pinch the part you want hidden: the whole model cannot be hidden. Until the parts are apart, or explore mode is on in VR, a press picks the whole model. Edit is not offered for Gaussian splats, and on a Quest a heavy model opens as a lighter copy that cannot be edited. A model kept as new can be downloaded as GLB, STL or USDZ from its card's three-dot menu on Home, with a free account: parts you deleted are left out, hidden ones are not. ### Steps 1. Open 0xr.space and open the model. 2. Press More, then Explode, and choose X, Y or Z. In VR a double pinch on the model also lets you pick parts. 3. Click, tap or pinch the part, then press More, then Edit, then Hide or Delete. 4. Press Keep as new to save the result as a new model, or Undo to step back. ### Questions #### What is the difference between Hide and Delete? Both take the part out of view. Delete also leaves it out of the copy Keep as new saves; Hide does not. #### Can I download the edited model? Yes. Press Keep as new, then open the new model's three-dot menu on Home and choose Download GLB, Download STL or Download USDZ. Downloading needs a free account; the copy leaves out the parts you deleted. #### Why does it say This model cannot be edited? On a Quest, a heavy model is opened as a lighter copy, and that copy cannot be edited. Edit it on a computer or a phone instead. #### Is my file uploaded? No. Editing happens on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to clean up a 3D mesh: smooth, simplify and mirror](https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror) - [How to cut through a 3D model with a section plane](https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane) - [How to see an exploded view of a 3D model](https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model) - [How to view a 3D model as wireframe or with a UV checker](https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker) - [How to count the polygons, materials and textures of a 3D model](https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model) - [How to check if a mesh is watertight](https://0xr.space/m/how/check-if-a-mesh-is-watertight) ## How to clean up a 3D mesh: smooth, simplify and mirror Source: https://0xr.space/m/how/clean-up-a-3d-mesh-smooth-simplify-mirror Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press More in the dock, then Fix, and choose Smooth, Clean, Simplify, Mirror or Normals. The fix lands on the part you have picked, or on the whole model when nothing is picked, and a line names what happened, such as Smoothed or Normals rebuilt. More and Less run the last Smooth or Simplify again from where it started, stronger or weaker. It works in a browser, on an Android phone and in VR on Meta Quest, and runs on the device. Smooth evens out bumps. Clean welds vertices that sit together, drops small loose pieces and fills holes. Simplify keeps about half the triangles. Mirror flips the mesh across its X axis. Normals rebuilds the shading from the faces. Keep as new, under Edit, saves the result as a new model on that device, and that model can be downloaded as GLB, STL or USDZ from its card's three-dot menu with a free account. Fix is not offered for Gaussian splats, and on a Quest a heavy model opens as a lighter copy that cannot be fixed. ### Steps 1. Open 0xr.space, press Open and choose the model. 2. Press More, then Fix, and choose Smooth, Clean, Simplify, Mirror or Normals. 3. Press More or Less to make the last Smooth or Simplify stronger or weaker. 4. Press More, then Edit, then Keep as new to save it, or Undo to step back. ### Questions #### Can I export the cleaned mesh? Yes. Press Keep as new, then use Download GLB, Download STL or Download USDZ in the new model's three-dot menu on Home. Downloading needs a free account, signed into with a code sent to your email. #### Will Clean make my mesh watertight? Often. It welds split corners and fills holes it can close. Keep the result and open Info on the copy to check. #### Can I undo a fix? Yes. Undo and Redo under Edit step through every edit and fix. #### Is my model uploaded? No. Fixes run on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to cut through a 3D model with a section plane](https://0xr.space/m/how/cut-through-a-3d-model-with-a-section-plane) - [How to see an exploded view of a 3D model](https://0xr.space/m/how/see-an-exploded-view-of-a-3d-model) - [How to view a 3D model as wireframe or with a UV checker](https://0xr.space/m/how/view-3d-model-as-wireframe-or-uv-checker) - [How to count the polygons, materials and textures of a 3D model](https://0xr.space/m/how/count-polygons-materials-and-textures-of-a-3d-model) - [How to check if a mesh is watertight](https://0xr.space/m/how/check-if-a-mesh-is-watertight) - [How to measure a 3D model in the browser or in VR](https://0xr.space/m/how/measure-a-3d-model-in-the-browser-or-vr) --- # CAD, BIM and engineering files ## How to open a STEP or IGES file without CAD software Source: https://0xr.space/m/how/open-step-file-without-cad-software Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .step, .stp, .iges, .igs, .brep or .FCStd. It is meshed in the browser by OpenCascade, the kernel FreeCAD uses, compiled to WebAssembly, with face and body colours and part names kept and the file's units converted to metres. You can turn it, cut through it, pull its parts apart and place it at real size on a desk on a Quest or an ARCore phone. It is a viewer, not CAD: the assembly tree is flattened into named parts, the mesh resolution is fixed, and there is no measuring between edges, no PMI and no export back to STEP. Assemblies over 4 million triangles are refused. A FreeCAD file shows its visible solids; linked objects are not followed yet. ### Steps 1. Export the part or assembly as STEP (AP203, AP214 or AP242) or IGES, or take the .FCStd as it is. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the file. A large assembly takes a few seconds; it is meshed in a background worker. 4. Open Info for its size, cut through it with a section plane, use the exploded view, or press View in your space. ### Questions #### Are the units right? Yes for STEP and IGES, which say their unit. A FreeCAD file is millimetres. A bare BREP has no unit and is shown in its own numbers. #### Is the assembly tree kept? Part names are kept, but the tree is flattened: every part is placed where the assembly puts it, without the sub-assembly grouping. #### Can I measure or export? Info gives the overall size, volume and whether a part is watertight, and Measure takes an approximate distance between two points. There is no edge-to-edge measuring and no export back to STEP; with a free account the model can be downloaded as GLB, STL or USDZ from its card's three-dot menu on Home. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a SOLIDWORKS .sldprt file without SOLIDWORKS](https://0xr.space/m/how/open-sldprt-file-without-solidworks) - [How to open a SketchUp .skp file without SketchUp](https://0xr.space/m/how/open-skp-file-without-sketchup) - [How to open a Rhino .3dm file without Rhino](https://0xr.space/m/how/open-3dm-file-without-rhino) - [How to view an IFC model in VR](https://0xr.space/m/how/view-ifc-bim-model-in-vr) - [How to view a dotbim .bim file](https://0xr.space/m/how/view-dotbim-bim-file) - [How to open a 3D DXF file online](https://0xr.space/m/how/open-a-3d-dxf-file-online) ## How to open a SOLIDWORKS .sldprt file without SOLIDWORKS Source: https://0xr.space/m/how/open-sldprt-file-without-solidworks Published 2026-10-13, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .sldprt. It is read in the browser from the display mesh SOLIDWORKS saves inside every part, the triangles it last drew on screen, so the part looks as it did to its designer, at its real size in millimetres. Parts from old SOLIDWORKS versions and from 2015 on both open, and so does an assembly (.sldasm) saved before 2015. The solid itself is stored as Parasolid, which only Siemens' licensed kernel can read, so a part saved without display data has nothing to draw and is refused with a message. An assembly saved from 2015 on keeps each part apart and does not open yet; open its parts one by one, or export the assembly as STEP or GLB. Colours and appearances are not read: the part is shown in one grey, and curved faces are as smooth as SOLIDWORKS drew them. ### Steps 1. Copy the .sldprt to the computer, phone or Quest, for example from a cloud drive. 2. Open 0xr.space in the browser, or the Model Explorer app on a Quest. 3. Press Open and choose the .sldprt. 4. Measure it, cut through it with a section plane, or press View in your space, then Scale and 1:1 Size, to stand it in the room at its real size. ### Questions #### Do I need SOLIDWORKS or eDrawings? No. The file is read in the browser, with no plug-in, licence or account. #### Why does it say the part has no display mesh? It was saved without display data, so only the Parasolid solid is in it. Export it from SOLIDWORKS as STEP or STL and open that instead. #### Can I open a SOLIDWORKS assembly? One saved before 2015 opens whole. A newer one does not yet: open each part, or export the assembly as STEP or GLB. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a SketchUp .skp file without SketchUp](https://0xr.space/m/how/open-skp-file-without-sketchup) - [How to open a Rhino .3dm file without Rhino](https://0xr.space/m/how/open-3dm-file-without-rhino) - [How to view an IFC model in VR](https://0xr.space/m/how/view-ifc-bim-model-in-vr) - [How to view a dotbim .bim file](https://0xr.space/m/how/view-dotbim-bim-file) - [How to open a 3D DXF file online](https://0xr.space/m/how/open-a-3d-dxf-file-online) - [How to view a KiCad .wrl or other VRML file](https://0xr.space/m/how/view-kicad-3d-model-wrl) ## How to open a SketchUp .skp file without SketchUp Source: https://0xr.space/m/how/open-skp-file-without-sketchup Published 2026-10-15, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .skp. It is read in the browser, from SketchUp 2013 files to the current version, with each face's colour and texture, and shown at its real size: SketchUp works in inches and the model is converted to metres. Every group and component becomes a part you can select, hide or pull apart, and a component placed many times is stored once. Only faces are drawn. Edges and lines on their own, dimensions, text, section planes and scenes are left out, and geometry on a hidden tag is not shown. A few files from older SketchUp versions do not open, for example ones with radius dimensions; the app says so and you can export the model from SketchUp as .dae, .obj or .stl instead. A very large model, hundreds of megabytes of geometry, can take a minute and may be more than a headset's memory holds. ### Steps 1. Copy the .skp to the computer, phone or Quest, for example from a cloud drive or a 3D Warehouse download. 2. Open 0xr.space in the browser, or the Model Explorer app on a Quest. 3. Press Open and choose the .skp, then wait while it is read; a large file takes a while. 4. Explode it into its groups and components, measure it, or press View in your space, then Scale and 1:1 Size, to stand it in the room at real size. ### Questions #### Do I need SketchUp or a Trimble account? No. The file is read in the browser with no plug-in, licence or sign-in. #### Which SketchUp versions open? Files saved by SketchUp 2013 to the current version. Some older files with radius dimensions do not open yet; export those as .dae, .obj or .stl. #### Are textures kept? Yes. The pictures stored in the .skp are applied to the faces that use them. #### Why are lines and dimensions missing? Only faces are drawn. Edges on their own, dimensions, text and section planes are not shown. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a Rhino .3dm file without Rhino](https://0xr.space/m/how/open-3dm-file-without-rhino) - [How to view an IFC model in VR](https://0xr.space/m/how/view-ifc-bim-model-in-vr) - [How to view a dotbim .bim file](https://0xr.space/m/how/view-dotbim-bim-file) - [How to open a 3D DXF file online](https://0xr.space/m/how/open-a-3d-dxf-file-online) - [How to view a KiCad .wrl or other VRML file](https://0xr.space/m/how/view-kicad-3d-model-wrl) - [How to preview a G-code toolpath in a browser](https://0xr.space/m/how/preview-gcode-toolpath-in-browser) ## How to open a Rhino .3dm file without Rhino Source: https://0xr.space/m/how/open-3dm-file-without-rhino Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .3dm. It is read in the browser by McNeel's own rhino3dm library: meshes, Breps, extrusions, SubD and blocks are shown in their render colours and in the file's real units, so the model can be placed at size in the room on a Quest or an ARCore phone. Hidden layers stay hidden. Rhino's curved surfaces are drawn from the render meshes Rhino saves with the file. A file saved with Save Small, or never shaded, has none, and its curved faces cannot be drawn; flat ones are rebuilt. Open it in Rhino, view it shaded and save it normally. Curves, text, dimensions and textures are not shown. ### Steps 1. In Rhino, if you can: switch to a shaded view, then save with File, Save, not Save Small. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .3dm. 4. Inspect it, cut through it with a section plane, or press View in your space. ### Questions #### Why are some surfaces missing? They had no render mesh saved in the file. Re-save from Rhino in a shaded view, not with Save Small. #### Are the units kept? Yes. The model unit is read and converted, so a part in millimetres or a building in metres stands at its real size. #### Are layers and textures shown? Layer visibility is respected and layer names label the parts, but there is no layer panel, and materials come through as colour and transparency only. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view an IFC model in VR](https://0xr.space/m/how/view-ifc-bim-model-in-vr) - [How to view a dotbim .bim file](https://0xr.space/m/how/view-dotbim-bim-file) - [How to open a 3D DXF file online](https://0xr.space/m/how/open-a-3d-dxf-file-online) - [How to view a KiCad .wrl or other VRML file](https://0xr.space/m/how/view-kicad-3d-model-wrl) - [How to preview a G-code toolpath in a browser](https://0xr.space/m/how/preview-gcode-toolpath-in-browser) - [How to open a STEP or IGES file without CAD software](https://0xr.space/m/how/open-step-file-without-cad-software) ## How to view an IFC model in VR Source: https://0xr.space/m/how/view-ifc-bim-model-in-vr Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Quest browser, press Open and choose the .ifc, then press View in your space. The building is read in the browser by web-ifc and drawn in its own colours, with glass see-through, in metres. Shrink it to a tabletop model to show a client, and cut it open with a section plane. It also opens on a computer or an ARCore phone. It shows geometry only. Element names, properties, types and storeys are not kept, so you cannot click a wall to read its data or hide a storey. The model is moved to its own origin, so its georeference is not kept. A model is held between 10 cm and 10 m on its longest side, so a building larger than 10 m cannot be shown at 1:1. Buildings over 4 million triangles are refused. ### Steps 1. Export the model from Revit, ArchiCAD or another BIM tool as IFC. 2. Get the file onto the Quest by cloud drive or USB, into the Download folder. 3. Open 0xr.space, press Open and choose the .ifc. 4. Press View in your space. Use the section plane to cut away a floor or a wall and look inside. ### Questions #### Can I see the properties of a wall or a door? No. Only the geometry and colours are read; element data is not kept. #### Can I walk through it at full size? Only if it is 10 m or less on its longest side, such as a single room or a small pavilion. A whole building is shown at a smaller scale, as a tabletop model. #### Can I share it with the client? Yes. Create a share link and send it; it opens on their phone, computer or headset for 30 days, without the IFC file. #### Is my file uploaded? Not unless you create a share link. Opening and viewing it happen on the device. ### Related guides - [How to view a dotbim .bim file](https://0xr.space/m/how/view-dotbim-bim-file) - [How to open a 3D DXF file online](https://0xr.space/m/how/open-a-3d-dxf-file-online) - [How to view a KiCad .wrl or other VRML file](https://0xr.space/m/how/view-kicad-3d-model-wrl) - [How to preview a G-code toolpath in a browser](https://0xr.space/m/how/preview-gcode-toolpath-in-browser) - [How to open a STEP or IGES file without CAD software](https://0xr.space/m/how/open-step-file-without-cad-software) - [How to open a SOLIDWORKS .sldprt file without SOLIDWORKS](https://0xr.space/m/how/open-sldprt-file-without-solidworks) ## How to view a dotbim .bim file Source: https://0xr.space/m/how/view-dotbim-bim-file Published 2026-10-15, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .bim. Every element is placed where the file puts it, in its own colour, face colours included, and named from its Name or type, so walls, beams and slabs can be selected and pulled apart. Coordinates are read as metres and turned from Z up. It works on a computer, an Android phone and in the Meta Quest browser or app, and the file is read on the device, never uploaded. Only the geometry is shown: the info and type fields of each element are used for its name and not listed anywhere else, and a mesh used by many elements is drawn once per element. Like any model, the building opens at a viewing size; press Scale, then 1:1 Size, to stand it at full size, which works for anything up to 10 m on its longest side. A larger building stays scaled down to a tabletop model. ### Steps 1. Export the .bim from Blender, Grasshopper, Archicad or your own script. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .bim. 4. Explode it into its elements, cut through it with a section plane, or press View in your space. ### Questions #### Are element properties shown? No. Each element's Name or type labels its part; the other fields are not displayed. #### Is the size right? Yes, when the file follows dotbim and is in metres. Scale, then 1:1 Size, shows it at full size up to 10 m on its longest side. #### How is it different from opening an IFC? A dotbim file holds only meshes, colours and names, so it opens quickly. An IFC opens here too, read by web-ifc, but its element data is not kept either. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a 3D DXF file online](https://0xr.space/m/how/open-a-3d-dxf-file-online) - [How to view a KiCad .wrl or other VRML file](https://0xr.space/m/how/view-kicad-3d-model-wrl) - [How to preview a G-code toolpath in a browser](https://0xr.space/m/how/preview-gcode-toolpath-in-browser) - [How to open a STEP or IGES file without CAD software](https://0xr.space/m/how/open-step-file-without-cad-software) - [How to open a SOLIDWORKS .sldprt file without SOLIDWORKS](https://0xr.space/m/how/open-sldprt-file-without-solidworks) - [How to open a SketchUp .skp file without SketchUp](https://0xr.space/m/how/open-skp-file-without-sketchup) ## How to open a 3D DXF file online Source: https://0xr.space/m/how/open-a-3d-dxf-file-online Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .dxf. The 3D surfaces in it are drawn: 3DFACE entities, polyface and polygon meshes and AutoCAD MESH objects, placed through blocks with their scale, rotation and arrays. Colours follow AutoCAD, by entity, layer or block, and layers that are off or frozen stay hidden. The unit comes from the drawing's $INSUNITS, so the model can stand at real size on a Quest or an ARCore phone. Only ASCII DXF is read; a binary DXF is refused with a note to save it as ASCII. A 2D drawing of lines, arcs and text does not open, and the app says it is a 2D drawing. 3D solids (3DSOLID, REGION, BODY) are ACIS data and are not drawn. Blocks nest at most 16 deep, a drawing over 4 million triangles is refused, and DWG does not open. ### Steps 1. In your CAD tool, convert 3D solids to mesh objects, or export STEP for them instead. 2. Save the drawing as an ASCII DXF. 3. Open 0xr.space, press Open and choose the .dxf. Read the size in Info to check the unit. 4. Cut through it with the section plane, or press View in your space. ### Questions #### Why does it say my DXF is a 2D drawing? It holds no 3D faces or meshes, only lines, arcs, text or hatches. Those are not drawn; this viewer shows surfaces. #### Why are my solids missing? 3DSOLID, REGION and BODY are ACIS data that only AutoCAD-family software reads. Export them as STEP or STL, or convert them to MESH objects first. #### Which unit is used? The drawing's $INSUNITS. A drawing with no unit that is 10 or more units across is read as millimetres, a smaller one as metres. #### Does it open DWG? No. Save the drawing as DXF from your CAD tool, or export STEP. ### Related guides - [How to view a KiCad .wrl or other VRML file](https://0xr.space/m/how/view-kicad-3d-model-wrl) - [How to preview a G-code toolpath in a browser](https://0xr.space/m/how/preview-gcode-toolpath-in-browser) - [How to open a STEP or IGES file without CAD software](https://0xr.space/m/how/open-step-file-without-cad-software) - [How to open a SOLIDWORKS .sldprt file without SOLIDWORKS](https://0xr.space/m/how/open-sldprt-file-without-solidworks) - [How to open a SketchUp .skp file without SketchUp](https://0xr.space/m/how/open-skp-file-without-sketchup) - [How to open a Rhino .3dm file without Rhino](https://0xr.space/m/how/open-3dm-file-without-rhino) ## How to view a KiCad .wrl or other VRML file Source: https://0xr.space/m/how/view-kicad-3d-model-wrl Published 2026-10-09, updated 2026-10-09, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .wrl or .wrz. VRML97 and VRML 1.0 are both read in the browser, with colours, textures and Inline files chosen alongside. A KiCad model is recognised from its header and converted from tenths of an inch, Z up, so a 0603 resistor or a connector stands at its true millimetre size on a desk in AR on a Quest or an ARCore phone. Lines, points, text and NURBS are left out, and so is anything defined with PROTO or EXTERNPROTO; the app lists what it skipped. Animation, ROUTEs and scripts do not run. A plain VRML file that is not from KiCad is read as metres. ### Steps 1. Find the model: KiCad keeps them in its 3dmodels folder, as .wrl beside the .step. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .wrl, with any file it Inlines and its textures. 4. Open Info for its size in millimetres, or press View in your space. ### Questions #### Is the KiCad model the right size? Yes. KiCad's .wrl files are recognised and converted from 0.1 inch units, so the size readout matches the part's datasheet. #### Can I open the whole board, not just one part? Export the board from KiCad as STEP and open that; it carries its unit, so the board comes out at its real size. #### Why is part of my VRML scene missing? It is probably built from PROTO nodes, lines or text, which are not drawn. The import names what it left out. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to preview a G-code toolpath in a browser](https://0xr.space/m/how/preview-gcode-toolpath-in-browser) - [How to open a STEP or IGES file without CAD software](https://0xr.space/m/how/open-step-file-without-cad-software) - [How to open a SOLIDWORKS .sldprt file without SOLIDWORKS](https://0xr.space/m/how/open-sldprt-file-without-solidworks) - [How to open a SketchUp .skp file without SketchUp](https://0xr.space/m/how/open-skp-file-without-sketchup) - [How to open a Rhino .3dm file without Rhino](https://0xr.space/m/how/open-3dm-file-without-rhino) - [How to view an IFC model in VR](https://0xr.space/m/how/view-ifc-bim-model-in-vr) ## How to preview a G-code toolpath in a browser Source: https://0xr.space/m/how/preview-gcode-toolpath-in-browser Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .gcode, .gco, .nc, .tap or .g. A print is drawn as the lines the nozzle lays down, at their real width and layer height, coloured by feature: outer and inner walls, infill, support, top and bottom, bridges, skirt and more, read from the comments Cura, PrusaSlicer, OrcaSlicer and Bambu Studio write. A CNC or laser job with no extrusion is drawn as its cuts, arcs included. It shows the finished toolpath, not the print in progress: there is no layer slider and travel moves are not drawn. Very long files are simplified to within half a millimetre to fit. It does not slice, and it does not talk to a printer. ### Steps 1. Slice the model and save the .gcode, or take the .nc from your CAM tool. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the file. 4. Turn the toolpath, cut through it with a section plane to see infill, or press View in your space to stand it on the print bed at size. ### Questions #### Can I step through it layer by layer? Not yet. The whole toolpath is shown; a section plane cuts it at any height. #### Does it show travel moves and retractions? No. Only extruding moves, or cutting moves for CNC, are drawn. #### Does it work for .bgcode from Prusa printers? No. Binary G-code is not read; save plain .gcode from the slicer. #### Does it open a .tap or .g file from Mach3 or LinuxCNC? Yes, when the file is G-code text. A .tap that is something else, such as a ZX Spectrum tape, is refused with a message. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a STEP or IGES file without CAD software](https://0xr.space/m/how/open-step-file-without-cad-software) - [How to open a SOLIDWORKS .sldprt file without SOLIDWORKS](https://0xr.space/m/how/open-sldprt-file-without-solidworks) - [How to open a SketchUp .skp file without SketchUp](https://0xr.space/m/how/open-skp-file-without-sketchup) - [How to open a Rhino .3dm file without Rhino](https://0xr.space/m/how/open-3dm-file-without-rhino) - [How to view an IFC model in VR](https://0xr.space/m/how/view-ifc-bim-model-in-vr) - [How to view a dotbim .bim file](https://0xr.space/m/how/view-dotbim-bim-file) --- # Opening other 3D file formats ## How to open a USDZ file on Windows or Android Source: https://0xr.space/m/how/open-usdz-on-windows-and-android Published 2026-09-02, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in any modern browser, press Open and choose the .usdz. It is read and converted to glTF on your own machine, by a USD reader written for this app, and then displayed, with no upload and no account. Decoding runs in a background worker, so the page stays responsive while a large scene takes a few seconds. On an Android phone with ARCore, View in your space then puts it in the room. USDZ has system-level “open and it is in AR” support on iPhone and iPad and nowhere else, which is why the format has a reputation for being Apple-only. It is not: it is a ZIP of USD data, and reading it is something a browser can do. Both the binary crate format and the ASCII one are read, with UsdPreviewSurface materials, and the file's units and up axis are applied. Animation and skinning open as one still pose. ### Steps 1. Open 0xr.space in Chrome, Edge, Firefox or Safari, on Windows, Android, macOS or Linux. 2. Press Open and choose the .usdz. On a computer you can also drag it onto the page. 3. Wait for it to decode; large scenes take a few seconds. 4. Inspect it: wireframe, section planes, an exploded view, and per-part triangle and material counts under More, then Info. ### Questions #### Is the file uploaded to a server? No. The USDZ is opened and decoded in the browser on your device, and nothing is sent to a server unless you create a share link yourself. #### Will every USDZ open? Most do. USD is a large specification and this reader covers the parts that USDZ files in practice use — both the binary crate format and the ASCII one, including meshes whose UV set is not named “st”. A file using something unusual can still fail, and the page will say so rather than showing an empty scene. #### Can I convert USDZ to GLB with this? Yes. Once the USDZ is open it has a card on Home; its three-dot menu has Download GLB, which packs the converted model into one file. Downloading needs a free account, signed into with a 6-digit code sent to your email. Download STL and Download USDZ are on the same menu. #### Can I see a USDZ in AR on Android? Yes, in Chrome on an ARCore phone: press View in your space, then Scale and 1:1 Size to stand it at the size the file says. ### Related guides - [How to open a USD, USDA or USDC file](https://0xr.space/m/how/open-a-usd-usda-or-usdc-file) - [How to open a .blend file without Blender](https://0xr.space/m/how/open-blend-file-without-blender) - [How to view a Blender model in VR on Meta Quest](https://0xr.space/m/how/view-blender-model-in-vr-on-quest) - [How to open an FBX file without installing anything](https://0xr.space/m/how/open-fbx-file-without-installing-anything) - [How to view a VRM avatar in VR or AR](https://0xr.space/m/how/view-vrm-avatar-in-vr) - [How to open an OBJ file with its MTL and textures](https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures) ## How to open a USD, USDA or USDC file Source: https://0xr.space/m/how/open-a-usd-usda-or-usdc-file Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .usd, .usda or .usdc with the files it uses, or the folder or ZIP holding them. Text and binary (crate) layers are read in the browser, with sublayers, references and payloads to other picked layers, and each variant set uses the file's own selection or its first variant. Materials come from UsdPreviewSurface and MaterialX image nodes, with GeomSubsets and displayColor, and metersPerUnit and a Z up axis are applied, so the model stands at its real size. Only meshes are drawn: USD's built-in shapes such as Sphere and Cube, points and curves are not. Animation and skinning come in as one still pose. A reference to a file that was not picked, a URL or an absolute path is dropped; if nothing is left to draw, the app says the external USD reference is not supported. Textures must be PNG, JPEG or WebP. ### Steps 1. Keep the root layer with the layers and textures it references, in their folders; zip them to move them to a headset. 2. Open 0xr.space, press Open and choose the root layer with the rest, or the folder or the ZIP. 3. Open Info to check the size and the parts. 4. Press View in your space on a Quest or an ARCore phone. ### Questions #### What does External USD reference is not supported mean? The file points at another file that was not among those picked, or at a URL or an absolute path. Pick the whole folder, or package it as a USDZ. #### Can I choose a variant? Not in the app. The selection authored in the file is used, or the first variant of each set. #### Does it play USD animation? No. Animated and skinned models open in one still pose. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a .blend file without Blender](https://0xr.space/m/how/open-blend-file-without-blender) - [How to view a Blender model in VR on Meta Quest](https://0xr.space/m/how/view-blender-model-in-vr-on-quest) - [How to open an FBX file without installing anything](https://0xr.space/m/how/open-fbx-file-without-installing-anything) - [How to view a VRM avatar in VR or AR](https://0xr.space/m/how/view-vrm-avatar-in-vr) - [How to open an OBJ file with its MTL and textures](https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures) - [How to open a Collada .dae file online](https://0xr.space/m/how/open-a-collada-dae-file-online) ## How to open a .blend file without Blender Source: https://0xr.space/m/how/open-blend-file-without-blender Published 2026-10-08, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .blend file. Its mesh objects are read in the browser, with each material's base colour and the textures packed into the file, and shown as a 3D model you can turn, cut through and place in the room on a Quest or an ARCore phone. Files from very old Blender versions up to Blender 5 open, compressed or not. It is a viewer for what is in the file, not Blender: modifiers, armatures, curves and anything that is not a mesh object are left out, and node materials come through as their base colour or base texture. For a faithful result, apply modifiers and pack textures before saving, or export a GLB. ### Steps 1. In Blender, if you can: apply modifiers you want to see, and pack textures with File, External Data, Pack Resources. 2. Open 0xr.space in a browser on the computer, phone or Quest. 3. Press Open and choose the .blend. If a texture lives beside the file instead of inside it, choose that image too. 4. Inspect it, or press View in your space, then Scale and 1:1 Size, to see it at the size it was modelled. ### Questions #### Why are some objects missing? Only mesh objects are read. Curves, text, metaballs and objects made by modifiers or geometry nodes are not, so convert them to mesh in Blender to see them. #### Why does it look plainer than in Blender? Materials come through as a base colour and base texture, not the full node tree. For exact materials export a GLB from Blender, which this also opens. #### Does it open files from Blender 5? Yes, along with older versions, compressed or not. #### Can I open a .blend1 backup? Yes. A .blend1 is Blender's copy of the file before its last save, and it opens like the .blend. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a Blender model in VR on Meta Quest](https://0xr.space/m/how/view-blender-model-in-vr-on-quest) - [How to open an FBX file without installing anything](https://0xr.space/m/how/open-fbx-file-without-installing-anything) - [How to view a VRM avatar in VR or AR](https://0xr.space/m/how/view-vrm-avatar-in-vr) - [How to open an OBJ file with its MTL and textures](https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures) - [How to open a Collada .dae file online](https://0xr.space/m/how/open-a-collada-dae-file-online) - [How to open a .zae file](https://0xr.space/m/how/open-zae-collada-zip) ## How to view a Blender model in VR on Meta Quest Source: https://0xr.space/m/how/view-blender-model-in-vr-on-quest Published 2026-09-17, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Export the model from Blender as a GLB, get the file onto the headset, and open it in Model Explorer at 0xr.space. It appears in your room, Scale, then 1:1 Size, sets it to the size you modelled it, and you can walk around it, cut through it with a section plane and pull its parts apart. There is no game engine project to build and the file is never uploaded. Blender works in metres by default and glTF is defined in metres, so a model built to real dimensions arrives at real size. That is the point of the exercise: a chair that looked right on a monitor is sometimes 20 cm too deep once it is standing next to you. ### Steps 1. In Blender choose File, Export, glTF 2.0 and set the format to glTF Binary (.glb). Apply scale first (Ctrl+A, Scale) so the exported size is the size you see. 2. Put the .glb where the headset can reach it: a cloud drive you can open in the Quest browser, or copy it over USB into the headset's Download folder. 3. On the Quest open 0xr.space in the browser, or install the free Model Explorer app from the Meta Horizon Store. Both run the same viewer. 4. Press Open, choose the .glb, then press View in your space, then Scale and 1:1 Size. 5. Check it: wireframe and UV views show the topology and unwrap, the section plane shows wall thickness, and the panel lists triangles, materials and textures per part. ### Questions #### Do I need Unity, Unreal or a developer account? No. The headset browser supports WebXR, so a web page can show the model in the room. Nothing is built, signed or sideloaded. #### Why is my model the wrong size in the headset? Almost always unapplied scale or a unit mismatch in the scene. Apply scale before exporting and keep the scene in metres. The viewer shows the bounding box dimensions, so you can see what size the file really says. #### Do materials and animations carry over? Principled BSDF materials export to glTF's PBR model and display as such, and animations that glTF can carry play back. Procedural node textures do not export from Blender at all, so bake them to images first. #### Is there a live link from Blender to the headset? Not in Model Explorer: you export a file and open it. If a wireless push from Blender matters more to you than inspection tools, the Model Viewer app on SideQuest ships a Blender add-on for that. ### Related guides - [How to open an FBX file without installing anything](https://0xr.space/m/how/open-fbx-file-without-installing-anything) - [How to view a VRM avatar in VR or AR](https://0xr.space/m/how/view-vrm-avatar-in-vr) - [How to open an OBJ file with its MTL and textures](https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures) - [How to open a Collada .dae file online](https://0xr.space/m/how/open-a-collada-dae-file-online) - [How to open a .zae file](https://0xr.space/m/how/open-zae-collada-zip) - [How to open a 3MF file online](https://0xr.space/m/how/open-a-3mf-file-online) ## How to open an FBX file without installing anything Source: https://0xr.space/m/how/open-fbx-file-without-installing-anything Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .fbx, together with its texture images if they sit beside it. The meshes, their hierarchy, units and colours are read in the browser and shown as a model you can turn, cut through, pull apart or place in the room on a Quest or an ARCore phone. Nothing is installed or uploaded. It reads binary FBX, which is what Maya, 3ds Max, Blender and Unity write by default. A text (ASCII) FBX is refused with a note to re-export it as binary. Animation and skinning are not played: a rigged character opens in its bind pose. Textures packed inside the FBX are not read; choose the image files with it. ### Steps 1. If the FBX came with a textures folder, keep it, or zip the FBX and its images together. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .fbx and its images, or the ZIP. If a texture is missing, the app names it and lets you add it. 4. Inspect it, or press View in your space, then Scale and 1:1 Size, to see it at the size it was modelled. ### Questions #### Why does my FBX say it is a text file? It was exported as ASCII FBX. Export it again as binary FBX, the default in most tools, and open that. #### Does it play the FBX animation? No. A rigged model opens in its bind pose. For animation, export a GLB, which plays here. #### Why is my FBX untextured? Its textures are embedded in the file or were not chosen with it. Choose the image files beside the FBX; embedded ones are not read. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a VRM avatar in VR or AR](https://0xr.space/m/how/view-vrm-avatar-in-vr) - [How to open an OBJ file with its MTL and textures](https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures) - [How to open a Collada .dae file online](https://0xr.space/m/how/open-a-collada-dae-file-online) - [How to open a .zae file](https://0xr.space/m/how/open-zae-collada-zip) - [How to open a 3MF file online](https://0xr.space/m/how/open-a-3mf-file-online) - [How to open a PLY mesh or point cloud](https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud) ## How to view a VRM avatar in VR or AR Source: https://0xr.space/m/how/view-vrm-avatar-in-vr Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space on a Meta Quest or an Android phone, press Open and choose the .vrm, then press View in your space, then Scale and 1:1 Size. The avatar stands in the room at the height it was made, with its MToon toon shading and outlines, and its spring bones move hair and clothes as you turn or carry it. VRM 0.x and 1.0 both open. The file is read on the device. It is a viewer, not a VTuber app: there is no face or body tracking, expressions are not driven, and the avatar's licence and author block is not shown. Outlines set to screen space are not drawn; world-space outlines are. ### Steps 1. Download the .vrm from VRoid Hub, BOOTH or your own VRoid Studio export, if its licence allows. 2. Open 0xr.space on the Quest browser, a phone or a computer, press Open and choose it. 3. Press View in your space and set the avatar on the floor. Grab it to turn it; the spring bones follow. 4. Scale it by hand to compare heights, or use the section plane to look inside. ### Questions #### Does it support VRM 1.0? Yes, and VRM 0.x. MToon materials and spring bones from both are drawn. #### Can the avatar copy my movements? No. There is no tracking or pose control; the avatar stands in its rest pose, or plays an animation the file carries. #### Is the avatar's licence shown? Not yet. Check the licence where you downloaded the avatar. #### Is my avatar uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open an OBJ file with its MTL and textures](https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures) - [How to open a Collada .dae file online](https://0xr.space/m/how/open-a-collada-dae-file-online) - [How to open a .zae file](https://0xr.space/m/how/open-zae-collada-zip) - [How to open a 3MF file online](https://0xr.space/m/how/open-a-3mf-file-online) - [How to open a PLY mesh or point cloud](https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud) - [How to view a MagicaVoxel .vox model in VR](https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr) ## How to open an OBJ file with its MTL and textures Source: https://0xr.space/m/how/open-an-obj-file-with-its-mtl-and-textures Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .obj, its .mtl and its texture images together, or the folder or ZIP that holds them. The material library and the images it names are matched by path, and the model opens with its colours and textures on a computer, an Android phone or a Meta Quest. If a file the model names was not picked, a dialog headed Some files are missing lists it, with Choose files, Choose folder and Open anyway. Only part of the MTL is read: the diffuse colour (Kd), transparency (d or Tr), shininess (Ns, turned into roughness) and the diffuse texture (map_Kd). Ambient and specular colours, bump and normal maps are dropped. Textures must be PNG, JPEG or WebP. An OBJ has no unit: one more than 1,000 units across is read as millimetres, one more than 100 as centimetres, anything smaller as metres. ### Steps 1. Keep the .obj, the .mtl and the images in one folder, or zip them together. 2. Open 0xr.space, press Open and choose all of them, the folder, or the ZIP. 3. If Some files are missing appears, press Choose files and add the ones it names, or Open anyway to see the model without them. 4. Press View in your space to place it in the room on a Quest or an ARCore phone. ### Questions #### I picked the .mtl and nothing opened. Why? A .mtl file holds only the materials. Choose the .obj file, with its .mtl and texture images. #### How do I add the .mtl in the Quest app? Pick the .obj with Add. If its .mtl or textures were not picked with it, the file picker opens again, once for the material library and once more for the images it names. #### Why does my OBJ keep its parts? Each object and group in the file becomes a part of its own, and faces of any number of sides are split into triangles, so the parts can be pulled apart. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a Collada .dae file online](https://0xr.space/m/how/open-a-collada-dae-file-online) - [How to open a .zae file](https://0xr.space/m/how/open-zae-collada-zip) - [How to open a 3MF file online](https://0xr.space/m/how/open-a-3mf-file-online) - [How to open a PLY mesh or point cloud](https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud) - [How to view a MagicaVoxel .vox model in VR](https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr) - [How to open a 3DS file online](https://0xr.space/m/how/open-a-3ds-file-online) ## How to open a Collada .dae file online Source: https://0xr.space/m/how/open-a-collada-dae-file-online Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .dae with its texture images, or a ZIP of both. The file is read in the browser: its meshes, the node transforms that place each part, its unit and its up axis, so a Z-up model in centimetres stands upright at its real size. It works on a computer, an Android phone and the Meta Quest browser or app, and View in your space places it in the room. Only the geometry and a plain look come through. Each material gives its diffuse colour or diffuse texture, in PNG, JPEG or WebP; specular, bump and the rest of the effect are not read. Skinning and animation are not played: a rigged model shows its geometry as it lies in the file. Triangle strips, fans and lines are skipped, and polygons with holes are drawn filled. ### Steps 1. Export the .dae from SketchUp, Blender, 3ds Max or another tool, and keep its textures beside it. 2. Open 0xr.space and press Open. Choose the .dae and its images together, or a ZIP. 3. If a texture is missing, the app names it; add it, or open the model without it. 4. Inspect it, cut through it with the section plane, or press View in your space. ### Questions #### Does it play Collada animation? No. Animation and skinning are not read. For animation, export a GLB, which plays here. #### Will my Z-up model lie on its back? No. The file's up_axis and unit are applied. If the exporter wrote the wrong unit, scale the model by hand. #### Why does it look flatter than in my 3D tool? Only the diffuse colour or texture is read. Shininess, specular and bump maps are not, so surfaces look matte. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a .zae file](https://0xr.space/m/how/open-zae-collada-zip) - [How to open a 3MF file online](https://0xr.space/m/how/open-a-3mf-file-online) - [How to open a PLY mesh or point cloud](https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud) - [How to view a MagicaVoxel .vox model in VR](https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr) - [How to open a 3DS file online](https://0xr.space/m/how/open-a-3ds-file-online) - [How to open a Draco or meshopt compressed GLB](https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb) ## How to open a .zae file Source: https://0xr.space/m/how/open-zae-collada-zip Published 2026-10-15, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .zae. The Collada file named in its manifest, or the only .dae in it, is read with the textures packed beside it, so there is nothing to unzip or pick a second time. It works on a computer, an Android phone and the Meta Quest browser or app, and View in your space places the model in the room. The model inside is read like any Collada file: its meshes, the node transforms that place each part, its unit and its up axis, so a Z-up model stands upright. Each material gives its diffuse colour or texture, in PNG, JPEG or WebP; specular and bump maps are not read, and animation and skinning are not played. Nothing is uploaded: the archive is opened in the browser. ### Steps 1. Download or export the .zae. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .zae. 4. Inspect it, or press View in your space. ### Questions #### Do I need to unzip it first? No. The archive is read as it is. #### Why is a texture missing? The .zae does not hold it, or it is not PNG, JPEG or WebP. Unzip the archive, convert the image, and open the .dae with its pictures. #### Does it play animation? No. Animation and skinning are not read. For animation, export a GLB, which plays here. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a 3MF file online](https://0xr.space/m/how/open-a-3mf-file-online) - [How to open a PLY mesh or point cloud](https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud) - [How to view a MagicaVoxel .vox model in VR](https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr) - [How to open a 3DS file online](https://0xr.space/m/how/open-a-3ds-file-online) - [How to open a Draco or meshopt compressed GLB](https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb) - [Which glTF extensions Model Explorer supports](https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports) ## How to open a 3MF file online Source: https://0xr.space/m/how/open-a-3mf-file-online Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .3mf. Its unit is read, so a part in millimetres opens at its real size, and the build plate's Z up is turned upright. Every placement in the build is drawn, so a plate holding three copies of a part shows three. Bambu Studio and OrcaSlicer projects open too. Info shows the size, the volume and whether the mesh is watertight. Colours come only from the base materials in the file. Textures, colour groups, multi-property materials and colours painted in a slicer are not read, and those parts are drawn grey. Print settings, supports and the slice itself are not shown: this is the model, not a toolpath preview. ### Steps 1. Save or export the 3MF from your slicer or CAD tool. 2. Open 0xr.space on the computer, phone or Quest browser, press Open and choose it. 3. Open Info and read Size, Volume and Watertight. 4. Press View in your space, then Scale and 1:1 Size, to hold the part at real size before printing. ### Questions #### Is the size right? Yes. A 3MF always says its unit, millimetres by default, and it is applied. Info gives the size in millimetres for anything under a metre. #### Why is my multicolour print grey? Its colours are stored as textures, colour groups or slicer paint, which are not read. Colours set as base materials are shown. #### What does Watertight: No mean? The mesh has open edges, or edges shared by three or more faces, and the count is shown. The volume is then marked with ~ as an estimate. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a PLY mesh or point cloud](https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud) - [How to view a MagicaVoxel .vox model in VR](https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr) - [How to open a 3DS file online](https://0xr.space/m/how/open-a-3ds-file-online) - [How to open a Draco or meshopt compressed GLB](https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb) - [Which glTF extensions Model Explorer supports](https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports) - [How to open a 3D model inside a ZIP, RAR or 7z archive](https://0xr.space/m/how/open-3d-model-in-zip-rar-7z) ## How to open a PLY mesh or point cloud Source: https://0xr.space/m/how/open-a-ply-mesh-or-point-cloud Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .ply. The header decides what it is: a PLY with faces opens as a mesh with its vertex colours and normals, a PLY with points and no faces opens as a point cloud drawn as small round dots, and a PLY from a Gaussian splat trainer opens as a splat. ASCII and binary files, in either byte order, are read on a computer, an Android phone or a Meta Quest. A PLY has no unit and its numbers are read as metres, which is what scanners write; a model in millimetres opens a thousand times too big and needs scaling by hand. A texture image named beside the PLY is not loaded, so a textured mesh shows its vertex colours or plain white. A point cloud is moved to its own centre, and a Quest draws at most 500,000 points at once, a desktop 2 million. ### Steps 1. Export the PLY from your scanner, Meshlab, Blender or splat trainer. 2. Open 0xr.space on the computer, phone or Quest browser, press Open and choose it. 3. Open Info to read its size; a mesh also shows its volume and whether it is watertight. 4. Press View in your space to stand it in the room. ### Questions #### Why did my mesh open as points? The file has vertices but no faces. Export it again with its faces, for example from Meshlab with the mesh rather than only the points. #### Why is my PLY huge? It was written in millimetres and is read as metres. Scale it down by hand. #### Can I share a PLY with a link? A mesh PLY can be shared like any model. A point cloud or a splat stays on the device it was opened on. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a MagicaVoxel .vox model in VR](https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr) - [How to open a 3DS file online](https://0xr.space/m/how/open-a-3ds-file-online) - [How to open a Draco or meshopt compressed GLB](https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb) - [Which glTF extensions Model Explorer supports](https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports) - [How to open a 3D model inside a ZIP, RAR or 7z archive](https://0xr.space/m/how/open-3d-model-in-zip-rar-7z) - [How to open an Alembic .abc file without Maya or Houdini](https://0xr.space/m/how/open-alembic-abc-file-in-browser) ## How to view a MagicaVoxel .vox model in VR Source: https://0xr.space/m/how/view-a-magicavoxel-vox-model-in-vr Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .vox, then press View in your space on a Meta Quest or an ARCore phone. Each voxel becomes a cube 2 cm across in the file's palette colour, and a scene of several models keeps its layout, rotations included. Only the outside faces are drawn, so a solid model stays light enough for a headset. A scene over 2 million voxels is refused with a message giving its count. MagicaVoxel's materials are not read: glass, metal and glow all draw as plain palette colour. The 2 cm size is fixed; scale the model by hand if your voxels stand for something larger or smaller. ### Steps 1. Save the model in MagicaVoxel and copy the .vox to the device, by cloud drive or USB for a Quest. 2. Open 0xr.space in the Quest browser, the Model Explorer app, a phone or a computer. 3. Press Open and choose the .vox. 4. Press View in your space and set it on a table or the floor; grab it to turn it. ### Questions #### How big is it in the room? Each voxel is 2 cm, so a model 64 voxels wide is 1.28 m across. Scale it to fit. #### Why are my glass and glowing voxels plain? MagicaVoxel's materials are not read. Every voxel is drawn in its palette colour. #### Is there a size limit? Yes, 2 million voxels in the whole scene. Past that the file is refused rather than left to freeze the page. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a 3DS file online](https://0xr.space/m/how/open-a-3ds-file-online) - [How to open a Draco or meshopt compressed GLB](https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb) - [Which glTF extensions Model Explorer supports](https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports) - [How to open a 3D model inside a ZIP, RAR or 7z archive](https://0xr.space/m/how/open-3d-model-in-zip-rar-7z) - [How to open an Alembic .abc file without Maya or Houdini](https://0xr.space/m/how/open-alembic-abc-file-in-browser) - [How to open a Gravity Sketch export on Meta Quest](https://0xr.space/m/how/open-gravity-sketch-export-on-quest) ## How to open a 3DS file online Source: https://0xr.space/m/how/open-a-3ds-file-online Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .3ds with its texture images, or a ZIP of both. Its meshes are read in the browser, turned from Z up to upright, and drawn with each material's diffuse colour, transparency and texture; the material's shininess sets how glossy it looks. Texture names are matched whatever their case, as old 8.3 names need. It works on a computer, an Android phone and Meta Quest. A 3DS file has no unit and its numbers are read as metres, so a model drawn in millimetres or inches needs scaling by hand. The keyframe section is not read, so animation is not played. Textures must be PNG, JPEG or WebP; a TGA or BMP texture the file names is not loaded. ### Steps 1. Gather the .3ds and the images it uses into one folder, or a ZIP. 2. Open 0xr.space, press Open and choose the .3ds and its images, or the ZIP. 3. If a texture is missing, the app names it; add it, or open the model without it. 4. Check the size in Info, scale it if needed, then press View in your space. ### Questions #### Why is my 3DS model the wrong size? The format stores no unit, and the numbers are read as metres. Scale it by hand to the size you expect. #### Does it play 3DS animation? No. Only the meshes and materials are read. For animation, export a GLB. #### Why are my textures missing? They were not picked with the file, or they are TGA or BMP. Convert them to PNG or JPEG and re-export the 3DS, or export a GLB instead. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a Draco or meshopt compressed GLB](https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb) - [Which glTF extensions Model Explorer supports](https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports) - [How to open a 3D model inside a ZIP, RAR or 7z archive](https://0xr.space/m/how/open-3d-model-in-zip-rar-7z) - [How to open an Alembic .abc file without Maya or Houdini](https://0xr.space/m/how/open-alembic-abc-file-in-browser) - [How to open a Gravity Sketch export on Meta Quest](https://0xr.space/m/how/open-gravity-sketch-export-on-quest) - [How to open a ShapesXR export on Meta Quest](https://0xr.space/m/how/open-shapesxr-export-on-quest) ## How to open a Draco or meshopt compressed GLB Source: https://0xr.space/m/how/open-a-draco-or-meshopt-compressed-glb Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the compressed .glb or .gltf. Draco geometry (KHR_draco_mesh_compression), meshopt geometry (EXT_meshopt_compression), KTX2 Basis textures (KHR_texture_basisu) and quantised attributes (KHR_mesh_quantization) are decoded in the browser, on a computer, an Android phone or the Meta Quest browser and app. Files from gltf-transform, gltfpack, Blender's compressed export and Sketchfab open this way. The decoders are fetched only when a file uses them. Compression makes the file smaller, not the model lighter: once decoded it has as many triangles and texture pixels as before, and a Quest still has to draw them. Where the GPU reads ASTC, as on Quest, KTX2 textures stay compressed in memory. ### Steps 1. Compress the model with gltf-transform or gltfpack, or turn on Compression in Blender's glTF export. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .glb, or the .gltf with its .bin and textures. 4. Read the polygon count in Info, then press View in your space. ### Questions #### Does Draco work on Meta Quest? Yes, in the Quest browser and in the Model Explorer app, as do meshopt and KTX2. #### Will compression make it run faster on the headset? Not by itself. Draco and meshopt shrink the download; to draw faster, reduce the triangle count and texture sizes too. #### What if my file uses another extension? It still opens. An extension this app does not read is skipped and the model is drawn without it. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [Which glTF extensions Model Explorer supports](https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports) - [How to open a 3D model inside a ZIP, RAR or 7z archive](https://0xr.space/m/how/open-3d-model-in-zip-rar-7z) - [How to open an Alembic .abc file without Maya or Houdini](https://0xr.space/m/how/open-alembic-abc-file-in-browser) - [How to open a Gravity Sketch export on Meta Quest](https://0xr.space/m/how/open-gravity-sketch-export-on-quest) - [How to open a ShapesXR export on Meta Quest](https://0xr.space/m/how/open-shapesxr-export-on-quest) - [How to view a downloaded Sketchfab model in VR or AR](https://0xr.space/m/how/view-sketchfab-download-in-vr) ## Which glTF extensions Model Explorer supports Source: https://0xr.space/m/how/which-gltf-extensions-model-explorer-supports Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Model Explorer at 0xr.space reads these glTF 2.0 extensions in a browser, on an Android phone and on Meta Quest: KHR_draco_mesh_compression, EXT_meshopt_compression, KHR_texture_basisu, KHR_mesh_quantization, KHR_texture_transform, KHR_materials_transmission with KHR_materials_volume, KHR_materials_sheen, KHR_materials_clearcoat, KHR_materials_specular, KHR_materials_ior, KHR_materials_emissive_strength, KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness, and VRM 0.x and 1.0 with MToon and spring bones. The decoders for Draco, meshopt and KTX2 are fetched only when a file uses them, and the same loader runs in the Quest browser, the Model Explorer app and a desktop browser, so a file behaves the same in all three. Not read: KHR_lights_punctual, KHR_materials_variants, EXT_mesh_gpu_instancing, KHR_materials_anisotropy, KHR_materials_iridescence and KHR_materials_dispersion. KHR_materials_diffuse_transmission is drawn as transparent. Clearcoat uses its factors, not its textures, and a texture transform that switches to a second UV set is not applied. An extension it does not read never stops a file opening, even one marked required. ### Steps 1. Open the .gltf in a text editor, or a .glb in a glTF validator, and find extensionsUsed and extensionsRequired. 2. Compare the names with the lists on this page. 3. For one that is not read, bake its effect in before export: lights into textures, each material variant into its own file, instances into separate meshes. 4. Open 0xr.space, press Open and choose the file to see how it draws. ### Questions #### Does it refuse a file with an unsupported required extension? No. The model is drawn without that extension rather than refused. #### Does it use the lights in my glTF? No. KHR_lights_punctual is not read; the model is lit by the app's own lighting. #### Can I switch KHR_materials_variants? No. The model's default materials are shown. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a 3D model inside a ZIP, RAR or 7z archive](https://0xr.space/m/how/open-3d-model-in-zip-rar-7z) - [How to open an Alembic .abc file without Maya or Houdini](https://0xr.space/m/how/open-alembic-abc-file-in-browser) - [How to open a Gravity Sketch export on Meta Quest](https://0xr.space/m/how/open-gravity-sketch-export-on-quest) - [How to open a ShapesXR export on Meta Quest](https://0xr.space/m/how/open-shapesxr-export-on-quest) - [How to view a downloaded Sketchfab model in VR or AR](https://0xr.space/m/how/view-sketchfab-download-in-vr) - [How to view an AI-generated 3D model in VR or AR](https://0xr.space/m/how/view-ai-generated-3d-model-in-vr) ## How to open a 3D model inside a ZIP, RAR or 7z archive Source: https://0xr.space/m/how/open-3d-model-in-zip-rar-7z Published 2026-10-09, updated 2026-10-09, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .zip, .rar or .7z. The archive is unpacked in the browser, the model files inside are found, and a glTF's .bin and textures, or an OBJ's material library, are matched to it by name. Every model in the archive is imported, each with its own card. This works on the Quest, which has no unzip tool of its own. A ZIP can be up to 3 GB and is read in pieces rather than all at once. A RAR or 7z can be up to 512 MB. Password-protected archives, split RAR parts and an archive inside an archive are not opened. ### Steps 1. Download the archive, on the computer, phone or headset. 2. Open 0xr.space, press Open and choose the archive. Up to eight can be chosen at once. 3. Read the review: it lists the models found and any texture the model names but the archive does not hold. Press Open. 4. One model opens straight away; several land as cards in Recent. ### Questions #### Why are my textures missing? The model names a file the archive does not contain. The review lists those names; choose the missing images too, or open the model anyway untextured. #### Can it open a password-protected archive? No. Remove the password, or extract the archive and open the files themselves. #### My RAR is split into parts. What now? Join the parts into one archive first; a single part is refused with a message saying so. #### Is the archive uploaded? No. It is unpacked on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open an Alembic .abc file without Maya or Houdini](https://0xr.space/m/how/open-alembic-abc-file-in-browser) - [How to open a Gravity Sketch export on Meta Quest](https://0xr.space/m/how/open-gravity-sketch-export-on-quest) - [How to open a ShapesXR export on Meta Quest](https://0xr.space/m/how/open-shapesxr-export-on-quest) - [How to view a downloaded Sketchfab model in VR or AR](https://0xr.space/m/how/view-sketchfab-download-in-vr) - [How to view an AI-generated 3D model in VR or AR](https://0xr.space/m/how/view-ai-generated-3d-model-in-vr) - [How to view an STL file in VR on Meta Quest](https://0xr.space/m/how/view-stl-in-vr-on-meta-quest) ## How to open an Alembic .abc file without Maya or Houdini Source: https://0xr.space/m/how/open-alembic-abc-file-in-browser Published 2026-10-15, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .abc. Its polygon meshes and subdivision surfaces are read in the browser with their transforms, normals, UVs and vertex colours, and shown as one model you can turn, cut through and place in the room on a Quest or an ARCore phone. Instances and hidden objects are respected. It shows the first frame: an animated cache is not played, and the app says so. Curves, points, cameras and NURBS are skipped, a subdivision surface is drawn as its control cage, and materials are not read, so faces take their vertex colour or a default grey. Files in the old HDF5 layout, from before Alembic 1.5, are refused; save them again from your tool. Alembic has no units, so the model is read as the numbers say. ### Steps 1. Export the .abc from your tool, or take it from the cache folder. 2. Open 0xr.space on the computer, phone or Quest browser. 3. Press Open and choose the .abc. 4. Inspect it, or press View in your space; scale it if your tool works in centimetres. ### Questions #### Does it play the animation? No. The first frame of each mesh is shown and the app notes that the file is animated. #### Why is my file refused as HDF5? It was written by an Alembic older than 1.5. Re-export it from Maya, Houdini or Blender, which write the newer Ogawa layout, or export a GLB. #### Why are hair or particles missing? Curves and points are not drawn, only polygon meshes and subdivision surfaces. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a Gravity Sketch export on Meta Quest](https://0xr.space/m/how/open-gravity-sketch-export-on-quest) - [How to open a ShapesXR export on Meta Quest](https://0xr.space/m/how/open-shapesxr-export-on-quest) - [How to view a downloaded Sketchfab model in VR or AR](https://0xr.space/m/how/view-sketchfab-download-in-vr) - [How to view an AI-generated 3D model in VR or AR](https://0xr.space/m/how/view-ai-generated-3d-model-in-vr) - [How to view an STL file in VR on Meta Quest](https://0xr.space/m/how/view-stl-in-vr-on-meta-quest) - [How to open an OFF mesh file online](https://0xr.space/m/how/open-an-off-mesh-file-online) ## How to open a Gravity Sketch export on Meta Quest Source: https://0xr.space/m/how/open-gravity-sketch-export-on-quest Published 2026-10-11, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Export the sketch to Cloud from Gravity Sketch's export menu, open app.gravitysketch.com in the Quest browser and download the file from My Files. Then open 0xr.space in the same browser, press Open and choose the file. OBJ, binary FBX, IGES, glTF and USDZ all open, and the sketch can be turned, cut through, pulled apart and placed in the room. Model Explorer needs no account and does not upload the file. Gravity Sketch's own .grs file does not open; export one of the formats above. On a standalone Quest, Gravity Sketch sends FBX to Cloud only, and its own documentation reaches a local export through a computer. Downloading from Gravity Sketch's cloud needs your Gravity Sketch sign-in. A model is held between 10 cm and 10 m on its longest side, so a larger sketch is shown scaled down. ### Steps 1. In Gravity Sketch, open the export menu, choose OBJ, FBX or IGES and export to Cloud. 2. In the Quest browser, open app.gravitysketch.com and download the export from My Files. Gravity Sketch Web can also export the sketch as glTF or USDZ. 3. Open 0xr.space in the Quest browser, press Open and choose the download. A ZIP is unpacked for you. 4. Press View in your space, then Scale and 1:1 Size, to stand next to the sketch at the size it was drawn. ### Questions #### Do I need an account? Not for Model Explorer: opening a file needs no sign-in. Getting the export out of Gravity Sketch's cloud needs your Gravity Sketch account. #### Which format should I export? Any of OBJ, FBX, IGES, glTF and USDZ opens. An OBJ needs its .mtl chosen with it for its colours, and an FBX must be binary, not ASCII. #### Can I open the .grs file? No. It is Gravity Sketch's own format. Export the sketch first. #### Is my sketch uploaded? Not by Model Explorer. The file is read on the headset, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a ShapesXR export on Meta Quest](https://0xr.space/m/how/open-shapesxr-export-on-quest) - [How to view a downloaded Sketchfab model in VR or AR](https://0xr.space/m/how/view-sketchfab-download-in-vr) - [How to view an AI-generated 3D model in VR or AR](https://0xr.space/m/how/view-ai-generated-3d-model-in-vr) - [How to view an STL file in VR on Meta Quest](https://0xr.space/m/how/view-stl-in-vr-on-meta-quest) - [How to open an OFF mesh file online](https://0xr.space/m/how/open-an-off-mesh-file-online) - [How to open an AMF file online](https://0xr.space/m/how/open-an-amf-file-online) ## How to open a ShapesXR export on Meta Quest Source: https://0xr.space/m/how/open-shapesxr-export-on-quest Published 2026-10-11, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). In ShapesXR, export the frame from the Export tab of the Collaboration menu, or an object from its three-dot menu. The file lands in the Exported folder of My Files at shapes.app/files. Open that page in the Quest browser and download it, then open 0xr.space, press Open and choose the file. glTF and USDZ both open, on the page or in the room, with no Model Explorer account and no upload. Model Explorer shows the geometry and materials in the file. It does not play ShapesXR frames, transitions or interactions, and it cannot open a ShapesXR space itself. A glTF that comes as a .gltf with a separate .bin and textures must be chosen together, or as one ZIP. Downloading from My Files needs your ShapesXR sign-in. ### Steps 1. In ShapesXR, open the Collaboration menu, go to Export, set Export mode to Current frame and press Export to file. For one object, press Export in its three-dot menu. 2. In the Quest browser, open shapes.app/files and download the file from the Exported folder. 3. Open 0xr.space, press Open and choose the download, with its .bin and textures if it came as several files. A ZIP is unpacked for you. 4. Press View in your space, then Scale and 1:1 Size, to see the design at the size it was made. ### Questions #### Should I export glTF or USDZ? Either opens. USDZ is read by a USD reader written for this app; a USDZ it cannot read says so rather than showing an empty scene. #### Do I need an account? Not for Model Explorer: opening a file needs no sign-in. Downloading the export from My Files needs your ShapesXR account. #### Why are my textures missing? The .gltf names images that were not chosen with it. Choose the .gltf, its .bin and its images together, or a ZIP holding all of them. #### Is my design uploaded? Not by Model Explorer. The file is read on the headset, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a downloaded Sketchfab model in VR or AR](https://0xr.space/m/how/view-sketchfab-download-in-vr) - [How to view an AI-generated 3D model in VR or AR](https://0xr.space/m/how/view-ai-generated-3d-model-in-vr) - [How to view an STL file in VR on Meta Quest](https://0xr.space/m/how/view-stl-in-vr-on-meta-quest) - [How to open an OFF mesh file online](https://0xr.space/m/how/open-an-off-mesh-file-online) - [How to open an AMF file online](https://0xr.space/m/how/open-an-amf-file-online) - [How to fix missing textures on a 3D model](https://0xr.space/m/how/fix-missing-textures-in-3d-model) ## How to view a downloaded Sketchfab model in VR or AR Source: https://0xr.space/m/how/view-sketchfab-download-in-vr Published 2026-09-17, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Download the model from Sketchfab in glTF or GLB format, open 0xr.space on the headset, phone or computer, press Open and choose the .glb, or the ZIP Sketchfab gave you as it is. On a Meta Quest or an ARCore phone, press View in your space to put it in the room, then Scale and 1:1 Size to see it at the size the file declares. The author, licence and source that Sketchfab writes into the download, or into the ZIP's license.txt, stay attached to it in your library and show under More, then Info. Sketchfab's own viewer already has a VR mode for a model on its page. Downloading makes sense when you want the model next to your own files, want to cut through it or pull it apart, or need it to keep working offline. Sketchfab's USDZ, OBJ, STL and FBX downloads open too, and the file is read on the device rather than uploaded. Many published models were not made to real units, so check the size line before trusting the scale. ### Steps 1. On the model's Sketchfab page press Download 3D Model and pick glTF or GLB; the USDZ, OBJ, STL and FBX downloads open here too. Only models whose author enabled downloads offer this, under the licence shown. 2. Keep a .zip as it is: it is unpacked in the browser, with its .gltf, .bin, textures and license.txt. 3. Open 0xr.space, press Open and choose the .glb or the ZIP. 4. Press View in your space on a Meta Quest or an ARCore phone, or inspect it on any computer. ### Questions #### Is the author credit kept? Yes. Sketchfab writes the author, licence and source into the glTF file, and puts a license.txt in its ZIPs. Model Explorer reads both on import and keeps them with the model in your library, so the attribution the licence asks for is not lost. #### Why is the Sketchfab model huge or tiny in my room? Many published models were not authored to real units. The viewer places what the file says, shows the bounding box size, and lets you scale by hand. #### Can I open the Sketchfab USDZ download too? Yes. USDZ is read directly in the browser, on Quest, Android and desktop. #### Is the model uploaded again? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view an AI-generated 3D model in VR or AR](https://0xr.space/m/how/view-ai-generated-3d-model-in-vr) - [How to view an STL file in VR on Meta Quest](https://0xr.space/m/how/view-stl-in-vr-on-meta-quest) - [How to open an OFF mesh file online](https://0xr.space/m/how/open-an-off-mesh-file-online) - [How to open an AMF file online](https://0xr.space/m/how/open-an-amf-file-online) - [How to fix missing textures on a 3D model](https://0xr.space/m/how/fix-missing-textures-in-3d-model) - [How to open a USDZ file on Windows or Android](https://0xr.space/m/how/open-usdz-on-windows-and-android) ## How to view an AI-generated 3D model in VR or AR Source: https://0xr.space/m/how/view-ai-generated-3d-model-in-vr Published 2026-10-08, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Download the model from the generator as a GLB, open 0xr.space on a Meta Quest or an Android phone, press Open and choose the file, then press View in your space. The model stands in the room with you. The file is read on the device and is not uploaded. One thing to know first: a model generated from a prompt or a photo has no real-world size. Generators pick a scale of their own, so a mug can arrive as big as a sofa. The viewer shows the bounding box, and you scale the model by hand to the size you meant. ### Steps 1. In Meshy, Tripo, Copilot 3D or another generator, download the result as .glb. An .obj, .fbx or .usdz download opens too. 2. Open 0xr.space on the headset or phone, press Open and choose the file. 3. Check the mesh: wireframe shows the topology, and Info lists triangles, materials, textures and, for printing, volume and whether it is watertight. 4. Press View in your space and scale it to the size you meant. To show it to someone, create a share link and send it. ### Questions #### Why is my generated model the wrong size? The generator never knew the real size. Scale it by hand; the size readout follows the model. #### Does the model stay if I close the page? Yes. An imported model is kept in the browser's storage on that device, so it is still in your library next time, even if the generator later deletes it. #### How do I show it to someone else? Create a share link. Anyone who opens it sees the model, on a phone, a computer or a headset. Share links expire after 30 days. #### Is my file uploaded? Not unless you create a share link. Opening and viewing it happen on the device. ### Related guides - [How to view an STL file in VR on Meta Quest](https://0xr.space/m/how/view-stl-in-vr-on-meta-quest) - [How to open an OFF mesh file online](https://0xr.space/m/how/open-an-off-mesh-file-online) - [How to open an AMF file online](https://0xr.space/m/how/open-an-amf-file-online) - [How to fix missing textures on a 3D model](https://0xr.space/m/how/fix-missing-textures-in-3d-model) - [How to open a USDZ file on Windows or Android](https://0xr.space/m/how/open-usdz-on-windows-and-android) - [How to open a USD, USDA or USDC file](https://0xr.space/m/how/open-a-usd-usda-or-usdc-file) ## How to view an STL file in VR on Meta Quest Source: https://0xr.space/m/how/view-stl-in-vr-on-meta-quest Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Quest browser or the free Model Explorer app, press Open and choose the .stl, then press View in your space. Binary and ASCII STL both open. The part is stood upright, since STL stands on Z, and opens fitted to about 70 cm; press Scale, then 1:1 Size, to see it at the size it will print. STL has no unit, so a file 10 or more units across is read as millimetres and a smaller one as metres. It has no materials either: the model is light grey, unless the file carries the per-facet colours SolidWorks and a few others write. The whole file is one part, so the exploded view has nothing to pull apart. The scale stops at 10 cm and 10 m on the longest side, so a print under 10 cm cannot be shown at 1:1. ### Steps 1. Put the .stl on the headset: a cloud drive in the Quest browser, a USB cable, or Send to your headset from 0xr.space on the computer. 2. Open 0xr.space or the Model Explorer app, press Open and choose the file. 3. Press View in your space and set the part down on a table or the floor. 4. Press Scale, then 1:1 Size, and walk around it. Info gives its size in millimetres. ### Questions #### Why is my STL a thousand times too big or too small? The size was guessed from the numbers in the file. A part under 10 units across is read as metres, so a tiny print in millimetres comes out huge. Scale it by hand with - and +. #### Why is it grey? STL stores triangles only. The grey says the file has no materials, not that something failed. #### Can I see a 30 mm miniature at real size? No. The longest side is held to at least 10 cm, so a smaller part stops there. #### Can I get an STL back out? Yes. Download STL on the model's card writes millimetres, Z up, no colour. It needs a free account, signed in by an emailed code. #### Is my file uploaded? No. It is read on the headset, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open an OFF mesh file online](https://0xr.space/m/how/open-an-off-mesh-file-online) - [How to open an AMF file online](https://0xr.space/m/how/open-an-amf-file-online) - [How to fix missing textures on a 3D model](https://0xr.space/m/how/fix-missing-textures-in-3d-model) - [How to open a USDZ file on Windows or Android](https://0xr.space/m/how/open-usdz-on-windows-and-android) - [How to open a USD, USDA or USDC file](https://0xr.space/m/how/open-a-usd-usda-or-usdc-file) - [How to open a .blend file without Blender](https://0xr.space/m/how/open-blend-file-without-blender) ## How to open an OFF mesh file online Source: https://0xr.space/m/how/open-an-off-mesh-file-online Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .off. The text format is read in the browser, with faces of any number of corners split into triangles. COFF's vertex colours are kept, written from 0 to 1 or 0 to 255, NOFF's normals are used and 4OFF's fourth coordinate is divided out. You can turn the mesh, cut through it or place it in the room on a Quest. OFF has no unit, so its numbers are read as metres; a model from a dataset in other units opens at the wrong size until you scale it. Per-face colours and texture coordinates are skipped, and a mesh without colours is drawn light grey. Binary OFF is not read, only the text kind. Nothing is uploaded. ### Steps 1. Download the .off from the dataset, or save it from MeshLab or your own code. 2. Open 0xr.space on the computer, phone or Quest browser, press Open and choose it. 3. Open Info to read its size, and scale it if the dataset uses other units. 4. Press View in your space to place it in the room on a Quest or an ARCore phone. ### Questions #### Which OFF variants open? Text OFF and its prefixed kinds: COFF with vertex colours, NOFF with normals, STOFF with texture coordinates, which are skipped, and 4OFF, combined in that order, such as CNOFF. #### Why is my model huge or tiny? An OFF file has no unit, so the numbers are read as metres. Scale it by hand to the size it should be. #### Why are the face colours missing? Colours written after a face's corners are skipped. Colours written on the vertices, as COFF does, are shown. #### Can I convert it to STL or GLB? Yes. On Home, open the three-dot menu on its card and press Download STL or Download GLB. Downloading needs an account. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open an AMF file online](https://0xr.space/m/how/open-an-amf-file-online) - [How to fix missing textures on a 3D model](https://0xr.space/m/how/fix-missing-textures-in-3d-model) - [How to open a USDZ file on Windows or Android](https://0xr.space/m/how/open-usdz-on-windows-and-android) - [How to open a USD, USDA or USDC file](https://0xr.space/m/how/open-a-usd-usda-or-usdc-file) - [How to open a .blend file without Blender](https://0xr.space/m/how/open-blend-file-without-blender) - [How to view a Blender model in VR on Meta Quest](https://0xr.space/m/how/view-blender-model-in-vr-on-quest) ## How to open an AMF file online Source: https://0xr.space/m/how/open-an-amf-file-online Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the .amf, plain XML or zipped. Its unit is applied, millimetres when it names none, so the part opens at its real size, turned from the build plate's Z up to stand upright, and every instance is drawn where it was placed. Info shows the size, the volume and whether the mesh is watertight. Colour is limited: the first material's colour is used for the whole model, so a multi-material AMF shows one colour, and per-vertex colours, textures and curved triangles are not read. Print settings and supports are not shown. This is the model, not a slice. It is read on the device and nothing is uploaded. ### Steps 1. Save or export the .amf from your slicer, Meshmixer or CAD tool. 2. Open 0xr.space on the computer, phone or Quest browser, press Open and choose it. 3. Open Info and read Size, Volume and Watertight. 4. Press View in your space, then Scale and 1:1 Size, to hold the part at real size before printing. ### Questions #### Is the size right? Yes. An AMF says its unit, millimetres when it says nothing, and it is applied when the file is read. #### Does a zipped AMF open? Yes. Several slicers write a ZIP with the .amf extension; the model inside it is read. #### Why is every part the same colour? Only the first material's colour is used, for the whole model. Colours on the volumes or vertices are not read. #### Can I turn it into an STL? Yes. On Home, open the three-dot menu on its card and press Download STL, in millimetres and Z up. Downloading needs an account. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to fix missing textures on a 3D model](https://0xr.space/m/how/fix-missing-textures-in-3d-model) - [How to open a USDZ file on Windows or Android](https://0xr.space/m/how/open-usdz-on-windows-and-android) - [How to open a USD, USDA or USDC file](https://0xr.space/m/how/open-a-usd-usda-or-usdc-file) - [How to open a .blend file without Blender](https://0xr.space/m/how/open-blend-file-without-blender) - [How to view a Blender model in VR on Meta Quest](https://0xr.space/m/how/view-blender-model-in-vr-on-quest) - [How to open an FBX file without installing anything](https://0xr.space/m/how/open-fbx-file-without-installing-anything) ## How to fix missing textures on a 3D model Source: https://0xr.space/m/how/fix-missing-textures-in-3d-model Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Textures go missing when the model file is opened without the image files it names. Press Open and choose the model with its .mtl, .bin and texture images, or the folder or ZIP that holds them all. When a file it names is not there, a dialog headed Some files are missing lists it before the model opens, with Choose files, Choose folder and Open anyway. Each format needs different files. An OBJ needs its .mtl and the images the .mtl names. A .gltf needs its .bin and images, and without the .bin it cannot open at all. An FBX, 3DS or Collada file needs the images beside it, since textures packed inside an FBX are not read. A GLB carries everything inside. For OBJ, FBX, 3DS and Collada, pictures must be PNG, JPEG or WebP; a TGA or BMP is not drawn. ### Steps 1. Keep the model and its textures in one folder, as they were exported, or zip the folder. 2. Open 0xr.space, press Open and choose all the files, the folder or the ZIP. 3. If Some files are missing appears, press Choose files or Choose folder and add the files it names. 4. Or press Open anyway to see the model without them, untextured. ### Questions #### I picked the .mtl and nothing opened. A .mtl file holds only the materials. Choose the .obj file, with its .mtl and texture images. #### Why is there no Open anyway for my glTF? Its .bin is missing, and that holds the geometry, so there would be nothing to draw. Add the .bin, or choose the whole folder. #### My texture file has a different case, Wood.JPG for wood.jpg. A file added from the dialog is matched to the name the model asks for, so the difference in case does not matter. #### The model is still grey with nothing missing. STL and many PLY files carry no textures. An OBJ's normal and bump maps are dropped too; only the diffuse colour and texture are read. #### Is my file uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to open a USDZ file on Windows or Android](https://0xr.space/m/how/open-usdz-on-windows-and-android) - [How to open a USD, USDA or USDC file](https://0xr.space/m/how/open-a-usd-usda-or-usdc-file) - [How to open a .blend file without Blender](https://0xr.space/m/how/open-blend-file-without-blender) - [How to view a Blender model in VR on Meta Quest](https://0xr.space/m/how/view-blender-model-in-vr-on-quest) - [How to open an FBX file without installing anything](https://0xr.space/m/how/open-fbx-file-without-installing-anything) - [How to view a VRM avatar in VR or AR](https://0xr.space/m/how/view-vrm-avatar-in-vr) --- # Converting and downloading a model ## How to convert a 3D model to STL for a slicer Source: https://0xr.space/m/how/convert-a-3d-model-to-stl-for-a-slicer Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model at 0xr.space, then on Home open the three-dot menu on its card and press Download STL. Every triangle it draws is written on your device as a binary STL in millimetres with Z up, the way Cura, PrusaSlicer and Bambu Studio read one, so the part lands upright at its size. Downloading needs an account, made with your email address and a 6-digit code. STL holds one surface and nothing on it: colours, textures, points and lines are left out, and a rigged model is written in its rest pose. Splats, point clouds and models whose licence forbids it cannot be downloaded. An OBJ has no unit and its numbers are written as metres, so an OBJ drawn in millimetres comes out 1,000 times too big; check the size in your slicer. ### Steps 1. Open 0xr.space, press Open and choose the model: a GLB, OBJ, FBX, 3MF, STEP, SketchUp or any other format it reads. 2. On Home, open the three-dot menu on the model's card and press Download STL. 3. If it asks you to sign in, enter your email and the 6-digit code sent to it. The download then goes on by itself. 4. Open the .stl in your slicer. It is named after the model, in millimetres and already Z up. ### Questions #### Is my model uploaded to make the STL? No. The STL is written in the browser from the copy on your device. Signing in does not send the model anywhere. #### Why do I need an account to download? Downloading a converted copy needs one, on every device. Opening, viewing and sharing a model do not. #### Why is Download STL greyed out? The model is a splat or a point cloud, which has no triangles to print, or its licence does not allow downloading. #### Are colours kept? No. An STL has no colour. Keep the original 3MF for a multicolour print, or press Download GLB for a file that keeps materials and textures. #### Will my slicer read it? Yes. It is a binary STL with a normal for each triangle, which every slicer reads. Its header gives the model's name and says mm, Z up. ### Related guides - [How to convert a GLB to USDZ for AR Quick Look](https://0xr.space/m/how/convert-glb-to-usdz-for-ar-quick-look) - [How to convert an OBJ or FBX to a single GLB file](https://0xr.space/m/how/convert-obj-or-fbx-to-a-single-glb) ## How to convert a GLB to USDZ for AR Quick Look Source: https://0xr.space/m/how/convert-glb-to-usdz-for-ar-quick-look Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the GLB at 0xr.space, then on Home open the three-dot menu on its card and press Download USDZ. The USDZ is written on your device the way AR Quick Look reads one, in metres, so an iPhone, iPad or Apple Vision Pro shows it at its size, with base colour, metallic, roughness, normal, occlusion and emissive maps and transparency. Downloading needs an account, made with your email address and a 6-digit code. Animation is left out and a rigged model is written at rest. Points, lines and vertex colours are dropped, the part tree is flattened, and clearcoat, sheen and transmission are not carried over. WebP and AVIF textures are redrawn as PNG; KTX2 ones are left out, and the notice counts them. Splats cannot be downloaded. ### Steps 1. Open 0xr.space, press Open and choose the .glb, a .gltf with its files, or an OBJ, FBX or any other model it reads. 2. On Home, open the three-dot menu on the model's card and press Download USDZ. 3. If it asks you to sign in, enter your email and the 6-digit code sent to it. The download then goes on by itself. 4. Send the .usdz to the iPhone, iPad or Vision Pro, for example by AirDrop or a cloud drive, and tap it to open it in Quick Look. ### Questions #### Does the animation come across? No. A USDZ from here holds the model at rest. Quick Look shows it still, at its size. #### Why does the notice say pictures were left out? Those textures are KTX2, which cannot be redrawn as PNG here, or were missing from the model. The materials that used them keep their colour and other values. #### Will it be the right size in AR? Yes, for a model that knows its unit: the USDZ is in metres, so Quick Look places it at the size the file gives. An OBJ has no unit and is written as if its numbers were metres. #### Can I turn a USDZ back into a GLB? Yes. Open the .usdz the same way and press Download GLB on its card. #### Is my model uploaded? No. The USDZ is written in the browser from the copy on your device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to convert an OBJ or FBX to a single GLB file](https://0xr.space/m/how/convert-obj-or-fbx-to-a-single-glb) - [How to convert a 3D model to STL for a slicer](https://0xr.space/m/how/convert-a-3d-model-to-stl-for-a-slicer) ## How to convert an OBJ or FBX to a single GLB file Source: https://0xr.space/m/how/convert-obj-or-fbx-to-a-single-glb Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the model with what it needs: an OBJ with its .mtl and images, a .gltf with its .bin and textures, or an FBX, SketchUp or STEP file. On Home, open the three-dot menu on its card and press Download GLB. Every part, material and picture goes into one .glb, packed on your device. Downloading needs an account, made with your email address and a 6-digit code. The GLB holds what the viewer read, nothing more. An FBX's animation and packed textures are not read, so they are not in it, and an OBJ keeps only its diffuse colour, transparency, shininess and diffuse texture. A texture that was not chosen stays a file name, and the notice counts it. An OBJ has no unit and keeps its numbers as metres. Splats cannot be downloaded. ### Steps 1. Keep the model and its files in one folder, or zip them together. 2. Open 0xr.space, press Open and choose all of them, the folder or the ZIP. If Some files are missing appears, press Choose files and add the ones it names. 3. On Home, open the three-dot menu on the model's card and press Download GLB. 4. If it asks you to sign in, enter your email and the 6-digit code sent to it. The .glb then downloads, named after the model. ### Questions #### Are the textures inside the GLB? Yes, every picture that was found. One that was missing keeps its file name in the GLB, and the notice reads, for example, Downloaded chair.glb. 1 picture was left out. #### Does it keep a glTF's animation? Yes. A glTF or GLB is packed as it was stored, animations and compression included. FBX animation is not read, so an FBX's GLB is still. #### Can I turn a STEP or SketchUp file into a GLB this way? Yes. Every format the app opens is stored as glTF, so any of them downloads as a GLB, except splats and point clouds. #### Why is my OBJ's GLB huge in another viewer? An OBJ has no unit. The app guesses millimetres or centimetres when it shows a large one, but the GLB keeps the numbers as metres. Scale it in the other tool. #### Is anything uploaded? No. The GLB is packed in the browser from the copy on your device. Only a share link you create sends a model to a server. ### Related guides - [How to convert a 3D model to STL for a slicer](https://0xr.space/m/how/convert-a-3d-model-to-stl-for-a-slicer) - [How to convert a GLB to USDZ for AR Quick Look](https://0xr.space/m/how/convert-glb-to-usdz-for-ar-quick-look) --- # Scans, splats and point clouds ## How to view a Gaussian splat on Meta Quest Source: https://0xr.space/m/how/view-gaussian-splat-on-quest Published 2026-10-08, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Quest browser, or the free Model Explorer app from the Meta Horizon Store, press Open and choose the splat file, then press View in your space. It opens a .ply from a splat trainer, SuperSplat's .compressed.ply, a packed .splat, .spz, .ksplat, SuperSplat's .sog, whether as one file, unzipped to a folder of meta.json and pictures, or streamed (lod-meta.json), an XGRIDS scanner's .lcc folder, and point clouds as .pcd, LAS, LAZ, XYZ or PTS. There is no account to make and the file is read on the headset. A large splat holds millions of splats, more than a standalone headset can draw at frame rate. The headset draws as many as keep it smooth, so a big capture can look softer on Quest than on a desktop. Trimming the capture to what you need gives a sharper result. ### Steps 1. Export the splat from your capture app or trainer as .ply, .spz, .sog or .ksplat. 2. Get the file onto the headset: a cloud drive opened in the Quest browser, or a USB copy into the Download folder. 3. Open 0xr.space, press Open and choose the file. 4. Press View in your space. Walk into it, or scale it down to a tabletop model. ### Questions #### Do I need an account, like on some splat viewers? No. Nothing is signed into and nothing is uploaded unless you create a share link. #### Why does my splat look softer than on my computer? The headset draws fewer splats from a very large file to keep a steady frame rate. A smaller or trimmed capture keeps more of its detail. #### Can I share a splat with a link? Not yet. Share links work for meshes such as GLB, USDZ and STL; a splat stays on the device it was opened on for now. #### How do I open an XGRIDS .lcc scan? Choose the whole folder the .lcc is in, since its splats are kept in data.bin and index.bin beside it. The finest level of detail up to four million splats is shown; the sky and environment splats and the extra colour bands are left out. #### Does a streamed SuperSplat scene open? Yes. Choose the folder with lod-meta.json. One level of detail is shown, the finest up to four million splats, not the streamed whole. ### Related guides - [How to view a Polycam or Scaniverse scan at real size](https://0xr.space/m/how/view-polycam-scaniverse-scan-at-real-size) - [How to view a LiDAR point cloud in VR](https://0xr.space/m/how/view-lidar-point-cloud-in-vr) - [How to open OpenSceneGraph .osgb photogrammetry tiles](https://0xr.space/m/how/open-osgb-photogrammetry-tiles) - [How to view an XGRIDS LCC scan on Meta Quest](https://0xr.space/m/how/view-xgrids-lcc-scan-on-quest) - [How to open a PCD point cloud in VR](https://0xr.space/m/how/open-pcd-point-cloud-in-vr) ## How to view a Polycam or Scaniverse scan at real size Source: https://0xr.space/m/how/view-polycam-scaniverse-scan-at-real-size Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Export the scan as a GLB, or as OBJ, USDZ or a PLY mesh, open 0xr.space on a Meta Quest or an Android phone, press Open and choose the file, then press View in your space, then Scale and 1:1 Size. A scan made with a phone's depth sensor is in metres, so it then stands in the room at the size of the thing you scanned. The file is read on the device and is not uploaded. The size comes from the scanning app. A GLB or USDZ says its unit; a PLY or OBJ has none and is read as metres, which is what scanning apps write. A scan exported as a Gaussian splat opens too, as a splat rather than a mesh. ### Steps 1. In the scanning app, export the scan as GLB if it offers it. OBJ needs its .mtl and texture images exported with it, ideally as one ZIP. 2. Open 0xr.space on the headset or phone, press Open and choose the file or the ZIP. 3. Open Info to read the scan's size and polygon count. 4. Press View in your space and walk around it. A section plane cuts through it. ### Questions #### Why is my OBJ scan grey? Its texture lives in a separate image named by an .mtl file. Choose the .obj, .mtl and images together, or a ZIP holding all of them. #### Is the scan shown at its true size? At the size the scanning app wrote. A phone LiDAR or depth scan is close to real; a photo-only scan can be off, and you can scale it by hand. #### Can I open a splat export from the same app? Yes. .ply, .spz, .splat, .sog and .ksplat splats open and are drawn as splats. #### Is my scan uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view a LiDAR point cloud in VR](https://0xr.space/m/how/view-lidar-point-cloud-in-vr) - [How to open OpenSceneGraph .osgb photogrammetry tiles](https://0xr.space/m/how/open-osgb-photogrammetry-tiles) - [How to view an XGRIDS LCC scan on Meta Quest](https://0xr.space/m/how/view-xgrids-lcc-scan-on-quest) - [How to open a PCD point cloud in VR](https://0xr.space/m/how/open-pcd-point-cloud-in-vr) - [How to view a Gaussian splat on Meta Quest](https://0xr.space/m/how/view-gaussian-splat-on-quest) ## How to view a LiDAR point cloud in VR Source: https://0xr.space/m/how/view-lidar-point-cloud-in-vr Published 2026-10-09, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Quest browser or on a computer, press Open and choose the .las, .laz, .xyz, .pts, .asc or .pcd file, then press View in your space on the headset. The points are drawn as small round dots in their own colours, sized to the spacing between them, and you can walk through a room-sized cloud or shrink a site to a tabletop. LAZ is decompressed in the browser. Limits worth knowing: a LAS or LAZ over 4 million points is thinned on opening, and a Quest draws at most 500,000 points at once, a desktop 2 million. The cloud is moved to its own centre, so survey coordinates are not kept. Intensity is not shown, so a cloud without RGB is white. E57 is not opened; export LAS or LAZ. ### Steps 1. Export the cloud as LAS, LAZ, XYZ, PTS or PCD. Crop it to the area you need; a smaller cloud keeps more of its detail on a headset. 2. Get the file onto the Quest by cloud drive or USB, into the Download folder. 3. Open 0xr.space, press Open and choose the file. 4. Press View in your space. Walk into a cloud up to 10 m across at 1:1; a larger site is shown scaled down, since a model is held between 10 cm and 10 m. ### Questions #### Does it open E57? No. Convert it to LAS or LAZ, for example with CloudCompare. #### Why is my cloud white? It has no RGB colour. Intensity is not turned into shading, so a cloud with only intensity shows every point white. #### Can I measure in the point cloud? Not point to point. The cloud keeps its real scale, and one up to 10 m across can be stood in at 1:1, but there is no survey measuring tool. #### Can I share it with a link? Not yet. A point cloud stays on the device it was opened on. ### Related guides - [How to open OpenSceneGraph .osgb photogrammetry tiles](https://0xr.space/m/how/open-osgb-photogrammetry-tiles) - [How to view an XGRIDS LCC scan on Meta Quest](https://0xr.space/m/how/view-xgrids-lcc-scan-on-quest) - [How to open a PCD point cloud in VR](https://0xr.space/m/how/open-pcd-point-cloud-in-vr) - [How to view a Gaussian splat on Meta Quest](https://0xr.space/m/how/view-gaussian-splat-on-quest) - [How to view a Polycam or Scaniverse scan at real size](https://0xr.space/m/how/view-polycam-scaniverse-scan-at-real-size) ## How to open OpenSceneGraph .osgb photogrammetry tiles Source: https://0xr.space/m/how/open-osgb-photogrammetry-tiles Published 2026-10-15, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose the Data folder of the tile set. Every tile is read in the browser and its levels are followed down through PagedLOD, with the photo textures, so a drone survey becomes one textured model you can walk around in the room on a Quest. A single .osg, .osgt or .osgb scene opens the same way, with its textures chosen alongside. To stay drawable on a phone or a headset, the finest levels are read until two million triangles and the app says when it stopped there. Survey coordinates far from the origin are moved to the centre, and Z up becomes up. Textures in .rgb, .tga or .dds, particles, shapes, lines and points are not read, and a skinned model is shown in its bind pose. ### Steps 1. Copy the tile set's Data folder, or the .osg scene with its textures, to the computer, phone or Quest. 2. Open 0xr.space in the browser, or the Model Explorer app on a Quest. 3. Press Open and choose the folder, or the scene file with its pictures. 4. Press View in your space to put the survey on a table, or scale it up to walk through. ### Questions #### Why is it less detailed than in the capture software? Levels are read until two million triangles so a phone or headset can draw it. A smaller area, or a coarser export, shows its finest level. #### Do I need to convert to 3D Tiles or OBJ first? No. The .osgb tiles are read as they are. #### Can I stand in the survey at full size? Only up to 10 m on its longest side, since a model is held between 10 cm and 10 m. A larger survey stays scaled down, which suits a table. #### Is my survey uploaded? No. It is read on the device, and nothing is sent to a server unless you create a share link yourself. ### Related guides - [How to view an XGRIDS LCC scan on Meta Quest](https://0xr.space/m/how/view-xgrids-lcc-scan-on-quest) - [How to open a PCD point cloud in VR](https://0xr.space/m/how/open-pcd-point-cloud-in-vr) - [How to view a Gaussian splat on Meta Quest](https://0xr.space/m/how/view-gaussian-splat-on-quest) - [How to view a Polycam or Scaniverse scan at real size](https://0xr.space/m/how/view-polycam-scaniverse-scan-at-real-size) - [How to view a LiDAR point cloud in VR](https://0xr.space/m/how/view-lidar-point-cloud-in-vr) ## How to view an XGRIDS LCC scan on Meta Quest Source: https://0xr.space/m/how/view-xgrids-lcc-scan-on-quest Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Quest browser or on a computer, press Open and choose the .lcc together with the index.bin and data.bin beside it. The scene opens as a Gaussian splat at the finest level of detail that fits in four million splats, turned from LCC's Z up to stand upright. A .lcc2, whose chunks are .sog or .spz files, opens the same way. Not everything is drawn. The sky and surroundings in environment.bin and the extra colour detail in shcoef.bin are left out. A Quest or a phone draws up to 500,000 splats at once and a computer 2 million, so a big scan looks softer on a headset. A ZIP of the folder is not read as a splat; unzip it first. A splat cannot be shared or downloaded yet. ### Steps 1. Export the scene from LCC Studio, or copy the scan's LCC folder: the .lcc (often meta.lcc), index.bin and data.bin. 2. Get the files onto the headset: a cloud drive opened in the Quest browser, or a USB copy into the Download folder. 3. Open 0xr.space, press Open and choose the .lcc, index.bin and data.bin together. For a .lcc2, choose it with its chunk files. 4. Press View in your space. Walk into a room-sized scan, or scale a large one down to a tabletop. ### Questions #### Why does it say the scene needs index.bin? The .lcc alone is only a description. The message “This LCC scene needs the index.bin beside the .lcc. Choose the whole folder.” means the data files were not chosen with it. #### Why is the sky missing? The environment splats in environment.bin are not read, since they would also throw out the framing. The scanned scene itself is shown. #### How large a scan can it open? Any size whose coarsest level has four million splats or fewer. The finest level within that is read; a scene too big even at its coarsest is refused with a message. #### Can I share the scan with a link? Not yet. A splat stays on the device it was opened on, and it cannot be downloaded as GLB, STL or USDZ. #### Is my scan uploaded? No. It is read on the device. There is no account to make. ### Related guides - [How to open a PCD point cloud in VR](https://0xr.space/m/how/open-pcd-point-cloud-in-vr) - [How to view a Gaussian splat on Meta Quest](https://0xr.space/m/how/view-gaussian-splat-on-quest) - [How to view a Polycam or Scaniverse scan at real size](https://0xr.space/m/how/view-polycam-scaniverse-scan-at-real-size) - [How to view a LiDAR point cloud in VR](https://0xr.space/m/how/view-lidar-point-cloud-in-vr) - [How to open OpenSceneGraph .osgb photogrammetry tiles](https://0xr.space/m/how/open-osgb-photogrammetry-tiles) ## How to open a PCD point cloud in VR Source: https://0xr.space/m/how/open-pcd-point-cloud-in-vr Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in the Quest browser or on a computer, press Open and choose the .pcd. ASCII, binary and binary_compressed files all open, the last being what PCL's savePCDFileBinaryCompressed writes. Each point is drawn as a small round dot in its packed rgb or rgba colour, sized to the cloud's spacing, and on a headset you can walk through it. Only x, y, z and rgb or rgba are read. Intensity, normals and labels are not shown, so a cloud without rgb is white. The axes are used as written, with Y up, so a cloud saved Z up opens on its side, and a cloud far from its origin is moved to its own centre. A Quest draws up to 500,000 points at once and a computer 2 million. A cloud cannot be shared or downloaded yet. ### Steps 1. Save the cloud as .pcd from PCL, ROS, CloudCompare or your sensor's tool. 2. Get the file onto the Quest by cloud drive or USB, into the Download folder. 3. Open 0xr.space, press Open and choose the .pcd. 4. Press View in your space to walk through it, or shrink it to a tabletop. ### Questions #### Does it open binary_compressed PCD? Yes. The LZF compression PCL uses is unpacked in the browser, field by field. #### Why is my cloud white? It has no rgb or rgba field. Intensity is not turned into shading, so every point is white. #### Why does my cloud look thinner on the headset? A Quest draws at most 500,000 points at once, a computer 2 million. A cloud with more keeps that many. Crop it for more detail. #### Can I share it with a link? Not yet. A point cloud stays on the device it was opened on. #### Is my file uploaded? No. It is read on the device, with nothing installed and no account. ### Related guides - [How to view a Gaussian splat on Meta Quest](https://0xr.space/m/how/view-gaussian-splat-on-quest) - [How to view a Polycam or Scaniverse scan at real size](https://0xr.space/m/how/view-polycam-scaniverse-scan-at-real-size) - [How to view a LiDAR point cloud in VR](https://0xr.space/m/how/view-lidar-point-cloud-in-vr) - [How to open OpenSceneGraph .osgb photogrammetry tiles](https://0xr.space/m/how/open-osgb-photogrammetry-tiles) - [How to view an XGRIDS LCC scan on Meta Quest](https://0xr.space/m/how/view-xgrids-lcc-scan-on-quest) --- # Making a model ## How to turn a photo into a 3D model Source: https://0xr.space/m/how/turn-a-photo-into-a-3d-model Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, press Open and choose one photo of the object, as a JPEG, PNG, WebP, AVIF, BMP or GIF. It becomes a card on Home and Photo → 3D starts by itself: an AI model builds a textured 3D model from it, and the result is saved to your library under the time it was made, such as Scan 10 Oct 14:05. The card reads Building the 3D model, usually for one to two minutes, on a phone, a computer or a Meta Quest. No account is needed. One photo shows one side, so the far side is guessed, not captured, and the model has no measured size. Each device and network can build 20 a day and 3 a minute. HEIC and TIFF photos do not open; save them as JPEG first. Photo → 3D is not available in every country. ### Steps 1. Take one sharp photo of the object on its own, filling most of the frame, on a plain background. 2. Open 0xr.space, press Open and choose the photo. On a computer you can also drag it onto the page. 3. Wait while the card says Building the 3D model, then Saving to your library. There is nothing to sign into. 4. Tap the new model's card to look at it, or press View in your space to put it in the room. ### Questions #### What happens to my photo? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. The photo and the finished model stay in your library on Home, where you can delete them. #### Why does the back of the model look wrong? One photo cannot show the back, so it is guessed. Opening 20 or more photos taken all round the object makes a Gaussian splat instead, when splat builds are available. #### How many models can I make? 20 a day for each device and network, and no more than 3 a minute. When the day's are spent the card says “Today’s AI scans are used up. Try again tomorrow.” and keeps the photo. #### What if it says it could not build a model? The builder could not find one clear object: the card says Could not build a model from this photo. Try a clearer shot of one object on a plain background and open that. #### Why does it say AI 3D is switched off right now? The builder is not taking jobs, or Photo → 3D is not offered in your country. The photo is kept on Home as a card, so you can try again later. ### Related guides - [How to make a Gaussian splat from photos or a video in a browser](https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser) - [How to scan a real object into 3D on Meta Quest 3](https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3) - [How to allow the headset cameras in Quest Browser](https://0xr.space/m/how/allow-headset-cameras-in-quest-browser) - [How to turn a video into a 3D model](https://0xr.space/m/how/turn-a-video-into-a-3d-model) - [Ways to make a 3D model without 3D software](https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software) - [Can Model Explorer make a 3D model from text?](https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text) ## How to make a Gaussian splat from photos or a video in a browser Source: https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Take 20 or more photos all round one object, or a video circling it, with the camera app. Open 0xr.space, press Open and choose all the photos, or the one video. On a phone or a computer, All photos → 3D splat starts by itself and builds a Gaussian splat in a few minutes, saved to your library under a name such as Splat 20 Oct 14:05. Up to 150 photos are read. Your browser does not need WebGPU, but splat builds are not always available. When they are not, the card says The 3D builder is not taking builds right now. Try again in a while., and its menu still offers Photo → 3D, which builds from one photo and guesses the far side. Each device and network gets 6 splat builds a day. On a Meta Quest, many photos or a video go to Photo → 3D by default and the splat waits on the menu. It is not available in every country. ### Steps 1. With the camera app, take 20 or more sharp photos from all round the object, or film a slow circle round it. 2. Open 0xr.space, press Open and choose all the photos, or the video. MP4, WebM, MOV and M4V open. 3. Keep the page open. The card shows Reading the pictures, Finding where each photo was taken and Building the splat. 4. Tap the splat's card to look at it, or press View in your space. ### Questions #### What happens to my photos or video? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### How long does it take? A few minutes, when splat builds are available. The card names each step as it goes. #### Why does it say the 3D builder is not taking builds? Splat builds are switched off for now, or busy. Tap the card and choose Photo → 3D for a model from one photo, or try the splat again later. #### Is there a daily limit? Yes, 6 splat builds a day for each device and network. When they are spent the card says That is all the 3D builds for today. Try again tomorrow. #### What if I open fewer than 20 photos? Too few for a splat. They go to Photo → 3D, which builds a model from the best one. ### Related guides - [How to scan a real object into 3D on Meta Quest 3](https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3) - [How to allow the headset cameras in Quest Browser](https://0xr.space/m/how/allow-headset-cameras-in-quest-browser) - [How to turn a video into a 3D model](https://0xr.space/m/how/turn-a-video-into-a-3d-model) - [Ways to make a 3D model without 3D software](https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software) - [Can Model Explorer make a 3D model from text?](https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text) - [How to turn a photo into a 3D model](https://0xr.space/m/how/turn-a-photo-into-a-3d-model) ## How to scan a real object into 3D on Meta Quest 3 Source: https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3 Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). On a Meta Quest 3, open 0xr.space in Quest Browser or the free Model Explorer app, open any model, enter the room and press Scan on the dock. Things the scan recognises within about 3.5 m get a soft box and a label with their name and distance, such as cup · 45 cm, and the label you look at shows the thing's size. Press a thing's name, or say it to Zero: the other boxes go, a panel shows Making 3D model with a percentage, and a photo of the thing goes to Photo → 3D, which builds a textured model. Opened within ten minutes, the model is scaled to the size the scan measured. While a scan runs the control reads Stop; pressing it ends the scan and builds nothing. Scan is experimental and works on Quest 3 only, not Quest 3S. The far side of the model is guessed from one photo. Good light helps; in a dark room the scan stops and says Too dark. Turn on a light. Scan is not available in every country. ### Steps 1. Open 0xr.space in Quest Browser or the Model Explorer app, open any model and enter the room. Scan is on the dock. 2. When the camera dialog appears, tick Headset cameras, then Allow. 3. Look around until boxes with names appear, then press a name, or say what you want, for example the cup. 4. Wait while the panel reads Making 3D model. The model's card on Home is named Scan with the time. Press Stop to end a scan without building. ### Questions #### Does it work on Quest 3S? Not with boxes yet. On a Quest 3S a press reads a QR code if one is in view and otherwise makes one photo into a model with Photo → 3D. #### Why is the camera picture black? The browser was given a virtual camera. In Settings, allow Headset cameras for Browser, then press Scan again. #### What does Scan send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### Which things does it recognise? Everyday objects such as cups, bottles, bowls, phones, laptops, keyboards, books, vases, plants and fruit, and bigger ones such as chairs, sofas, tables and TVs, which are drawn as an outline. A name Scan does not know, said to Zero, is looked for by name. #### Is the result a scan of the whole object? No. It is built from one photo, so the back is guessed. The size comes from what the headset measured, when it measured one. ### Related guides - [How to allow the headset cameras in Quest Browser](https://0xr.space/m/how/allow-headset-cameras-in-quest-browser) - [How to turn a video into a 3D model](https://0xr.space/m/how/turn-a-video-into-a-3d-model) - [Ways to make a 3D model without 3D software](https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software) - [Can Model Explorer make a 3D model from text?](https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text) - [How to turn a photo into a 3D model](https://0xr.space/m/how/turn-a-photo-into-a-3d-model) - [How to make a Gaussian splat from photos or a video in a browser](https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser) ## How to allow the headset cameras in Quest Browser Source: https://0xr.space/m/how/allow-headset-cameras-in-quest-browser Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). When a page asks for the camera on a Meta Quest, Meta Browser's dialog comes with Virtual cameras ticked and Headset cameras not. Accepted as it stands, the page gets a virtual camera and every frame is black. Tick Headset cameras, then Allow. At 0xr.space a short moving picture beside the dialog rings the box to tick, and the dock says Tick Headset cameras, then Allow. If Allow was pressed with only Virtual cameras, the browser does not ask again. Open the Quest's Settings, then Privacy & safety, then Browser, turn on Headset cameras and press Scan again. The free Model Explorer app runs on the same browser, so it needs the same switch; it opens that page for you and has its own camera switch too. ### Steps 1. Open 0xr.space on the Quest and press Scan on the dock. 2. In the dialog that asks which cameras Browser and web apps can use, tick Headset cameras. 3. Press Allow. The camera now sees the room. 4. Still black: Settings, Privacy & safety, Browser, turn on Headset cameras, then press Scan again. ### Questions #### Why is the camera black on my Quest? The browser was given a virtual camera rather than the cameras that see the room. Only Headset cameras shows the room. #### The Model Explorer app says to turn the camera on in Settings. The app has its own camera switch as well as the browser's. Turn the camera on on the page it opens, then press Scan again. #### What do the camera features send? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. ### Related guides - [How to turn a video into a 3D model](https://0xr.space/m/how/turn-a-video-into-a-3d-model) - [Ways to make a 3D model without 3D software](https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software) - [Can Model Explorer make a 3D model from text?](https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text) - [How to turn a photo into a 3D model](https://0xr.space/m/how/turn-a-photo-into-a-3d-model) - [How to make a Gaussian splat from photos or a video in a browser](https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser) - [How to scan a real object into 3D on Meta Quest 3](https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3) ## How to turn a video into a 3D model Source: https://0xr.space/m/how/turn-a-video-into-a-3d-model Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Film a slow circle round one object, open 0xr.space, press Open and choose the video, as MP4, WebM, MOV or M4V. The build starts by itself. On a phone or computer, All photos → 3D splat builds a Gaussian splat in a few minutes. On a Quest, Photo → 3D builds a textured model from the sharpest frame. The splat builder is switched off at times; the card then says “The 3D builder is not taking builds right now. Try again in a while.”, and Photo → 3D on its menu still builds from one frame. Photo → 3D guesses the far side, and each device and network can make 20 a day. ### Steps 1. Film the object slowly all round for ten seconds or more, keeping it in the middle of the frame. 2. Open 0xr.space, press Open and choose the video. The card says Keeping frames from the video. 3. Keep the page open. A splat's card shows Reading the pictures, Finding where each photo was taken and Building the splat; Photo → 3D shows Building the 3D model. 4. Tap the new model's card to look at it, or press View in your space. If the build was refused, open the capture card's three-dot menu and choose Photo → 3D. ### Questions #### What happens to my video? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### How long can the video be? Any length. A long clip is sampled evenly, so ten to thirty seconds of slow, steady filming all round the object is enough. #### Why did my Quest make a model from one frame? On a headset the splat gives way to Photo → 3D, because the page is swapped when you move between Home and the room. All photos → 3D splat is still on the capture card's menu. #### Which video formats open? MP4, WebM, MOV and M4V. A clip the browser cannot decode says “This video could not be read. Try an MP4 or WebM.” #### Can I share or download the splat? Not yet. A splat stays on the device, and cannot be downloaded as GLB, STL or USDZ. ### Related guides - [Ways to make a 3D model without 3D software](https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software) - [Can Model Explorer make a 3D model from text?](https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text) - [How to turn a photo into a 3D model](https://0xr.space/m/how/turn-a-photo-into-a-3d-model) - [How to make a Gaussian splat from photos or a video in a browser](https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser) - [How to scan a real object into 3D on Meta Quest 3](https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3) - [How to allow the headset cameras in Quest Browser](https://0xr.space/m/how/allow-headset-cameras-in-quest-browser) ## Ways to make a 3D model without 3D software Source: https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Model Explorer at 0xr.space makes 3D models from pictures in three ways, with no modelling. Photo → 3D turns one photo into a textured model in one to two minutes. All photos → 3D splat takes 20 or more photos, or a video, of one object and builds a Gaussian splat in a few minutes. On a Meta Quest 3, Scan names the things in the room and makes the one you press or name. Photo → 3D guesses the far side and allows 20 a day for each device and network. The splat builder is switched off at times. None makes a model from words, and none gives a CAD model with exact dimensions. ### Which way to use - One photo, on any device: press Open and choose it. Photo → 3D takes one to two minutes; the back is guessed and the size is not measured. Good for a quick model of a small object. - Twenty or more photos or a video, on a phone or computer: press Open and choose them all. All photos → 3D splat shows every side you photographed, but a splat is not a mesh and cannot be downloaded as GLB, STL or USDZ. - On a Meta Quest 3: press Scan on the dock in the room, then press a thing's name or say it. Photo → 3D makes it from the headset's own photo, and its panel shows the size Scan measured. A Quest 3S takes one photo. - Only an idea, by voice: ask Zero to show you one. It builds a rough stand-in from simple shapes to look at and pull apart, which is not saved. ### Questions #### Is any of this free? Yes, all of it, with no sign-in. Photo → 3D allows 20 models a day for each device and network. #### Which one gives a model I can 3D print? Photo → 3D, whose result is a mesh: Download STL is on its card's menu, with a free account. Its size is not measured, so set it in the slicer. A splat cannot be downloaded. #### What do the camera features send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. 3D files you open are read on your device. #### Can it make a model from a text description? No. Model Explorer has no text-to-3D; Zero can only show a rough stand-in of simple shapes. ### Related guides - [Can Model Explorer make a 3D model from text?](https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text) - [How to turn a photo into a 3D model](https://0xr.space/m/how/turn-a-photo-into-a-3d-model) - [How to make a Gaussian splat from photos or a video in a browser](https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser) - [How to scan a real object into 3D on Meta Quest 3](https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3) - [How to allow the headset cameras in Quest Browser](https://0xr.space/m/how/allow-headset-cameras-in-quest-browser) - [How to turn a video into a 3D model](https://0xr.space/m/how/turn-a-video-into-a-3d-model) ## Can Model Explorer make a 3D model from text? Source: https://0xr.space/m/how/can-model-explorer-make-a-3d-model-from-text Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). No. Model Explorer at 0xr.space has no text-to-3D: typing or saying "a red chair" does not give you a model to keep. It opens 3D files you already have, finds models in its Gallery by name, and makes models from pictures: Photo → 3D from one photo, a Gaussian splat from 20 or more photos or a video, and on a Meta Quest 3 from a thing Scan sees. Zero, its voice assistant, comes closest. Asked to show something, it puts a rough stand-in in front of you, built from up to 24 simple shapes such as boxes, spheres, cones and helices, which you can grab and pull apart. It is not saved to your library and cannot be downloaded. For a real model from words, use a text-to-3D service, then open its GLB here. ### Steps 1. Make the model with a text-to-3D service and download it as GLB. 2. Open 0xr.space, press Open and choose the GLB. It is read on the device and not uploaded. 3. On a Meta Quest or an Android phone, press View in your space to see it in the room. 4. Press Zero on the dock to ask about it or to have it point at its parts. ### Questions #### Why does Model Explorer not generate models from text? It is a viewer first, and the models it does make start from pictures of real things. #### What is the closest thing to text-to-3D here? Asking Zero to show something: a stand-in of simple shapes, sized like the real thing, that you can look at but not keep. #### Can I make a model from a photo instead? Yes. Press Open and choose one photo; Photo → 3D builds a textured model in one to two minutes, 20 a day for each device and network. #### Can I view a model from Meshy or Tripo here? Yes. Download it as GLB and open it; it opens in a browser and in VR or AR like any other GLB. ### Related guides - [How to turn a photo into a 3D model](https://0xr.space/m/how/turn-a-photo-into-a-3d-model) - [How to make a Gaussian splat from photos or a video in a browser](https://0xr.space/m/how/make-a-3d-gaussian-splat-from-photos-or-video-in-a-browser) - [How to scan a real object into 3D on Meta Quest 3](https://0xr.space/m/how/scan-a-real-object-into-3d-on-quest-3) - [How to allow the headset cameras in Quest Browser](https://0xr.space/m/how/allow-headset-cameras-in-quest-browser) - [How to turn a video into a 3D model](https://0xr.space/m/how/turn-a-video-into-a-3d-model) - [Ways to make a 3D model without 3D software](https://0xr.space/m/how/ways-to-make-a-3d-model-without-3d-software) --- # Objects and chess in front of you ## How to identify objects around you on Meta Quest 3 Source: https://0xr.space/m/how/identify-objects-around-you-on-quest-3 Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). On a Meta Quest 3, open 0xr.space, open any model, press View in your space, then press Scan on the dock. Boxes appear round the things Scan recognises, held in place in the room, each with its name; the one you look at also shows its size, such as 44 x 15 x 3 cm. Press a name, or say it to Zero, and a panel opens with a photo of the thing, its size, how far away it is and what the scan called it, while Photo → 3D makes a model of it. Scan is experimental and names 42 kinds of everyday things. Anything else gets no box unless you say its name, which Scan then looks for in a few seconds. Things over a metre are drawn as an outline. It works in good light, on Quest 3 only; a Quest 3S takes one photo instead of showing boxes. ### Steps 1. On a Quest 3, open 0xr.space in Quest Browser or the Model Explorer app, open any model and press View in your space. 2. Press Scan on the dock. When the camera dialog appears, tick Headset cameras, then Allow. 3. Look around. Boxes with names appear, and the dock says Press a thing's name, or say it. 4. Press a name to open its panel and make its model, or press Stop to end the scan without making anything. ### Questions #### Which objects does it recognise? Things on a table or in a hand, such as cups, bottles, bowls, cutlery, phones, keyboards, laptops, books, clocks, vases, plants, fruit, bags and teddy bears, and bigger things: chairs, couches, beds, tables, fridges, ovens, sinks, suitcases, bicycles and TVs. #### Why is a name wrong? Scan learned from everyday photos and can be fooled, for example by a camping fridge it calls a suitcase. With Zero on, Zero looks at the photo and puts its own name and a sentence or two on the panel. #### How exact are the sizes? They are closest for things within reach. Treat them as a guide, not a ruler. #### What does Scan send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### Does it work in the dark? No. A scan in a dark room stops by itself and makes nothing. ### Related guides - [How to ask an AI what an object in front of you is](https://0xr.space/m/how/ask-ai-what-an-object-is-with-your-camera) - [How to find a 3D model of an object in front of you](https://0xr.space/m/how/find-a-3d-model-of-an-object-in-front-of-you) - [How to see the best chess moves on a real board with your phone](https://0xr.space/m/how/get-chess-best-moves-on-a-real-board-with-your-phone) - [How to see chess moves on a real board in mixed reality on Quest 3](https://0xr.space/m/how/see-chess-moves-on-a-real-board-in-mixed-reality-on-quest-3) ## How to ask an AI what an object in front of you is Source: https://0xr.space/m/how/ask-ai-what-an-object-is-with-your-camera Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open a model at 0xr.space, press View in your space on a Meta Quest 3 or 3S or an Android phone with ARCore, then press Zero on the dock and ask: what is this? While you speak, and only then, Zero looks at what the camera sees. It answers aloud in the language you speak, and you can go on: what is it made of, find a 3D model like it. The camera has to be allowed already; on a Quest that means Headset cameras for Browser. Its answer can be wrong, so check anything that matters. It sees the room, not the 3D model you have open. Zero is a free preview with a daily allowance. ### Steps 1. On a Quest 3 or 3S or an Android phone, open a model at 0xr.space and press View in your space. 2. Make sure the camera is allowed. On a Quest, Scan on the dock asks for it: tick Headset cameras, then Allow. 3. Press Zero on the dock, allow the microphone, look at the thing and ask what it is. 4. Ask more, or say find a model like it to search the Gallery and your device. ### Questions #### Does Zero watch all the time? No. Zero looks only while you are talking to it, and not while you are silent. #### What does it send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. 3D files you open are not sent. #### Zero says it cannot see. What do I do? The camera is not allowed, or on a Quest only Virtual cameras were allowed. Turn on Headset cameras for Browser in the Quest's Settings, under Privacy & safety, then ask again. #### Does it work in VR or on a computer? Not while you talk: Zero looks only where you see the room through the camera. It can still take a look when a question needs it, if the camera is allowed. #### How is this different from Scan? Scan draws named boxes and makes a 3D model of the thing you press. Asking Zero only gives an answer. ### Related guides - [How to find a 3D model of an object in front of you](https://0xr.space/m/how/find-a-3d-model-of-an-object-in-front-of-you) - [How to see the best chess moves on a real board with your phone](https://0xr.space/m/how/get-chess-best-moves-on-a-real-board-with-your-phone) - [How to see chess moves on a real board in mixed reality on Quest 3](https://0xr.space/m/how/see-chess-moves-on-a-real-board-in-mixed-reality-on-quest-3) - [How to identify objects around you on Meta Quest 3](https://0xr.space/m/how/identify-objects-around-you-on-quest-3) ## How to find a 3D model of an object in front of you Source: https://0xr.space/m/how/find-a-3d-model-of-an-object-in-front-of-you Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space and press Scan, the round button in the middle of the dock. Point the camera at the object: everyday things such as a cup, bottle, bowl, laptop, keyboard, phone, book, vase, plant or fruit, and larger ones such as a chair or a sofa, get a box with their name. Tap the box and the thing is cut out of the picture and made 3D with Photo → 3D, usually in one to two minutes. Its card has Find similar, which searches your device and the Gallery for that name. Photo → 3D guesses the far side, so the back of the model is a best guess. Naming works best in good light, with the thing on its own and facing the camera. If no boxes appear, QR codes still read. Scan is experimental and not available in every country. ### Steps 1. Open 0xr.space on a phone and press Scan on the dock. Allow the camera. 2. Point at the object until a box with its name appears. 3. Tap the box. The thing flies to the middle and Making it 3D… starts. 4. Or press Find similar to see Gallery and device models of the same kind. ### Questions #### Which objects does it recognise? Things you pick up, such as cups, bottles, glasses, bowls, cutlery, phones, keyboards, mice, laptops, books, clocks, vases, plants, fruit, bags, umbrellas, scissors, teddy bears and balls, and furniture such as chairs, sofas, beds and tables. #### What does Scan send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### Why do no boxes appear? Scan is not available right now, the room is too dark, or the thing is not one it knows. QR codes are still read. #### What if 3D is not available? The picture is kept on Home as a card, with Kept on Home. 3D is not available right now., to make 3D later. ### Related guides - [How to see the best chess moves on a real board with your phone](https://0xr.space/m/how/get-chess-best-moves-on-a-real-board-with-your-phone) - [How to see chess moves on a real board in mixed reality on Quest 3](https://0xr.space/m/how/see-chess-moves-on-a-real-board-in-mixed-reality-on-quest-3) - [How to identify objects around you on Meta Quest 3](https://0xr.space/m/how/identify-objects-around-you-on-quest-3) - [How to ask an AI what an object in front of you is](https://0xr.space/m/how/ask-ai-what-an-object-is-with-your-camera) ## How to see the best chess moves on a real board with your phone Source: https://0xr.space/m/how/get-chess-best-moves-on-a-real-board-with-your-phone Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space in Chrome on an Android phone, press Scan on the dock and point the camera at a chess board. After a few seconds it draws the board's lines on the picture, and once a position holds, a chess engine's three best moves as arrows, green for the best, each with its move and White's score, such as e2e4 +0.31. It is experimental. A board seen from above reads best; from a steep angle with an unfamiliar piece set, up to one square in five can be misread, so following a game from the start works better than reading a position cold. Moves are written square to square, not as Nf3. It does not read the board on an iPhone or in Firefox. ### Steps 1. Set up the pieces and hold the phone above the board, with the whole board and its edge in view, in even light. 2. Open 0xr.space in Chrome on Android, press Scan and allow the camera. 3. Hold still for about 8 seconds. The board's lines appear, the caption reads Reading the board, then White to move with the depth, and the arrows follow. 4. Use the buttons under the picture: New game when the pieces are set up for a new game, Flip if White and Black are the wrong way round, Side to change whose move it is. ### Questions #### Can I use it during a game against someone? No. Taking an engine's moves during a rated game, a tournament or an online game against a person is cheating under FIDE's and chess sites' fair-play rules. Use it to study, to set up puzzles or to go over a game after it ends. #### What does Scan send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### Why are there no arrows? Arrows come once the same position has been read twice in a row. A hand over the board, glare, or a board cut off at the picture's edge holds them back. #### How do I turn it off, or start it at once? It turns on by itself when a board is seen. Open 0xr.space/?chess=off to keep it off, or 0xr.space/?chess=on to look for a board as soon as Scan opens. #### Does it play against me? No. It only shows the best moves for the position on the board; you move the pieces. ### Related guides - [How to see chess moves on a real board in mixed reality on Quest 3](https://0xr.space/m/how/see-chess-moves-on-a-real-board-in-mixed-reality-on-quest-3) - [How to identify objects around you on Meta Quest 3](https://0xr.space/m/how/identify-objects-around-you-on-quest-3) - [How to ask an AI what an object in front of you is](https://0xr.space/m/how/ask-ai-what-an-object-is-with-your-camera) - [How to find a 3D model of an object in front of you](https://0xr.space/m/how/find-a-3d-model-of-an-object-in-front-of-you) ## How to see chess moves on a real board in mixed reality on Quest 3 Source: https://0xr.space/m/how/see-chess-moves-on-a-real-board-in-mixed-reality-on-quest-3 Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). On a Meta Quest 3, open 0xr.space in Quest Browser or the free Model Explorer app, open any model and press View in your space, then press Scan on the dock and look at a chess board on a table. Scan finds the board and lays its lines and a chess engine's three best moves flat on the real board, a few millimetres above it. Each arrow's move and White's score, and a caption with whose move it is and the depth, turn to face you. It is experimental and has had little use on real boards so far. It needs a Quest 3; a Quest 3S does not draw the board. The headset has no New game, Flip or Side buttons, so it takes White to move first and then follows the moves it sees. ### Steps 1. On a Quest 3, open 0xr.space in Quest Browser or the Model Explorer app, open any model and press View in your space. 2. Press Scan on the dock. When the camera dialog appears, tick Headset cameras, then Allow. 3. Look at the board with all of it in view and keep your head still for about 8 seconds, while the board is found and read. 4. The lines settle on the board and the arrows follow. Press Stop on the dock to end the scan; the drawing goes with it. ### Questions #### Can I use it during a game against someone? No. Taking an engine's moves during a rated game, a tournament or an online game against a person is cheating under FIDE's and chess sites' fair-play rules. Use it to study or to go over a game after it ends. #### Does it work on Quest 3S? Not yet. On a Quest 3S the board cannot be placed in the room; there Scan takes one photo instead. #### What does Scan send and keep? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### Why is nothing drawn on the board? The board is placed on the level surface found under it, and nothing is drawn until that surface is found. Dim light, a board seen too steeply or one partly out of view can stop it; a scan in the dark stops by itself. #### Can I tell it whose move it is? Not in the headset. On an Android phone, Scan has Side, Flip and New game buttons under the picture. ### Related guides - [How to identify objects around you on Meta Quest 3](https://0xr.space/m/how/identify-objects-around-you-on-quest-3) - [How to ask an AI what an object in front of you is](https://0xr.space/m/how/ask-ai-what-an-object-is-with-your-camera) - [How to find a 3D model of an object in front of you](https://0xr.space/m/how/find-a-3d-model-of-an-object-in-front-of-you) - [How to see the best chess moves on a real board with your phone](https://0xr.space/m/how/get-chess-best-moves-on-a-real-board-with-your-phone) --- # Sharing, the gallery and your library ## How to share a 3D model with a link and a QR code Source: https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space, open the three-dot menu on the model's card on Home and press Share, or press Share on the dock. On a phone, the phone's own share sheet opens with the link ready to send to a chat. Where the browser has no share sheet, a dialog offers a List in Nearby switch, then Create Nearby share or Create private link, and shows a QR code and the Inspection link. Whoever opens it sees the model in their browser or headset, with no app and no account. Only your own models can be listed in Nearby; a gallery model, or one someone shared with you, gets a private link. To make the link, the model is uploaded: the converted glTF and its textures, not your original file, with its title, credit, licence, scale and display style. The link expires 30 days after upload. A share can be up to 512 MB in all and 350 MB for any one file, and Gaussian splats and point clouds cannot be shared yet. Sharing needs no account, but signed into a free one, before or after, you can list your links under Settings, then Account, then Your links, and remove one from Nearby or delete it. Deleting the model from your device does not remove the upload. Making links is not available in every country. ### Steps 1. Open 0xr.space and open or import the model, so it has a card on Home. 2. Open the card's three-dot menu and choose Share, or press Share on the dock for the latest model. 3. On a phone, pick a chat in the share sheet; the upload runs once you have picked. Elsewhere, turn List in Nearby off for a private link and press Create private link, or leave it on and press Create Nearby share. 4. Send the link, or let the other person scan the QR code. A model from the site's own gallery shares its public page instead, which does not expire. ### Questions #### Can I delete a share link? Yes, once it belongs to your account. Sign in, open Settings, then Account, then Your links, choose the link and press Delete link: it stops working at once. A link made while signed out can be added to your account from the device that made it, as Link sent offers. A link no account owns stops working 30 days after upload. Deleting the model from your device does not remove the upload. #### Who can see my shared model? Anyone who has the link. A Nearby share is also listed for other visitors under Nearby; a private link is not listed anywhere. #### Why is Share greyed out for my splat? Splats and point clouds cannot be shared yet. Copy the file itself to the other device by cloud drive or USB, and open it there. #### Do I need an account? No. Sharing needs no sign-in. A free account, opened with a code sent to your email, lets you see, unlist and delete your links from any device. ### Related guides - [How to open a 3D model someone shared with you](https://0xr.space/m/how/open-a-shared-3d-model-link) - [How to scan a QR code to open a 3D model](https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model) - [What Nearby is in Model Explorer, and how to keep your shares out of it](https://0xr.space/m/how/what-is-nearby-in-model-explorer) - [Where to find free 3D models to view in VR](https://0xr.space/m/how/free-3d-models-to-view-in-vr) - [How to search for 3D models in your own language](https://0xr.space/m/how/search-3d-models-in-any-language) - [How to find and credit the creator of a CC BY 3D model](https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model) ## How to open a 3D model someone shared with you Source: https://0xr.space/m/how/open-a-shared-3d-model-link Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Tap the link. A link of the form api.0xr.space/s/ followed by an id opens 0xr.space, which loads the model straight into the viewer with the scale and display style the sender had. On a Meta Quest or an Android phone with ARCore, press View in your space to put it in the room. No app and no account are needed, and a copy is kept on your device, so it opens again later without the link. If the sender's upload is still running, the page waits up to 90 seconds and says This model is still on its way from the sender. A link expires 30 days after upload; after that the page says This shared link has expired, and only the sender can make a new one. A copy already kept on your device still opens. ### Steps 1. Open the link in any browser: on a phone, a computer or the Quest browser. 2. Wait for the model to load. One still being uploaded is waited for, up to 90 seconds. 3. On a headset or an ARCore phone, press View in your space and place it. 4. To see it again, open 0xr.space and press its card on Home; the link is not needed. ### Questions #### Do I need the Quest app? No. The Quest browser opens the link. The free Model Explorer app on the Meta Horizon Store opens the same models; press Scan there and look at the QR code instead. #### The page says the model is still on its way. What now? The sender's upload has not finished. The page keeps checking for 90 seconds. If it gives up, reload a little later, or ask the sender to keep the page open until the upload completes. #### Can I pass the model on? Yes. Share on its card sends the same link, which expires on the same day as the sender's. #### Is anything uploaded from my device? No. Opening a link downloads the model; nothing of yours is sent. ### Related guides - [How to scan a QR code to open a 3D model](https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model) - [What Nearby is in Model Explorer, and how to keep your shares out of it](https://0xr.space/m/how/what-is-nearby-in-model-explorer) - [Where to find free 3D models to view in VR](https://0xr.space/m/how/free-3d-models-to-view-in-vr) - [How to search for 3D models in your own language](https://0xr.space/m/how/search-3d-models-in-any-language) - [How to find and credit the creator of a CC BY 3D model](https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model) - [Where are my imported 3D models stored?](https://0xr.space/m/how/where-are-my-imported-3d-models-stored) ## How to scan a QR code to open a 3D model Source: https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space or the Model Explorer app and press Scan, the round control in the middle of the dock. On the page the camera opens with the line Point the camera at a QR code. A button shows when it is in view. When a code is in view a chip names it, Shared model or Gallery model, with an Open button; press it and the model opens. Inside a headset session, press Scan and look at the code, and a shared or gallery model opens by itself. On the page nothing opens without your press. Another web link shows its address and Open, which goes to a new tab, and plain text shows Copy. On a Quest 3 in a session, Scan also starts the object scan with its boxes; on other headsets a press with no code in view takes a photo you can make into a 3D model with Photo → 3D. The camera needs permission, and on Quest that includes Headset cameras. ### Steps 1. Open 0xr.space in a browser, or the Model Explorer app on Quest. 2. Press Scan on the dock and allow the camera. On Quest, tick Headset cameras, then Allow. 3. Point the camera at the QR code, on another screen or on paper. 4. Press Open on the chip. In a headset session the model opens without the press. ### Questions #### Can it read any QR code? It reads any code, but only shared and gallery models open in Model Explorer. Other web links open in a new tab when you press Open, and text can be copied. #### Why does nothing happen on Quest? The camera permission is missing. In the Quest app the dialog needs Headset cameras ticked; for the Quest browser, turn on Headset cameras for Browser in the headset's permission settings. #### Why does the code not read? Hold the camera closer so the code fills more of the view, keep it flat and still, and add light. A code on a bright screen reads better with the screen brightness turned down a little. #### What do the camera features send? See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. ### Related guides - [What Nearby is in Model Explorer, and how to keep your shares out of it](https://0xr.space/m/how/what-is-nearby-in-model-explorer) - [Where to find free 3D models to view in VR](https://0xr.space/m/how/free-3d-models-to-view-in-vr) - [How to search for 3D models in your own language](https://0xr.space/m/how/search-3d-models-in-any-language) - [How to find and credit the creator of a CC BY 3D model](https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model) - [Where are my imported 3D models stored?](https://0xr.space/m/how/where-are-my-imported-3d-models-stored) - [How to use Model Explorer offline, and install it as an app](https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app) ## What Nearby is in Model Explorer, and how to keep your shares out of it Source: https://0xr.space/m/how/what-is-nearby-in-model-explorer Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Nearby is a list of models other people chose to share publicly. On 0xr.space it sits on Home under a divider that reads Nearby and a count, and when a new one is listed while Home is open a card headed New public model offers Not now and View. It is ordered nearest first, by the approximate region of your network connection: the web page never asks for your location. Nothing on your device is listed unless you share it. A share is listed by default. In the Share dialog, List in Nearby starts switched on; turn it off and the button becomes Create private link. After sending a link through a phone's share sheet, a Link sent dialog asks the same: switch it off and press Done. Closing that dialog any other way lists the model about 60 seconds later. A listing shows the title, the creator and the town or region it was shared from, and lasts 30 days. Only your own models are listed, never a gallery model or one shared with you. If the link belongs to your account, Settings, then Account, then Your links can remove it from Nearby. Nearby is not available in every country. ### Steps 1. Open 0xr.space and scroll Home past your own models to the Nearby run. 2. Press a Nearby card to open that model. A copy is kept on your device. 3. To share without being listed, turn List in Nearby off and press Create private link. 4. After a phone's share sheet, turn List in Nearby off and press Done. Do not just close the dialog, which lists the model a minute later. ### Questions #### Does Nearby use my GPS? No. The web page never asks the browser where it is. The region is read from your network connection, which is why no distances are shown. #### Can I remove my model from Nearby? Yes, if the link belongs to your account: open Settings, then Account, then Your links, choose it and press Remove from Nearby, or Delete link. A link made while signed out can be added to your account from the device that made it. Deleting the model from your device does not unlist it, and a link no account owns stays listed until it expires 30 days later. #### Are Nearby models only from people close to me? They are nearest first. Shares within about 100 km come before the rest, and where none are close, public listings from further away fill the list. #### Does sharing from inside a headset session list the model? Yes. In the Quest app, Share on the dock in a session lists the model, because there is no dialog there to turn it off. Share from the page for a private link. ### Related guides - [Where to find free 3D models to view in VR](https://0xr.space/m/how/free-3d-models-to-view-in-vr) - [How to search for 3D models in your own language](https://0xr.space/m/how/search-3d-models-in-any-language) - [How to find and credit the creator of a CC BY 3D model](https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model) - [Where are my imported 3D models stored?](https://0xr.space/m/how/where-are-my-imported-3d-models-stored) - [How to use Model Explorer offline, and install it as an app](https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app) - [Why downloading your 3D model needs a free account, and how to sign in](https://0xr.space/m/how/download-your-3d-model-needs-a-free-account) ## Where to find free 3D models to view in VR Source: https://0xr.space/m/how/free-3d-models-to-view-in-vr Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space and scroll Home past your own models: the Gallery holds about 1,790 free models, from furniture and food to animals, toys and art, and each card shows its creator and licence. Press one to open it, then View in your space on a Meta Quest or an Android phone with ARCore to stand next to it in the room. Most also have their own page under 0xr.space/m, with a button that opens the model in the viewer. Almost all are CC BY 4.0, which allows use with credit to the creator, and a few are CC0. Models whose licence is limited are left out. The Gallery is a fixed collection: you cannot upload to it, and it is not a store. A model's page names the creator and licence, and the original source where one is known. ### Steps 1. Open 0xr.space in the Quest browser, the Model Explorer app, a phone or a computer. 2. Scroll the Gallery, or type in Search, for example chair or dinosaur. 3. Press a card. The model opens and a copy is kept on the device. 4. Press View in your space to place it in the room. ### Questions #### Can I use these models in my own project? Under CC BY 4.0, yes, commercially too, as long as you credit the creator as the licence asks. CC0 models need no credit. Check the licence on the model's page first. #### Do I need an account? No. Gallery models open in the browser and in the free Quest app with nothing to sign into. Only downloading a file needs a free account. #### Can I download the model file? Yes, with a free account. Once the model is open it has a card on Home: open the card's three-dot menu and choose Download GLB, Download STL or Download USDZ, then sign in with the 6-digit code sent to your email. The STL is binary, in millimetres with Z up and no colour; the USDZ is for AR Quick Look on iPhone, iPad and Vision Pro. Splats, point clouds and gallery models with a limited licence cannot be downloaded. Keep the creator's credit with the file, as CC BY asks. #### Can I search the Gallery in my own language? Yes. A search that matches nothing in English is translated, so a Vietnamese or misspelt word still finds models. ### Related guides - [How to search for 3D models in your own language](https://0xr.space/m/how/search-3d-models-in-any-language) - [How to find and credit the creator of a CC BY 3D model](https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model) - [Where are my imported 3D models stored?](https://0xr.space/m/how/where-are-my-imported-3d-models-stored) - [How to use Model Explorer offline, and install it as an app](https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app) - [Why downloading your 3D model needs a free account, and how to sign in](https://0xr.space/m/how/download-your-3d-model-needs-a-free-account) - [How to sign in on Meta Quest by scanning a code from your phone](https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone) ## How to search for 3D models in your own language Source: https://0xr.space/m/how/search-3d-models-in-any-language Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Type in the Search field at the top of 0xr.space. It filters the models on your device as you type, and from two characters it also searches the Gallery, showing up to 12 matches. The Gallery is written in English, so a query that finds nothing, or one with accents, is translated into English on the server: ghế finds chairs, and a misspelt word finds its model. When that happens, the status line names the English words it searched for. Only the Gallery half is translated. Your own models are matched on their title, format, author and description as written, with accents ignored, and each word you type has to start a word there. Gallery search needs a connection and sends the words you type to the server. Choosing a result imports a copy onto the device. ### Steps 1. Open 0xr.space and tap Search at the top. 2. Type a word or two in any language, for example ghế or dinosour. 3. Read the status line: it says how many gallery models matched, and for which English words. 4. Press a card to import and open it. ### Questions #### Why does it say No Gallery model matches that search? Neither your words nor their English translation matched a model. Try the plain name of the object, such as lamp or car. #### Is my search sent anywhere? The Gallery half sends the query to the server, which may pass it to a text model to translate. Filtering your own models happens on the device. #### Does Search look inside my files? No. It matches the names and details stored with each model, not its parts or textures. ### Related guides - [How to find and credit the creator of a CC BY 3D model](https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model) - [Where are my imported 3D models stored?](https://0xr.space/m/how/where-are-my-imported-3d-models-stored) - [How to use Model Explorer offline, and install it as an app](https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app) - [Why downloading your 3D model needs a free account, and how to sign in](https://0xr.space/m/how/download-your-3d-model-needs-a-free-account) - [How to sign in on Meta Quest by scanning a code from your phone](https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone) - [How to see and delete the 3D model links you have shared](https://0xr.space/m/how/see-and-delete-your-shared-links) ## How to find and credit the creator of a CC BY 3D model Source: https://0xr.space/m/how/credit-the-creator-of-a-cc-by-3d-model Published 2026-10-10, updated 2026-10-10, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model on 0xr.space, press More, then Info: the panel lists AUTHOR, LICENSE and SOURCE. They are read from the file. A GLB from Sketchfab carries its author, licence and source inside it, and a license.txt in Sketchfab's format beside the model, as in its ZIP downloads, is read too; when both are there, license.txt wins. A gallery model's page under 0xr.space/m has a Licence and attribution section that states the credit in one sentence. When the file says nothing, AUTHOR shows Unknown, LICENSE shows N/A and SOURCE shows Local import. That does not mean the model is free to use, only that the credit was not in the file. These fields cannot be edited in Model Explorer. A share link carries the author and licence with the model, so the person you send it to sees them too. ### Steps 1. Open the model, from a file, a share link or the Gallery. 2. Press More, then Info, and read AUTHOR, LICENSE and SOURCE. 3. For a Sketchfab ZIP, open the whole ZIP so its license.txt is read with the model. 4. Write the credit: title, author, licence with a link to it, source, and whether you changed the model. ### Questions #### What does a CC BY credit need? The creator's name, the title, the licence name with a link to it, a link to the source where there is one, and a note if you changed the model. For example: Old Chair by Jane Doe, licensed under CC BY 4.0, from sketchfab.com, scaled and recoloured. #### Why does Info say Unknown? The file carries no author. OBJ, STL and most other formats have nowhere to put one, so look on the page you downloaded it from. #### Does the Gallery show licences? Yes. Every gallery card shows the creator and licence, and models with a limited licence are not offered. #### Does a CC0 model need a credit? No. CC0 asks for none, though giving one is still courteous. ### Related guides - [Where are my imported 3D models stored?](https://0xr.space/m/how/where-are-my-imported-3d-models-stored) - [How to use Model Explorer offline, and install it as an app](https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app) - [Why downloading your 3D model needs a free account, and how to sign in](https://0xr.space/m/how/download-your-3d-model-needs-a-free-account) - [How to sign in on Meta Quest by scanning a code from your phone](https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone) - [How to see and delete the 3D model links you have shared](https://0xr.space/m/how/see-and-delete-your-shared-links) - [How to share a 3D model with a link and a QR code](https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code) ## Where are my imported 3D models stored? Source: https://0xr.space/m/how/where-are-my-imported-3d-models-stored Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). In the browser's private storage on the device you opened them on. When you open a file, Model Explorer converts it, usually to glTF, and keeps that copy with a thumbnail, and each model gets a card on Home on 0xr.space. Nothing is uploaded and nothing syncs, even with an account, which holds only your share links: the models on your phone are not on your Quest, and those in one browser are not in another. The browser owns that storage. Clearing site data for 0xr.space deletes every model, a private window cannot keep them, and since the site does not ask for persistent storage the browser may clear it when the device runs short of space. When it is full, an import fails with Device storage is full, or this browser’s storage quota was exceeded. Keep your original files. A stored model can be downloaded again as GLB, STL or USDZ from its card's three-dot menu with a free account, but that is a converted copy, not the file you opened. ### Steps 1. Open 0xr.space: your models are the cards on Home. 2. To rename one, open its card's menu, choose Rename and type up to 120 characters. 3. To delete one, choose Delete in the same menu, then Confirm delete?. 4. To clear everything, open Settings, find Local models and press Delete all local models. ### Questions #### Can I get my models onto another device? Share one to make a link and open it on the other device. That uploads it, and the link lasts 30 days. Otherwise copy the original file across. #### Does deleting a model delete its share link? No. A link you made keeps working until it expires 30 days after upload. #### How much can I store? As much as the browser allows the site, which depends on the device's free space. Settings shows how many models are stored. #### Can I download a stored model? Yes, with a free account. Once the model is open it has a card on Home: open the card's three-dot menu and choose Download GLB, Download STL or Download USDZ, then sign in with the 6-digit code sent to your email. The STL is binary, in millimetres with Z up and no colour; the USDZ is for AR Quick Look on iPhone, iPad and Vision Pro. Splats, point clouds and gallery models with a limited licence cannot be downloaded. ### Related guides - [How to use Model Explorer offline, and install it as an app](https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app) - [Why downloading your 3D model needs a free account, and how to sign in](https://0xr.space/m/how/download-your-3d-model-needs-a-free-account) - [How to sign in on Meta Quest by scanning a code from your phone](https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone) - [How to see and delete the 3D model links you have shared](https://0xr.space/m/how/see-and-delete-your-shared-links) - [How to share a 3D model with a link and a QR code](https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code) - [How to open a 3D model someone shared with you](https://0xr.space/m/how/open-a-shared-3d-model-link) ## How to use Model Explorer offline, and install it as an app Source: https://0xr.space/m/how/use-model-explorer-offline-and-install-it-as-an-app Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open 0xr.space once with a connection. The site keeps its main files, and the parts of it you have used, on the device, so later, without a connection, the page can still load and the models already stored there open from their cards. For an icon, use the browser's own Install or Add to Home screen option, and Model Explorer opens in its own window without the browser bar. Offline is a fallback, not a mode. The page always tries the network first, and after the site updates, only the parts loaded since then are kept, so a visit online after an update is what makes the next offline one work. The Gallery, its search, Nearby, share links and Photo to 3D need a connection. There is no install button in the app itself; on Meta Quest the free Model Explorer app on the Meta Horizon Store is the installed option. ### Steps 1. Open 0xr.space with a connection and open a model or two, so they are stored on the device. 2. In the browser's menu, choose Install or Add to Home screen when it is offered. 3. Open Model Explorer from its icon. 4. Without a connection, press a model's card on Home to open it. ### Questions #### Do I need to install anything to use it? No. It runs in the browser. Installing only gives it an icon and a window of its own. #### Which features need the internet? The Gallery and its search, Nearby, making a share link, opening someone else's link, and Photo to 3D. Viewing a model already on the device does not. #### Can I open a new file offline? Only if the reader for that format was loaded since the site last updated. Otherwise it needs a connection to fetch it first. #### Is there an app for Meta Quest? Yes. Model Explorer is free on the Meta Horizon Store, and the Quest browser opens 0xr.space as well. ### Related guides - [Why downloading your 3D model needs a free account, and how to sign in](https://0xr.space/m/how/download-your-3d-model-needs-a-free-account) - [How to sign in on Meta Quest by scanning a code from your phone](https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone) - [How to see and delete the 3D model links you have shared](https://0xr.space/m/how/see-and-delete-your-shared-links) - [How to share a 3D model with a link and a QR code](https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code) - [How to open a 3D model someone shared with you](https://0xr.space/m/how/open-a-shared-3d-model-link) - [How to scan a QR code to open a 3D model](https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model) ## Why downloading your 3D model needs a free account, and how to sign in Source: https://0xr.space/m/how/download-your-3d-model-needs-a-free-account Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Viewing, opening your own files and making share links need no account. Downloading a model from this device as GLB, STL or USDZ does: open the menu on its card on Home, choose Download GLB, Download STL or Download USDZ, and sign in with a 6-digit code sent to your email. The download then starts by itself. The account is free, and the emailed code is the only way in; Continue with Meta is off for now, in the browser and in the Quest app. A code works for 10 minutes, and a new one can be sent after 60 seconds. A session lasts 30 days unused and 90 days at most. GLB keeps every part, material and picture; STL is millimetres, Z up, no colour, for a slicer; USDZ is for AR Quick Look on iPhone, iPad and Vision Pro. ### Steps 1. On Home, open the menu on the model's card. 2. Choose Download GLB, Download STL or Download USDZ. 3. Type your email, press Send code, enter the 6-digit code and press Sign in. 4. The file downloads. Next time on this device, it downloads at once. ### Questions #### Do I need an account to share a link? No. A share goes up signed out. Signing in afterwards lets you manage that link from any device. #### Can I sign in with Meta? Not at the moment. Sign-in is by a code sent to your email. #### Why is Download greyed out for a model? Its licence does not allow sharing or downloading, so the entries are off for it. #### Typing an email on a Quest is slow. Is there another way? Yes. On a Quest 3 or 3S, sign in on your phone and scan the code it shows with the headset. #### Can I delete the account? Yes. Open Account, press Delete account and enter the code emailed to you. It deletes the account and every link it manages. ### Related guides - [How to sign in on Meta Quest by scanning a code from your phone](https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone) - [How to see and delete the 3D model links you have shared](https://0xr.space/m/how/see-and-delete-your-shared-links) - [How to share a 3D model with a link and a QR code](https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code) - [How to open a 3D model someone shared with you](https://0xr.space/m/how/open-a-shared-3d-model-link) - [How to scan a QR code to open a 3D model](https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model) - [What Nearby is in Model Explorer, and how to keep your shares out of it](https://0xr.space/m/how/what-is-nearby-in-model-explorer) ## How to sign in on Meta Quest by scanning a code from your phone Source: https://0xr.space/m/how/sign-in-on-quest-by-scanning-a-code-with-your-phone Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). On your phone, open 0xr.space/headset and sign in with the 6-digit code from your email. The phone shows a large code. On the Quest 3 or 3S, press Scan and look at it, press Sign in when the headset asks Sign in as you on this device, then press Allow on the phone. There is no typing on the headset. A code lives two minutes and works once; while the page stays open, the phone shows a new one before the old one runs out. Allow is always asked, whatever network the headset is on. If two devices scan the same code it ends, and the phone says This code was scanned by two devices. Show a new one. A headset signed in this way lasts no longer than the phone's session. Quest 2, Quest Pro and Pico have no camera a page can use, so they sign in by email. ### Steps 1. On the phone, open 0xr.space/headset, sign in and keep the code on screen. 2. On the headset, open 0xr.space or the Model Explorer app and press Scan on Home. 3. Look at the code, then press Sign in when the headset asks. 4. Press Allow on the phone. The headset shows Signed in as your address. ### Questions #### The headset says Waiting for Allow on your other device. Press Allow on the phone that shows the code. Nothing signs in until you do. #### It says That sign-in code has expired. Codes last two minutes. Press Show a new code on the phone if a new one did not appear, and scan again. #### I am already signed in on my phone. Where is the code? Open Settings, press the row with your address, then Sign in on a headset. #### The wrong headset signed in. Can I undo it? Yes. Press Not your headset? Sign it out on the phone, or sign it out under Devices in Account. #### It says This device is signed in to another account. A scanned code never switches accounts. Sign out in Account on the headset first, then scan again. ### Related guides - [How to see and delete the 3D model links you have shared](https://0xr.space/m/how/see-and-delete-your-shared-links) - [How to share a 3D model with a link and a QR code](https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code) - [How to open a 3D model someone shared with you](https://0xr.space/m/how/open-a-shared-3d-model-link) - [How to scan a QR code to open a 3D model](https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model) - [What Nearby is in Model Explorer, and how to keep your shares out of it](https://0xr.space/m/how/what-is-nearby-in-model-explorer) - [Where to find free 3D models to view in VR](https://0xr.space/m/how/free-3d-models-to-view-in-vr) ## How to see and delete the 3D model links you have shared Source: https://0xr.space/m/how/see-and-delete-your-shared-links Published 2026-10-20, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Sign in, open Settings, press the row with your address, then Your links. Each link shows its model, how long until it expires, its views and In Nearby if it is listed. Open one for Copy link, Remove from Nearby and Delete link; press it again where it now says Delete for everyone. Whoever opens it after that sees This link was deleted by its owner. Only links the account manages are listed. One shared while signed in is the account's at once. Links made on this device while signed out are offered after sign-in as Add N links made on this device to your address, and only Add claims them. A link never claimed cannot be deleted; like every link, it stops working 30 days after upload. A copy someone already opened may stay cached for a while. ### Steps 1. Sign in with the 6-digit code sent to your email. 2. Open Settings, press the row with your address, then Your links. 3. Open a link to copy it, remove it from Nearby or delete it. 4. Press Delete link, then Delete for everyone. Cancel keeps it. ### Questions #### What is the difference between Remove from Nearby and Delete? Remove from Nearby takes the model off the public Nearby list, and the link still works. Delete takes the link away from everyone who has it, and cannot be undone. #### A link I shared signed out is not in the list. Open Your links on the device that made it and press Add when it offers them. A link made signed out on another device can only be claimed there. #### Does deleting the link delete my model? No. The model stays on your device. Sharing it again makes a new link. #### How long does a link last? 30 days from upload. A link from the site's own gallery is its public page, which does not expire. #### What happens to my links if I delete the account? Delete account removes the account and every link it manages, for everyone who has them. ### Related guides - [How to share a 3D model with a link and a QR code](https://0xr.space/m/how/share-a-3d-model-with-a-link-and-qr-code) - [How to open a 3D model someone shared with you](https://0xr.space/m/how/open-a-shared-3d-model-link) - [How to scan a QR code to open a 3D model](https://0xr.space/m/how/scan-a-qr-code-to-open-a-3d-model) - [What Nearby is in Model Explorer, and how to keep your shares out of it](https://0xr.space/m/how/what-is-nearby-in-model-explorer) - [Where to find free 3D models to view in VR](https://0xr.space/m/how/free-3d-models-to-view-in-vr) - [How to search for 3D models in your own language](https://0xr.space/m/how/search-3d-models-in-any-language) --- # The Zero voice assistant ## How to talk to a voice assistant about a 3D model Source: https://0xr.space/m/how/talk-to-a-voice-assistant-about-a-3d-model Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open a model at 0xr.space and press Zero, the microphone on the dock. Ask out loud: what is this model, who made it, find more like this. Zero answers by voice in the language you speak, and acts on the model: it searches your device and the Gallery, opens what it finds, points at named parts, isolates or hides them, pulls the assembly apart, cuts a section, scales it and plays its animation. In a headset it can also put a note, numbered steps or a comparison in the room. Your speech goes to Google's Gemini Live service to be understood and answered, so this part does not run on the device. In mixed reality, if the camera is already allowed, Zero can see what you are looking at. Zero is not available in every country. It cannot make a real 3D model from a description: to explain an idea it shows a few simple shapes. It knows parts by the names in the file, and the screen from what the app reports. ### Steps 1. Open 0xr.space and open a model, from Open or the Gallery. 2. Press Zero on the dock and allow the microphone when the browser asks. 3. Speak, or tap a suggestion such as What is this model? The panel shows Listening, Thinking… and Speaking. 4. On a Meta Quest, enter the room first: Zero is on the dock there too and answers beside the model. ### Questions #### Is it free? Yes, as a preview with no sign-in and a daily allowance per device. Your own Gemini API key in Settings lifts it. #### Which languages does it speak? It replies in the language of your last full sentence and starts in English. A word or two does not switch it. #### Where does my voice go? To Google's Gemini Live service, which turns it into the answer. Files you open are not sent; Zero is told the model's name and its part names. See the privacy page at https://0xr.space/privacy/ for what the camera features send and keep. #### Can it make a model I describe? No. It can show a rough idea from simple shapes, but not build a 3D model to keep. ### Related guides - [How to ask an AI to explain the parts of a 3D model in VR](https://0xr.space/m/how/ask-ai-to-explain-the-parts-of-a-3d-model-in-vr) - [How the Zero free preview works, and how to add your own Gemini key](https://0xr.space/m/how/zero-assistant-free-preview-and-your-own-gemini-key) - [How to fix microphone permission for the Zero voice assistant](https://0xr.space/m/how/fix-microphone-permission-for-the-voice-assistant) - [How to connect the Zero assistant to an AI agent on your computer](https://0xr.space/m/how/connect-the-zero-assistant-to-an-ai-agent-on-your-computer) ## How to ask an AI to explain the parts of a 3D model in VR Source: https://0xr.space/m/how/ask-ai-to-explain-the-parts-of-a-3d-model-in-vr Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Open the model at 0xr.space on a Meta Quest, enter the room and press Zero on the dock. Ask what a part is, or point at it and say what is this. Zero answers aloud and lights up the parts it names for about six seconds. Ask it to show only the engine, hide the red parts, pull the model apart or cut it in half. For a list, a set of steps or a comparison it puts a note card in the room; say put it away when you are done. Zero finds parts by the names, materials and colours stored in the file. A model whose parts are called Mesh_012 gives it little to work with, and a scan or a photo model has no parts at all. What it says about a part comes from a cloud AI service, Google's Gemini Live, so check anything important. ### Steps 1. Open 0xr.space in the Quest browser or the Model Explorer app and open the model. 2. Press View in your space, then press Zero on the dock and allow the microphone. 3. Ask: what is this part, show only the wheels, hide the roof, explode it. 4. Ask for steps or a comparison to get a note card, and say put it away to clear it. ### Questions #### Why can it not find the part I asked about? The file does not name it. Zero matches the names, materials, colours and simple shapes in the model; a part named only by a number cannot be found by what it is. #### Can I undo what it hid? Yes. Ask it to show everything again or to reset the view. #### Does it work outside VR? Yes. On a phone or computer the same questions work on the page, with parts lighting up on screen. #### Is my model sent to the AI? The file is not. Zero is told the model's name and part names, and your speech goes to Google's Gemini Live service. ### Related guides - [How the Zero free preview works, and how to add your own Gemini key](https://0xr.space/m/how/zero-assistant-free-preview-and-your-own-gemini-key) - [How to fix microphone permission for the Zero voice assistant](https://0xr.space/m/how/fix-microphone-permission-for-the-voice-assistant) - [How to connect the Zero assistant to an AI agent on your computer](https://0xr.space/m/how/connect-the-zero-assistant-to-an-ai-agent-on-your-computer) - [How to talk to a voice assistant about a 3D model](https://0xr.space/m/how/talk-to-a-voice-assistant-about-a-3d-model) ## How the Zero free preview works, and how to add your own Gemini key Source: https://0xr.space/m/how/zero-assistant-free-preview-and-your-own-gemini-key Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Zero, the voice assistant in Model Explorer at 0xr.space, works with no key and no sign-in while Model Explorer launches: press Zero on the dock and speak. Settings says “Free while Model Explorer launches. Add your own key later.” Once you add your own Gemini API key, Zero runs on your key and the preview's limits no longer apply. The preview is issued in sessions of 10 minutes, with a daily allowance for each device and network and a shared total for everyone, reset at midnight UTC. When it is spent the panel says “The preview allowance resets daily. Add your own Gemini API key in Settings to keep going now.” A key you add is kept only in this browser. ### Steps 1. Get a key: Settings links to Get a free key at Google AI Studio. 2. Open Settings at 0xr.space and find Gemini API key. 3. Paste the key into the Paste key field. The line beside it says when it is checked. 4. Press Zero on the dock and speak; it now runs on your key. ### Questions #### Do I need an account? No. The preview needs nothing, and a key of your own is pasted into Settings, not into an account. #### Where is my key stored? Only in this browser on this device. Add it again on each device you use. #### When does the preview reset? Every day at midnight UTC. #### Does my own key cost money? That depends on your Google AI Studio plan; Google sets the free tier and its limits, not Zero. ### Related guides - [How to fix microphone permission for the Zero voice assistant](https://0xr.space/m/how/fix-microphone-permission-for-the-voice-assistant) - [How to connect the Zero assistant to an AI agent on your computer](https://0xr.space/m/how/connect-the-zero-assistant-to-an-ai-agent-on-your-computer) - [How to talk to a voice assistant about a 3D model](https://0xr.space/m/how/talk-to-a-voice-assistant-about-a-3d-model) - [How to ask an AI to explain the parts of a 3D model in VR](https://0xr.space/m/how/ask-ai-to-explain-the-parts-of-a-3d-model-in-vr) ## How to fix microphone permission for the Zero voice assistant Source: https://0xr.space/m/how/fix-microphone-permission-for-the-voice-assistant Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). Zero asks for the microphone the first time you press Zero on the dock at 0xr.space, with the browser's own dialog. Choose Allow. If the popup was closed, the panel says “The permission popup was closed. Tap the mic again and choose Allow.”, and a Try again button asks once more. If you chose Block, the browser will not ask again and tapping cannot help: the panel says Microphone access is blocked for this site. Allow the microphone in the browser's settings for 0xr.space, then press Zero. In the Model Explorer app on Meta Quest the headset stops asking after a refusal; tap the mic to open Settings, or go to Quest Settings, Apps, Model Explorer, Permissions, and turn Microphone on. ### Steps 1. Press Zero on the dock and choose Allow in the browser's popup. 2. Popup closed: tap Try again or the mic, and choose Allow. 3. Blocked in a browser: open the site settings for 0xr.space, allow Microphone and reload. 4. Quest app: Quest Settings, Apps, Model Explorer, Permissions, turn Microphone on, then press Zero. ### Questions #### In VR the popup never appeared. Where is it? It may be hidden behind you or to one side. Look around for it, or leave and re-enter the room, then press Zero again. #### It says the microphone could not be started. Another app is holding the microphone. Close it and try again. #### Does Zero listen all the time? Only while its session is open after you press Zero. It ignores speech that is plainly not for it. ### Related guides - [How to connect the Zero assistant to an AI agent on your computer](https://0xr.space/m/how/connect-the-zero-assistant-to-an-ai-agent-on-your-computer) - [How to talk to a voice assistant about a 3D model](https://0xr.space/m/how/talk-to-a-voice-assistant-about-a-3d-model) - [How to ask an AI to explain the parts of a 3D model in VR](https://0xr.space/m/how/ask-ai-to-explain-the-parts-of-a-3d-model-in-vr) - [How the Zero free preview works, and how to add your own Gemini key](https://0xr.space/m/how/zero-assistant-free-preview-and-your-own-gemini-key) ## How to connect the Zero assistant to an AI agent on your computer Source: https://0xr.space/m/how/connect-the-zero-assistant-to-an-ai-agent-on-your-computer Published 2026-10-10, updated 2026-10-20, by ZeroXR, the maker of Model Explorer (https://0xr.space/). On the computer, install 0-agent with curl -fsSL https://0xr.space/install.sh | sh and run 0-agent. It prints a pairing link and a QR code. Open 0xr.space on your phone, press Scan and point it at the QR: the chip reads Pair with computer, press Pair, and the line says Paired with your computer. Heavy tasks now run through claude. Zero then hands long jobs, research and code to the agent on your machine, and Settings shows it under Remote agent. 0-agent runs the agent you already have, Claude Code, Codex or Gemini CLI, so that needs to be installed and signed in. The link between them goes through an end-to-end encrypted relay. The installer works on Linux and macOS and needs no sudo; on Windows, run it from a checkout with Node 22. Pairing is refused inside VR, where the dock says That code pairs a computer. Use it on the page. ### Steps 1. On the computer, run curl -fsSL https://0xr.space/install.sh | sh, then 0-agent. 2. Open 0xr.space on your phone or another computer and press Scan. 3. Point the camera at the QR code 0-agent shows and press Pair, or open the link it prints in the browser. 4. Open Settings, check Remote agent says it is paired, and pick the project tasks should run in. ### Questions #### Which agents does it work with? Claude Code, Codex and Gemini CLI, run by 0-agent on your own computer. #### Can the agent touch any folder? No. Tasks run only in projects 0-agent lists, or in an empty sandbox folder. #### Does the pairing last? Yes. 0-agent keeps it across restarts. Scanning its code on a new device moves the pairing there; 0-agent --repair starts again. #### Why does Scan in VR refuse the code? Pairing is done on the page. Leave the room, open 0xr.space and press Scan there. ### Related guides - [How to talk to a voice assistant about a 3D model](https://0xr.space/m/how/talk-to-a-voice-assistant-about-a-3d-model) - [How to ask an AI to explain the parts of a 3D model in VR](https://0xr.space/m/how/ask-ai-to-explain-the-parts-of-a-3d-model-in-vr) - [How the Zero free preview works, and how to add your own Gemini key](https://0xr.space/m/how/zero-assistant-free-preview-and-your-own-gemini-key) - [How to fix microphone permission for the Zero voice assistant](https://0xr.space/m/how/fix-microphone-permission-for-the-voice-assistant)