Connect the headset to a Windows PC through Quest Link, Air Link or SteamVR, then open 0xr.space in Chrome or Edge on the PC. Press Open, choose the file and press View in your space. The page asks the browser for an immersive session, and the browser hands it to the headset's OpenXR runtime, so the model appears in VR at its file's size.
It is a fully virtual view: a desktop browser offers immersive VR but not AR, so there is no passthrough and no setting the model on a real table. Hand tracking is asked for only in AR sessions, so in PC VR you use controllers. A headset connected after the page opened is found on the next tap. As of 20 October 2026 this path has not been tried on a PC headset.
A desktop browser offers immersive VR only, so the model stands in a virtual space. For the room, open the site in the Quest browser instead.
Not here. Hand tracking is asked for only in immersive-AR sessions, which a desktop browser does not offer. Use the controllers.
Not in VR. Those browsers offer no immersive session on a computer, so the model opens in the page instead.
No. The lighter copy is made only in Quest and Pico browsers. On a PC the model is drawn as it is.
No. It is read in the browser, and nothing is sent to a server unless you create a share link yourself.